Fallout 1 and 2 characters project
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Background[edit | edit source]
The guards stand at the gates of Adytum and deter any unsavory characters from entering the settlement. This is particularly important at night, when they turn away everyone.
Interactions with the player character[edit | edit source]
Interactions overview[edit | edit source]
|This character is involved in quests.|
Tell me about[edit | edit source]
|Regulator guard's Tell-me-abouts|
|Followers||They live easth of here.|
|Cathedral||It's a ways south of us.|
|Blades||They're on the north of here.|
|Runners||They're to the east of the Blades, and then north of the Deathclaws.|
|Hub||We trade with them.|
|Junktown||Isn't that a city north of here?|
|Store||Tine's store is underground near the gate.|
|Zimmerman||He's the mayor.|
|Necropolis||I hear it's out east.|
|Glow||That's a myth.|
|Regulators||We protect Adytum.|
|Scavs||They go outside to get things.|
|Boneyard||This is the Boneyard.|
Inventory[edit | edit source]
+ 48 10mm AP (left)
Desert Eagle .44
+ knife (right)
|2 stimpaks (left)|
Drops on death
Appearances[edit | edit source]
These Regulator guards appear only in Fallout.