Silenced 10mm pistol

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For an overview of 10mm pistol models throughout the Fallout series, see 10mm pistol.
Silenced 10mm pistol
10mm pistol with silencer.png
Silenced 10mm pistol icon.png
Requirements
SkillSmall Guns
Attack statistics
Dmg/Attack
8 (13.4)
DPS
48 (80.4)
DPS (reload)
29.1 (48.7)
Crit Dmg
5
Crit % Mult
x2
Attacks/Sec
6AP21
Projectiles1Spread0.5
Ammo & reloading
Ammo Type10mm round
Ammo/Shot
1
Shots/Reload
12
Ammo Cap.12
Reload Time
1.3
Other
Weight3Value250
Item HP80
Repair
Silenced 10mm pistols
N99 10mm pistols
Editor ID?
Base ID00004350
xx003f4a(sim version)
xx00c06d(alloy steel)
Perk Effects
Perks (dam.)
 
Gametitle-FO3.png
Gametitle-FO3.png

The silenced N99 10mm pistol is a silenced, single-handed small gun in Fallout 3.

Background[edit | edit source]

The following section is transcluded from 10mm pistol. To modify, please edit the source page.

10mm pistols are sidearms using the 10mm ammunition that was common before the Great War. They were used extensively by the Bureau of Alcohol, Drugs, Tobacco, Firearms and Lasers, while in the military such pistols were being phased out in favor of energy weapons.[1] Their ruggedness, reliability, and firepower made them a popular choice among wastelanders and thus a staple of wasteland firefights.[2]

The 10mm N80 sidearm was standard issue military gear until it was phased out in 2051.[3] The large-framed, gas-operated N99 was selected as the standard issue conventional sidearm of the United States military, following the phaseout of the N80 in 2051. The long-barreled pistol remained in service for 26 years, until the Great War destroyed the United States. The pistol is designed to withstand the most extreme conditions, which was one of the requirements for a new service sidearm. It can also be repaired easily by anyone with even the most basic technical knowledge. This includes both clearing misfeeds[4] and restoring a unit to working condition after long exposure to elements without maintenance.[3]

These features also make it popular with wastelanders, who appreciate the ease of maintenance. It remains a common weapon, as even though many civilian units were ruined, they can easily be restored by anyone with some repair knowledge. Even damaged units can be used reliably, though they will offer subpar performance and jam frequently. The number of manufactured pistols means that parts are easy to come by, however.[3]

Characteristics[edit | edit source]

A N99 10mm pistol that has been outfitted with a military-grade suppressor. This modification comes with the benefit of not alerting nearby enemies when the pistol is discharged. The downside, however, is the suppressor results in slightly decreased damage compared to a non-modified 10mm pistol. If a target is not taken down quickly enough, nearby enemies will still be alerted.

The suppressed pistol counts as a silent weapon for sneaking purposes, and shooting it will not increase the chances of being detected.

The only other ranged silent weapons are: the dart gun, the Infiltrator, its unique variant, the Perforator; and the BB gun.

A fully-repaired silenced 10mm can fire 330 rounds, or 27 and a half magazines, before breaking. This is around 220 rounds less than the standard 10mm pistol.

Variants[edit | edit source]

  • 10mm pistol, the common variant.
  • Colonel Autumn's 10mm pistol, Enclave Colonel Augustus Autumn's person 10mm pistol, which is much more powerful than the standard.
  • Sim version (Operation: Anchorage add-on), a sim-only version of the weapon which differs only in health (essentially non-degrading) and appearance. It appears grayish-black, has what appears to be a wood grip, and looks less worn out and old than normal silenced 10mm pistols do.
Icon cut content.pngThe following is based on Fallout 3 cut content and has not been confirmed by canon sources.
  • Silenced 10mm alloy steel pistol (Operation: Anchorage add-on), a normal health version of the sim version that was cut from the final release of the add-on.
Icon cut content.pngEnd of information based on Fallout 3 cut content.

Comparison[edit | edit source]

Name Type Dmg/shot DPS Att/sec Crit mult Crit dmg Spread AP cost Ammo Ammo cap Weight Item HP Value
10mm pistol Semi-auto pistol 9 54 6 x1 9 0.5 17 10mm round 12 3 150 225
Colonel Autumn's 10mm pistol Semi-auto pistol 13 78 6 x1 13 0.5 17 10mm round 12 3 225 325
Silenced 10mm pistol Semi-auto pistol 8 48 6 x2 5 0.5 21 10mm round 12 3 80 250

Locations[edit | edit source]

Sounds[edit | edit source]

Silenced 10mm pistol icon.png ReloadVB.png
JamVB.png

References[edit | edit source]

  1. Chris Taylor interview for Vault13.net
  2. Fallout 4 loading screen hints: "Small, dependable, reasonably powerful and widely available, the 10mm Pistol has been a staple of Wasteland combat since the bombs first fell."
  3. 3.0 3.1 3.2 Citadel terminal entries: N99 10mm Pistol: "The 10mm N99 sidearm was standard issue military gear following the phase out of the N80 in 2051. The N99 was known for its ability to survive in the harshest of conditions and in many tests, the weapon was able to reliably be restored to working condition after an extended period of time exposed to hard elements and without maintenance.
    The N99 proved to stand up to its claims and as a result, is one of the most common weapons found in use in the Wasteland. While many civilian weapons were ruined beyond use in the exterior conditions following the war, the N99 is commonly able to be easily restored to working order by anyone with the most basic knowledge of firearm mechanics.
    However, an N99 in poor condition can often deliver low target and armor penetration, frequent jamming, and greatly reduced accuracy. Fortunately, the weapon was produced in great numbers and units are available for replacement parts."
  4. The Lone Wanderer: "Your gun is jammed? Can I take a look at it?"
    Pek: "Sure, I guess. Can you fix it?"
    The Lone Wanderer: "Sure can. Here, just pull this back to clear the chamber."
    Pek: "Wow... that's... that's easy. Now at least I can shoot back at those mutant bastards. Are you ready?"
    (Pek's dialogue)