Sequence

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Sequence
Sequence.gif
Fallout, Fallout 2, Fallout Tactics
Modifieshow soon in a combat turn a character can react
Governed ByPerception
Initial Value2 * Perception
Related PerksEarlier Sequence
Related TraitsKamikaze
Van Buren
Modifieshow soon in a combat turn a character can react
Governed ByPerception
Initial Value?
Related Perks?
Related Traits?
J.E. Sawyer's Fallout RPG
Modifieshow soon in a combat turn a character can react
Governed ByAgility, Strength
Initial ValueST+AG
Related Perks?
Related Traits?
 
Gametitle-FO1.pngGametitle-FO2.pngGametitle-FOT.pngGametitle-VB.pngGametitle-JES.png
Gametitle-FO1.pngGametitle-FO2.pngGametitle-FOT.pngGametitle-VB.pngGametitle-JES.png

Determines how soon in a combat turn your character can react.

Fallout in-game description

Sequence is a derived statistic in Fallout, Fallout 2, and Fallout Tactics: Brotherhood of Steel. In Van Buren and J.E. Sawyer's Fallout RPG it was renamed to Combat Sequence.

After the surprise turn, characters with higher sequence act earlier than those with lower sequence, though everyone has a turn before anyone goes again.

Initial Level: 2 * PE