Raul Alfonso Tejada
I'm an open book, boss. Granted, the book's in Spanish and some of the pages have fallen out, but I'm an open book.”
- 1 Background
- 2 Interactions with the player character
- 3 Inventory
- 4 Notes
- 5 Notable quotes
- 6 Appearances
- 7 Behind the scenes
- 8 Bugs
- 9 References
Background[edit | edit source]
Hidalgo Ranch[edit | edit source]
Born in 2047, Raul has had a long and storied history. Before the war, Raul was a delinquent living at Hidalgo Ranch outside Mexico City. He was a good shooter and mechanic, both of which occasionally got him in trouble with the law, although his family mostly kept him in line. The ranch survived the war, being far enough from Mexico City, but the stream of refugees from the cities proved difficult to deal with. The Tejada family was as accommodating as they could be, but they eventually simply ran out of room and food, and had to start turning people away.
Things became so violent Raul and his father had to get their guns to drive them away. Around two dozen people returned later that night, after they went to sleep, barred the doors and set the house ablaze. Raul and Rafaela managed to escape out a window, but his parents, grandmother, two brothers and two of his sisters were not as fortunate. Raul and Rafaela ran from the ranch being pursued by the group that attacked their home. He killed the ones that came after them, but the rest he left be. He didn't want to throw his life away seeking revenge, because he had to take care of Rafaela.
Mexico City[edit | edit source]
After the fire, Raul knew that they couldn't stay at their ranch anymore and the refugees wanted him dead so badly they put a bounty out on him. Despite his sister's fears, he convinced her to come with him to Mexico City by promising to take her to see the vaqueros. They thought they should go to Mexico City to look for help, not knowing the nature of atomic bombs. Though it wasn't hit as hard as other places, by the time the Tejadas reached Mexico City, it could only be described as a "radioactive ruin." The people inside the city got by through looting, already forming the area's first raider tribes. The Tejadas were living like scavengers, always looking for their next meal and medicine for Raul's burns. This is the time Raul believes that his ghoulification began.
One day Raul found a novelty costume shop looking for something to slice up and with which to wrap his burns. He found an old Vaquero outfit inside, still untouched on the rack. He took it and wore it back to their camp. Rafaela loved it; it made her laugh for the first time since the bombs fell. However it was dangerous to be dressed this noticeably. Combined with his stellar gunslinging skills, Raul started to become known and feared as the "Ghost of Mexico City", and while his reputation sometimes drove off trouble, it would end up causing them most of the time, as his antics began to attract the attention of glory seekers. Though this worried him, Raul noticed how the outfit kept his sister happy, so Raul kept wearing it and his legend in the area continued to grow. Feeling increasingly optimistic about him and his sisters' chances, Raul started to play with the thought of carve out a permanent niche in Mexico City, but things would soon take a turn for the worse.
Getting increasingly sick and weak from radiation exposure, Raul eventually found himself too ill to go out scavenging with his sister (this illness was to be indicative of the early stages of "ghoulification"), and as such she was left to provide for the two on her own. One day, after she failed to return from a market where she had been scavenging for food, Raul went in search of her only to find her brutally murdered, her corpse violated by raiders so horribly that she was only identifiable by a tiny scar on her knee. Raul tracked down the raiders at the market responsible and killed them to the last man, afterword shunning the Vaquero outfit that had attracted him the attention that he felt had killed his sister.
Two Sun[edit | edit source]
Leaving every aspect of his former life behind, including as Raul cleverly says, "his face", he wandered to the Gulf Coast and inhabited an unclaimed Petró-Chico refinery. He spent a long period of time here, thinking about his life so far. He found a Petró-Chico jumpsuit and began to wear it, taking the name "Miguel"; the name on the nametag. He eventually arrived in the town of Tucson, Arizona now known as Two Sun. He settled there, becoming a mechanic and a general handyman, his guns stashed away where they could do no further harm. After 75 years of relative peace, he met Claudia - a prostitute working in a local brothel who bore a striking resemblance to Rafaela. Spurred by this reminder of what he lost, he took the time to look out for her – though for obvious reasons, he never visited her.
This peace was not to last. Arizona, overrun with raiders and tribals before the rise of Caesar's Legion brought stability to the region, brought 'Dirty Dave' and his six brothers to town looking for bullets. Raul sold them ammunition, hoping they would leave now that they had what they wanted - instead, they decided they wanted the brothel. Once in the brothel, Dave and his brothers killing 4 girls and taking Claudia for their own use. Raul gave chase, and after a three day pursuit across the wasteland, Raul caught up with them. By the time he found Claudia, she was already dead. Enraged, Raul charged in and killed all of them in the resulting showdown. Youth, however, was not on his side anymore and the battle left him severely injured; he only stayed alive out of pure spite for Dirty Dave and his brothers. Having taken several bullets, Raul stayed at their camp until he got the strength to get up and walk back to Two Sun and recovered.
