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Image used as concept design for Ruth in the Van Buren design document
|The following is based on Van Buren and has not been confirmed by canon sources.|
Background[edit | edit source]
Ruth was a typical Daughter of Hecate. She was intelligent, cunning, ruthless, ambitious, and a devout follower of Hecate. She came to the Twin Mothers tribe with the intent to undermine them just as other Daughters were undermining the other tribes of the wasteland. However, this was not to be. The Twin Mothers politely listened to Ruth, but quickly dismissed everything that she said. They calmly explained to her that their goddess, Diana, provided for them and that they need follow no other path but Hers. When she tried to discredit Diana as a false goddess the tribe offered to take Ruth before her. She, of course, accepted the offer. Ruth was deeply shaken when the goddess appeared before her. She was cloaked in mist and glowed with a golden light that illuminated the room about her. She looked Ruth in the eyes and smiled at her. At that moment Ruth knew that she had been deceived and worshiped a false god. She immediately fell to the floor and begged forgiveness for what she was sent to do. She swore fealty to Diana and asked that she be spared her wrath. After a moment, she looked up and the goddess was gone. Apparently Ruth was forgiven since the goddess granted her her life. Ruth now spends her days learning the ways of the Twin Mothers from Helea. The two women have become good friends and appear inseparable.
Interactions with the player character[edit | edit source]
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Appearances[edit | edit source]
Sources[edit | edit source]
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