Ripper (Fallout 3)

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Icon disambig.svg
For an overview of Ripper models in the Fallout series of games, see Ripper (weapon).
Ripper
Ripper FO3.png
Ripper icon.png
Requirements
SkillMelee Weapons
Attack statistics
Dmg/Attack
30 (36.5)
DPS
30 (36.5)
Crit Dmg
0
Crit % Mult
x0
Attacks/Sec
1AP65
Other
Weight6Value100
Item HP600
Repair
Rippers
Editor ID?
Base ID00004349
Perk Effects
Perks (dam.)
 
Gametitle-FO3.png
Gametitle-FO3.png

The Ripper is a melee weapon found in Fallout 3.

Characteristics[edit | edit source]

Rare compared to other melee weapons in Fallout 3, the Ripper is unique in that the player can hold down the attack button and an enemy at melee range will continuously receive damage. The Pitt, however, adds a weapon with identical functionality, the auto axe. You can use a Ripper to repair an auto axe. Also, in V.A.T.S., it will often deal an instant kill.

Variants[edit | edit source]

  • Jack, identical to the Ripper in raw damage, but has the ability to score critical hits. It also does an additional 50% damage to limbs.

Comparison[edit | edit source]

Name Dmg/att DPS Att/sec Crit mult Crit dmg AP cost Weight Item HP Value
Ripper 30 30 1 x0 0 65 6 600 100
Jack 30 30 1 x1 15 65 6 800 200

Locations[edit | edit source]

Notes[edit | edit source]

  • The Ripper does not require an energy source, though it seems to deteriorate quite quickly when in use.
  • The blade and teeth of the Ripper are covered in blood, suggesting previous use.
  • It can deal damage quickly and any hostile non-player character's wielding it should be made a priority target in combat, preferably before they can get close enough to use it

Gallery[edit | edit source]

Sounds[edit | edit source]

Ripper icon.png ReloadVB.png