Black Mountain[edit | edit source]
Feeling dejected, Raul wandered west to the Mojave Wasteland, where he built himself a small shack in a relatively quiet corner of the desert east of New Vegas, and settled down there, spending his days listing to the Black Mountain Radio. One day he lost the signal being transmitted and decided to wander up to Black Mountain to investigate. There he offered his services to Tabitha, the nightkin who broadcasted there, and fixed the transmitter, but to his dismay Tabitha decided to imprison him for his efforts, and threatened him into working for her, mostly with repairing broken toasters for the super mutants as well as performing repairs to her broken Mr. Handy, Rhonda. If freed from captivity, he will join the player out of gratitude. A new taste of adventure reminds Raul of his tumultuous past, prompting him to consider if he should embrace his old gunslinging ways, in which case he will be forced to decide between two different ways of life.
When compared to the other human companions of the Wasteland, Raul is perhaps the most tolerant towards the Legion when compared to everyone else who would suffer should the Legion be victorious. He is not affected by the Legion's presence on the wasteland and admires the security and order brought by the Legion, although being a ghoul he wouldn't be able to join them with their hatred towards all forms of mutants. He feels a similar indifference to the New California Republic, acknowledging both their successes and failures, like most pre-War governments had. He also has quite an insightful amount of knowledge about Mr. House, as Raul knows of House's pre-War exploits.
Interactions with the player character[edit | edit source]
Interactions overview[edit | edit source]
|This character is essential. Essential characters cannot be killed.|
|This character is a permanent party member. They grant the Regular Maintenance, Full Maintenance, Old Vaquero perk.|
|This character can repair items.||Repair cap: 100|
|This character starts quests.|
|This character is involved in quests.|
Quests[edit | edit source]
- Crazy, Crazy, Crazy: Raul can be recruited as part of the quest Crazy, Crazy, Crazy, or simply by traveling to Black Mountain and busting him out.
- Old School Ghoul: While Raul is an active companion, talk to and exhaust all dialogue options for Loyal, Corporal Sterling, and Ranger Andy. Upon finishing the last conversation, Raul will open up a new dialogue with the Courier. (Note: Obviously, killing any of the non-player characters will cause the mission to fail resulting in Raul's new apparel to be unobtainable, except through console commands)
Other interactions[edit | edit source]
- He is a very competent repairman, but will only offer repairs at his shack, and even then will not offer a discount. He must first be dismissed as a companion ("for the best") before repairs can be done.
- Before he is a companion he will do repair jobs for free (this bug was fixed by patch 184.108.40.2062).
- Raul has a sweet tooth, and will comment and eat anything sweet put in his inventory like Sunset Sarsaparilla.
- He has unique idle dialogue for locations around the Mojave;
|Raul Tejada's comments|
|Camp Forlorn Hope||Eesh. These soldiers look how I feel, boss.|
|Sunset Sarsaparilla Headquarters, Festus||It's like looking into a mirror. A tacky, cowboy-festooned mirror.|
|Hoover Dam||I can't believe I'm about to do this, boss. If I buy it out there, I want twelve mariachi bands playing at my funeral. A medal might be nice, too.|
|Jacobstown||Just putting this out there, boss: if these Super mutants kidnap us and force us to fix toasters for them, it's on you.|
|REPCONN test site||Hey, I'm one of you! Don't eat me, eat the smoothskin! Oh, uh, sorry boss.|
|Camp Searchlight||I guess hunting down ghouls like wild animals is okay. I mean, they're probably going to die anyways, right boss?|
Effects of the player's action[edit | edit source]
- If the player obtains Raul as a companion before killing/helping Tabitha, and while listening to Black Mountain Radio, the player will hear Tabitha on the radio say "No! I wont let you take my Raul!" Afterwards the station will no longer play music.
Endings[edit | edit source]
|1||After a long and eventful life, Raul's luck finally ran out during his time with the Courier.||
|2||Still grappling with self-doubt over his usefulness in the face of old age, Raul was never able to find peace with himself. Eventually, he left the Mojave and assumed a new name, as he had done so many times before.||
|3||Invigorated by his travels with the Courier, Raul once more took up his guns in memory of his lost Rafaela. Soon after, the Mojave was filled with tales of the ghost-vaquero who hunts down those who prey on the weak.||
|4||Convinced that his time as a gunslinger was past, Raul made peace with the idea of growing old. After traveling with the Courier for a time, he retired and settled down in Outer Vegas, where he would spend his days fixing ancient machinery.||
Inventory[edit | edit source]
|Raul's .44 Magnum revolver|
Raul's lead pipe
Drops on death
Notes[edit | edit source]
- Raul is the only character in Fallout: New Vegas (excluding add-ons) who can Repair up to 100% condition, that is not affected by any faction reputation.
- Like Desmond Lockheart, Raul's mustache survived his ghoulification.
- Like Jason Bright, Dean Domino, and (if Megaton is destroyed) Moira Brown, Raul's voice is not raspy or hoarse, a trait rare among ghouls.
