|DPS (reload)||132 (215.6)|
|Crit Dmg||22||Crit % Mult||x0.07|
|Ammo Type||10mm round|
|Ammo Cap.||40||Reload Time||2.7 (2)|
Sleepytyme is a unique weapon added in the Fallout: New Vegas add-on Gun Runners' Arsenal.
Commonly considered to be one of the finest weapons in the world, the Heckler & Koch MP9 submachine gun fires the powerful 10mm ammunition. Although the single shot is comparable to the Colt 6520 or the N99 pistol, the MP9 truly shines in burst and fully automatic modes. Coupled with the compact design, sturdiness, and light weight, it becomes a powerful asset in the hands of anyone in the wasteland. Although, the high fire rate means the urge to spray-and-pray must be controlled, unless the operator wants to run out of ammunition. Thankfully, the ease of handling makes this easier than it seems. An unique feature of the weapon is its two selectors: one for switching between safety, single shot mode, and automatic mode, and another for specifying the size of the burst, up to fully automatic fire.
The Sleepytime has been fully customized for operations requiring stealth. Its oversized suppressor muffles the report to the point where the cycling of the chamber is louder than the shot. The internal mechanisms have also been finely tuned to improve muzzle velocity and rate of fire, without ruining the suppressor. The custom magazines also mean a 33% larger amount of ammunition per mag. Finally, the gun boasts a tasteful matte-black finish, to blend in on night time occassions.
The 10mm SMG has a proud history in the wasteland, and this (GRA) variant model continues that tradition of excellence. Due to an integrated suppressor, it's accurate and deathly quiet. Internal modifications boost damage and slightly elevate the rate of fire, turning this into a covert powerhouse. It is well worth the cost as it will kill most human enemies in 10-20 shots.
Sleepytyme is also considered an improved holdout weapon, making it the only automatic holdout weapon. This makes it a natural choice when working on the GRA challenge "Nyah! See?," and is the only weapon that can be used for this challenge without turning all of the casino guards hostile.
| 10mm submachine gun
|| Submachine gun
|| 10mm round
|| Guns:50 Strength:5
|| Submachine gun
|| 10mm round
|| Guns:50 Strength:5
- When shooting, there may be a split-second delay where the firing animation will play, but no bullets will be fired.
- It possesses the same DAM as the standard 10mm pistol, making it a viable replacement.
- It is a valuable weapon for players who are skilled in Sneak due to it being an improved holdout weapon. The fact that it is considered 'silent' makes it a great weapon to use in casinos, as enemies near each other can be killed without alerting them all.
- ↑ Vault Dweller's Survival Guide p.5-16: "One of the finest weapons in the world. The H&K MP9 is a solid submachine gun, capable of single or burst mode attacks. The single shot is acceptable, comparable to the 6520 pistol, but the burst mode is spectacular! The MP9 is easy to control, and spews 10mm death like no other firearm in it’s size category."
- ↑ Appearance of the weapon in Fallout 3 and Fallout: New Vegas
- ↑ Models are presented together as per the precedent established by the CZ57 Avenger in Fallout: New Vegas; since the two submachine guns look very much alike, have the same niche, and perform the same function, they are most likely intended to be the same model.
|Items||Weapons (Non-unique)||12.7mm Submachine Gun · 25mm grenade APW · 5.56mm pistol · Anti-materiel rifle · Assault carbine · Baseball bat · Battle rifle · Chainsaw · Fat Man · Fat mine · Hunting revolver · Katana · Laser pistol · MFC cluster · MFC grenade · Nuka-grenade · Plasma Defender · Plasma pistol · Power fist · Ripper · Time bomb, high yield · Tin grenade · Tri-beam laser rifle|
|Weapons (Unique)||Bozar · Cleansing Flame · Embrace of the Mantis King! · Esther · Gehenna · Greased Lightning · Li'l Devil · Medicine Stick · MF Hyperbreeder Alpha · Nuka Breaker · Paciencia · Sleepytyme · Sprtel-Wood 9700 · The Smitty Special · Two-Step Goodbye|
|Ammo||12 gauge dragon's breath · 12 gauge 4/0 Buck · 12 gauge flechette · 12 gauge pulse slug · 20 gauge shotgun shell, 3/0 buck · 20 gauge shotgun shell, pulse slug · Hive missiles · 40mm Plasma grenade · 40mm grenade, pulse · 25mm Plasma grenade · 25mm grenade, pulse · 25mm grenade, timed · 12.7mm JHP · 5.56mm match · 5mm JSP · 9mm JHP · .50 MG, explosive · Energy cell, optimized · Microfusion cell, optimized · Electron Charge Pack, optimized · Flamer fuel, optimized · Mini nuke, Big Kid · Mini nuke, low yield · Mini nuke, timed · Mini nuke, tiny tots · Missile, hive|
|Weapon mods||12.7mm SMG Laser Sight · 12.7mm SMG Stacked Magazine · 12.7mm SMG Suppressor · 25mm Grenade APW Expanded Drum · 25mm Grenade APW Long Barrel · 25mm Grenade APW Upgraded Internals · Anti-Materiel Rifle Carbon Fiber Parts · Anti-Materiel Rifle Custom Bolt · Anti-Materiel Rifle Suppressor · Assault Carbine Extended Mags · Assault Carbine Forged Receiver · Assault Carbine Light Bolt · Baseball Bat Cork Core · Baseball Bat Maple Body · Baseball Bat Nails · Chainsaw Alloy Frame · Chainsaw Carbide Teeth · Chainsaw Heavy-Duty Chain · Hunting Revolver Match Barrel · Hunting Revolver 6-Shot Cylinder · Katana Authentic Blade · Katana Balanced Grip · Katana Protective Sheath · Laser Pistol Combat Sights · Laser Pistol Focus Optics · Laser Pistol Recycler · Plasma Defender Hi-Capacity Terminal · Plasma Defender Scope · Plasma Defender Sheath Stabilizer · Plasma Pistol Hi-Energy Ionizer · Plasma Pistol Magnetic Accelerator · Plasma Pistol Recycler · Power Fist Chromed Tubes · Power Fist Hi-Capacity Valves · Power Fist Ported Chambers · Ripper Carbide Teeth · Ripper Heavy-Duty Chain · Tri-beam Laser Rifle Focus Optics · Tri-beam Laser Rifle Heavy-Duty Capacitors · Tri-beam Laser Rifle Hi-Capacity Terminal|