Sibley

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Sibley
Defender Sibley.jpg
Biography and appearance
RaceHuman, African American
GenderMale
AffiliationBrotherhood Outcasts
RoleDefender leader
RankDefender
LocationOutcast outpost
Dialogue FileSibley's dialogue
Gameplay
QuestsAiding the Outcasts
Statistics
SPECIALStrength: 3
Perception: 5
Endurance: 4
Charisma: 6
Intelligence: 7
Agility: 4
Luck: 6
Technical
Base IDxx000e24Ref IDxx001400
 
Gametitle-FO3 OA.png
Gametitle-FO3 OA.png

All right, you. Keep your weapons holstered, your hands to yourself, and your mouth shut. Follow me.

Defender Sibley is a member of the Brotherhood Outcasts located at the Outcast outpost in Bailey's Crossroads in the year 2277.

Background[edit | edit source]

A rather morose and suspicious man, Sibley is concerned only with furthering Outcast technological findings. He seeks to share this wealth only with those in the service of the Brotherhood Outcasts. Sibley instantly views anyone entering the Outcasts’ domain as a threat, and he doesn't trust McGraw's motives. He thinks the Protector is weak-willed and gives in too easily to those who might steal Outcast bounty.[1]

In fact, he is the one in charge of the mutiny following the completion of the simulation. The source of the mutiny involves Sibley believing the "local" doesn't deserve the technology the Outcasts worked so hard to get.

Interactions with the player character[edit | edit source]

Interactions overview[edit | edit source]

Perk empathy synthesizer.png
This character is involved in quests.

Quests[edit | edit source]

Effects of player actions[edit | edit source]

  • Once the player completes the Anchorage Reclamation simulation and opens the locked door to the armory, Sibley will mutiny against Protector McGraw and attack, assuming that the player does not deserve any of the tech within.

Other interactions[edit | edit source]

  • If the player enters the Outcast Outpost wearing Outcast power armor, Sibley will assume that the player is an Outcast and take them to McGraw under that assumption.
  • With Black Widow, the player can choose a special dialogue option.

Inventory[edit | edit source]

MadeMan.svg
Icon armored vault suit.png
Apparel
Outcast power armor
Assault carbine icon.png
Weapon
Minigun
Icon briefcase.png
Carried items
-
Icon male severed head.png
Drops on death
No additional items


Behind the scenes[edit | edit source]

  • His S.P.E.C.I.A.L. stats are set like those of a scribe, suggesting he was to be one in early phases of the game.
  • Outcast members Sibley, Olin, McGraw and Morrill, all of whom appear in the Operation: Anchorage add-on for Fallout 3, appear to be named after buildings on the campus of Cornell University, including Sibley Hall, Olin Hall, Olin Library, McGraw Hall, McGraw Tower and Morrill Hall.

Appearances[edit | edit source]

Sibley appears only in the Fallout 3 add-on Operation: Anchorage.

References

  1. Fallout 3 Official Game Guide Game of the Year Edition p.68: "Defender Sibley
    A rather morose and suspicious man, Sibley is concerned only with furthering Outcast technological findings. He seeks to share this wealth only with those in the service of the Brotherhood Outcasts. Sibley instantly views anyone entering the Outcasts' domain as a threat, and he doesn't trust McGraw's motives. He thinks the Protector is weak-willed and gives in too easily to those who might steal Outcast bounty."
    (Fallout 3 Official Game Guide Game of the Year Edition Wasteland Census)