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Fallout 1 and 2 characters project
Roy Greene is the man who ended the Great Merchant Wars in the Hub.
Background[edit | edit source]
In 2126, a band of merchants seized the water tower in the Hub. They demanded anyone wanting water must pay a toll. The Great Merchant Wars began. The Water Merchants sealed up the town, but were outnumbered. Roy Greene negotiated a settlement and made peace. The Hub's Central Council was formed, composed of two representatives from each of the Hub caravan companies. A long period of indecisiveness and meetings maintained the status quo in the Hub.
Greene's grandson, Justin Greene, was the Hub's sheriff around 2161.
Appearances[edit | edit source]
Roy Greene does not appear in any of the Fallout games. He is mentioned only in the first Fallout.