Scott Everts

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Developer
Scott Everts
Scott Everts.jpg
Biographical data
Other NamesScottE
Involvement in Fallout series
GamesFallout
Fallout 2
Fallout: New Vegas
Van Buren
External links
MobyGamesScott Everts
Other LinksBoardGameGeek Profile
LinkedIn Profile
 
Icon globe.pngGametitle-FO1.pngGametitle-FO2.pngGametitle-FNV.pngGametitle-VB.png
Icon globe.pngGametitle-FO1.pngGametitle-FO2.pngGametitle-FNV.pngGametitle-VB.png

Scott Everts is a designer who worked on Fallout, Fallout 2 and Van Buren at Interplay/Black Isle and Fallout: New Vegas at Obsidian Entertainment. He designed all the maps for Fallout, and about a third for Fallout 2. He also made the Fallout website.

Aside from Fallout and Fallout 2, he has worked on over 20 different games, including Star Trek: 25th Anniversary, Star Trek: Judgment Rites, Stonekeep, Planescape: Torment, Icewind Dale, Icewind Dale 2 and Baldur's Gate: Dark Alliance 2 at Interplay, and Star Wars Knight of the Old Republic 2: The Sith Lords, Neverwinter Nights 2, Neverwinter Nights 2: Mask of the Betrayer at Obsidian.

Employment history[edit | edit source]

FromToCompanyRole
2004PresentObsidian EntertainmentTechnical Designer
19912004InterplayTechnical Designer

Credits[edit | edit source]

Fallout series[edit | edit source]

YearTitleCredited as/for
1997FalloutTechnical Designer
1998Fallout 2Technical Designer, Level Designer
2010Fallout: New VegasLead World Builder
-Van BurenTechnical Designer

Other work (excerpt)[edit | edit source]

YearTitleCredited as/for
2006Neverwinter Nights 2Environment Artist

Behind the scenes[edit | edit source]

  • According to a journalist for the Cape Cod Times, he was responsible for putting DLC hooks into Fallout: New Vegas.[1]
  • There is an evil gnome in Fallout: New Vegas that is an homage to Everts.[2]
  • Scott was one of the players in Chris Avellone's pen-and-paper sessions that formed the nucleus of Fallout: New Vegas.verification overdue, remove

External links[edit | edit source]

References

  1. Bethesda buries a deep DLC plot line into Fallout: New Vegas, and gamers don't suspect a thing! | Fallout: New Vegas
  2. Email from Sydney Wolfram to User:Kastera1000:
    "And it took like all day, but I found out who made the ScottE gnome – Kevin Manning, I guess he actually got a task for it – I always figured it was just someone playing around haha"