You don't take kindly to raiders, junkies, or tribals trying to "settle" or "stay alive" in civilized lands. Against dirty raider and junkie types as well as Zion's tribals you do +15% Damage and have a bonus to hit in V.A.T.S.”— Honest Hearts description
Sneering Imperialist provides a 15% damage boost and a 1.25x multiplier to the player's V.A.T.S. chance-to-hit when attacking certain groups, primarily tribals and raiders.
Although the perk's description only mentions raiders, junkies, and Zion's various tribals, which non-player characters the perk affects are actually determined by the non-player character's "race" (referring to a game-specific setting rather than perceived racial makeup). This covers a number of groups/factions in their entirety:
In addition, a number of other groups are partially composed of members of the specified race designations:
- Freeside squatters
- Freeside locals
- Freeside thugs
- Great Khans
- Westside Militia
Finally, a few named non-player characters are covered by this perk:
- The perk also opens an additional dialogue option when dealing with Salt-Upon-Wounds, allowing the Courier to encourage Joshua Graham to execute him.
- This perk also grants an additional dialogue option when being spoken to, right after entering Angel Cave for the first time, allowing you to be rude to the Dead Horse who directs you to Joshua Graham.
- Brian Menze created the icon, inspired by Sharpe.
Vault Boy image in color