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Background[edit | edit source]
They are hired by Allistair Tenpenny to ensure the security of Tenpenny Tower and its residents. Their main concern is to make sure unwelcome visitors don't get in, like Roy Phillips and his group of ghouls. Gustavo is the leader of these guards. The guards will react and attempt to subdue the Lone Wanderer should start any trouble, though they aren't exactly the best fighters.
Locations[edit | edit source]
They can be found outside the tower at the guard post and in areas around the building as well as inside on the different levels. Several guards stand near the main gate. There is also an area to the right once you enter the Tower that has several cots and tables. This is where the guards sleep at night or rest during the day.
Interactions with the player character[edit | edit source]
Interactions overview[edit | edit source]
|This character drops a finger when killed (Lawbringer).|
|This character can be enslaved with the Mesmetron.|
Inventory[edit | edit source]
|Tenpenny security uniform|
Drops on death
Notes[edit | edit source]
- The guards do not respawn if killed.
- There are no female guards.
- The guards wear a unique variant of combat armor, the khaki colored Tenpenny security uniform. There was a helmet matching the armor, but it was cut from the game, however.
Appearances[edit | edit source]
Security guards appear only in Fallout 3.