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Sally (Fallout)

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Icon disambig.svg
For other characters in the Fallout universe named Sally, see Sally.
Sally
Super mutant.gif
Biography and appearance
RaceMariposa super mutant
GenderMale
AffiliationUnity
RoleGuard
LocationNecropolis, Watershed
Dialogue FileSALLY.MSG
Gameplay
QuestsDestroy the Super Mutants at the Watershed.
Statistics
SPECIALStrength: 8
Perception: 4
Endurance: 7
Charisma: 3
Intelligence: 5
Agility: 6
Luck: 5
Derived StatsHit points: 40
Armor class: 11
Action points: 8
Carry weight: 225
Unarmed damage: 5
Melee damage: 13
Sequence: 8
Healing rate: 2
Experience points: 250
Normal DT/DR: 0/15%
Laser DT/DR: 0/15%
Fire DT/DR: 0/15%
Plasma DT/DR: 0/15%
Electrical DT/DR: 0/20%
EMP DT/DR: 0/500%
Explode DT/DR: 0/10%
Tag SkillsBig Guns: 76%
Energy Weapons: 76%
Melee Weapons: 66%
Unarmed: 61%
Throwing: 28%
Technical
Proto id00000009 (Super Mutant)
 
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Gametitle-FO1.png

Why does everyone talk to me funny?

Sally is a member of Harry's garrison stationed at the Necropolis watershed in Fallout.

Background

Sally is part of the garrison and, contrary to what may seem, is male. He does not like his name very much and envies the rest of the 'rrys. He does not break the theme of stupidity among the squad, although is a force to be reckoned with in combat.[1]

Interactions with the player character

Interactions overview

Perk empathy synthesizer.png
This character is involved in quests.

Quests

Tell me about

Sally 's Tell-me-abouts
Query Response
Chip I dunno.
Necropolis Yer standin in it.
Set He's a wus. We should just wipe out him and his ghouls.
Watershed That's here.
Hall I dunno.
Lou He Harry's boss.
Ghouls Wimpy things
Normals Wimpier than ghouls.

Inventory

MadeMan.svg
Icon armored vault suit.png
Apparel
Mutant Armor
Assault carbine icon.png
Weapon
-
Icon briefcase.png
Carried items
-
Icon male severed head.png
Drops on death
empty

Appearances

Sally appears only in Fallout.

References

  1. Fallout Official Survival Guide p.93-94: "Harry: Super-Mutant Spy and Leader
    Harry is the leader of the super mutants protecting the water shed in the Necropolis, and as such, he is the one you're going to have to get past if you want to accomplish one of the principle goals of your mission. He is also a spy, keeping a close eye on Set for the Lieutenant. He is on the alert for any "normals," whom he will try to capture and take to his boss.
    He is one of the largest super-mutants you'll meet in the game, an enormous creature that makes the Terminator look like a skinny runt by comparison. Fortunately, he has one endearing trait: he is mind-numbingly stupid, and a smart player can turn this against him.
    Harry leads a group of mutants in guarding the water shed. Their names are Larry, Gary, Barry, Terry, and Sally. (Sally does not like his name very much.)"