- If you ask Raul to Stay Close in regular dialogue, he will say, "Any closer and you'll need a RadAway, boss." Only glowing one ghouls irradiate their surroundings, and not other ghouls, so this is probably his normal sense of humor.
- Raul is exceedingly difficult to pickpocket, even with aid of a Stealth Boy.
- All caps you have given him for repairs will vanish from his inventory when/if he becomes your companion again.
- When Raul is first taken to Jacobstown, he will comment "If these super mutants take us hostage and make us fix toasters for them, it's on you", referring to his time at Black Mountain.
- When you first meet him you can ask who he is, then, after ending dialog once you can ask him the same question again, where he asks you if you got shot in the head because you forget so fast.
- He is similar to Vic from Fallout 2 because they are both enslaved, both are repairmen, and refer to the player character as Boss.
Notable quotes[edit | edit source]
- "My name is Raul Alfonso Tejada. Can I leave now, or did you want to ask me again in five minutes?"
- "<Sigh.> No. No, boss, I'm a prisoner of the crazy super mutant with the wig and the glasses. I was kind of hoping you were here to set me free. But maybe I'm not a pretty enough damsel for that, huh?"
- "Sure, boss. I'd be happy to prolong my captivity and psychological abuse to tighten some lug nuts for you."
- "Sure, boss. The old man will crawl around in the dirt to keep hidden."
- "Hey, don't worry about it, boss. The decrepit old man can easily carry all your stuff for you. Really."
- "Hey, I'm one of you! Don't eat me, eat the smoothskin! Oh, uh, sorry boss." (When entering REPCONN test site)
- "Just putting this out there, boss: if these super mutants kidnap us and force us to fix toasters for them, it's on you." (When entering Jacobstown)
- "I guess hunting down ghouls like wild animals is okay. I mean, they're probably going to die anyways, right boss?" (During We Will All Go Together)
- "It's like looking into a mirror. A tacky, cowboy-festooned mirror." (After talking to Festus)
- "Right, because a ghoul in a vaquero outfit is really going to blend in with the scenery."
- "Any closer and you'd need a Rad-Away, boss."
- "Questions, boss? You mean you don't know everything there is to know already?"
- "I can't believe we're allowed inside the Lucky 38. That place has been a legend since before the War...."
- "I'm not much use besides being a portable encyclopedia, really. I guess you could use me as a pack brahmin, but my knees aren't so good any more."
- "Always happy to repeat myself for you, boss."
- "You're a veritable guyser of curiosity, boss."
- "Hey, don't worry about it, boss. The decrepit old man can easily carry all your stuff for you. Really."
Non-player character comments[edit | edit source]
- "Head voices know smelly ghoul. He old and good with guns." (Nightkin)
- "Your ghoul friend better not be radioactive." (NCR civilians)
- "I've never seen a ghoul up close. Not sure I wanted to." (Boomers)
- "Your pet ghoul smells like ass." (Fiends)
- "What a revolting sight. To call that a friend?" (Legion)
- "Oh good, now I have to put up with the stench of rotting ghoul as well. I hope the air filters are working." (Brotherhood of Steel members)
- "Wouldn't want to live forever if I had to look like a ghoul." (Powder Gangers)
- "Your pal's one ugly motherfucker." (Great Khans)
- "I'll never get used to the sight of ghouls." (Followers)
- "That's one ragged ghoul you've got with you. Seems like a good guy, though." (Freesiders)
- "Nice to see a human palling around with a ghoul. I see a lot of people around here avoid them." (The Kings)
- "Be advised, visitors will be held responsible for the behavior of any non-human sapients accompanying them." (Strip Securitrons)
- "They let ghouls into the Strip, now?" (Strip MPs)
- "All humans are welcome here, even ghouls." (Outer Vegas denizens)
- "We tolerate Wasteland savages, as long as they respect our rule around here." (Outer Vegas denizens)
- "Your friend smells like a bag of rotting meat", "Your friend is one ugly motherfucker!"
Appearances[edit | edit source]
Raul Tejada appears only in Fallout: New Vegas.
Behind the scenes[edit | edit source]
- Raul Tejada was written by Travis Stout.
- His quote about the super mutants asking him to fix toasters is yet another Fallout nod to the strangely useful skill in Wasteland, "Toaster Repair."
Bugs[edit | edit source]
- Unlike other companions, Raul won't walk around while in the Lucky 38, merely standing in the main room to the right of the door until spoken to.
- The back of his head clips through many hats and other forms of headgear.
- By pressing "Take All" when pickpocketing Raul, the caps will still appear in the player's inventory despite being caught. To repeat this again, take him outside his shack and fire him. This means you can get infinite free repairs.
- When leaving a casino, if given a weapon, the weapon's weight will be present, but no item can be seen.
- After fast traveling to a location Raul will occasionally start running away as quick as he can for no reason. Also if you catch up to him up to him you cannot talk to him. To correct this either enter a building (which makes your game load a new area) or fast travel to another location.
- Raul will only repair if you dismiss him and then talk to him in his shack while he is not a companion, and he will ask for caps for the repairs, despite being your follower.