Rocky cave terminals

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This page presents the content of the terminal within Virgil's rocky cave as is in game.

Terminal[edit | edit source]

Note: This desk terminal is located on the stove.

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Welcome to ROBCO Industries (TM) Termlink

Log Entry 01[edit | edit source]

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Found old terminal in repair shop. Needed repair. Got it working.

Hard to type. Fingers too bigg.

Still lookng for matreials for serumm. Only hope now.

Log Entry 02[edit | edit source]

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MAtterials harrd to find. Glowing sssea too damaged byy war.
Did not fullyl considder ipmlications; was only thinkknign of survivall, saefty from anyone tryiign to follow.

People in craterr maay be able to help. Mentallyy unstable but appparenttly immunne to raditaion. Holdrenn would love them.

Hopinng they havve larger keyobard.

Log Entry 03[edit | edit source]

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Chilldrnen of Atom cannott help. Theay are just as staarved for matterials but arre too prpoud to admit dessperatoin.

Occassiaonyl loossing feelling in extreemties. Sliight gaps in memmory. Trrying to rmeain positiiiiiive but if connditonn deteroriates...

Needd to repproduce serrum sooon.

Log Entry 04[edit | edit source]

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SErum cant be made herre.

Tools unvaailable, haannnds too clummsy to perfoorm any deliccate actionns. Typing getttting harder. Makees me too angrry.

No wayy back in to get origginal sammple of serrum. Musttt consider that my condiition may be permmanent.

The following section is transcluded from Spotlight terminal. To modify, please edit the source page.
Creation Kit ID
nativeSpotlightTerminal

> Spotlight Control[edit | edit source]

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Standardized Spotlight Control BIOS
ADMIN:
UNITS CONNECTED:

Please choose an option:

Activate Light(s)[edit | edit source]

Creation Kit ID
nativeSpotlightTerminalSubMenu
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Spotlight(s) activated..

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> Activating...

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Spotlight(s) can not be activated, operations already in progress..

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Text?

Deactivate Light(s)[edit | edit source]

Note: Accessing this command deactivates the spotlights.

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Spotlight(s) shutting down..

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> Shutting Down...

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Spotlight(s) can not be deactivated, operations already in progress..

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> Deactivating...<ERROR: Spotlight BUSY>

Deactivate Light(s)[edit | edit source]

System Diagnostics[edit | edit source]

Creation Kit ID
nativeSpotlightTerminalSubSubMenuLinkages
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System Diagnostics: <Token.ValueInt=SpotlightsConnected> Spotlights Linked
Node