Ripper (GRA)

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Icon disambig.svg
For an overview of Ripper models in the Fallout series of games, see Ripper (weapon).
Ripper
Ripper FO3.png
Ripper icon.png
Requirements
SkillMelee Weapons 50
Strength Req.3
Attack statistics
Dmg/Attack
50 (69.5)
DPS
50 (111.2)
Crit Dmg
5
Crit % Mult
x1
Attacks/Sec
1 (1.6)AP65
EffectIgnores Damage resistance/Damage Threshold
Normal weapon reach
Other
Weight6Value1200
Item HP1200
Repair
Ripper
One-handed melee
Editor ID?
Base IDxx000857
Perk Effects
Perks (dam.)
Perks (Att.)
Slayer
(+0.3)
 
Gametitle-FNV GRA.png
Gametitle-FNV GRA.png

The Ripper (GRA) is a melee weapon in the Fallout: New Vegas add-on Gun Runners' Arsenal.

Characteristics[edit | edit source]

This weapon is good for a low- to mid-level melee player. The attack button can be held continuously and it will dismember anything in front of the player (much like a chainsaw or thermic lance), making short work of handling multiple enemies or large, slow creatures.

Similar to the default Ripper, the Ripper (GRA) has a special V.A.T.S. attack called "Long Cut" (Melee Weapons skill of 50 required). Long Cut uses 45 action points instead of 65, at the cost of doing half normal damage. It is also considered an improved holdout weapon, so long as your sneak skill is 50 or greater.

Like most GRA weapons, it has the same stats and textures as the standard model, but can accept weapon modifications.

Modifications[edit | edit source]

Variants[edit | edit source]

Locations[edit | edit source]

Notes[edit | edit source]

  • Rippers do more damage in one action in V.A.T.S. than in normal combat.
  • When damaging some enemies (like mantises) red blood will be displayed instead of green.

Gallery[edit | edit source]

Sounds[edit | edit source]

Ripper icon.png ReloadVB.png