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Sniper rifle (Fallout Tactics)

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For an overview of sniper rifle models in various Fallout series games, see Sniper rifle.
Sniper rifle
Tactics sniper rifle.png
Damage & attacks
Damage14 - 36
Damage TypeNormal
Attack Modes
SingleAction pointsIcon action.png AP: 4
RangeIcon range.png Range: 50
Ammunition
Ammo Type7.62mm
Capacity6
Requirements
Strength5
Hands2
Other
Weight10 pounds
Value$ 3000
 
Gametitle-FOT.png
Gametitle-FOT.png
Mini-FOT Logo.pngThe following is based on Fallout Tactics and some details might contradict canon.

The sniper rifle is a small gun in Fallout Tactics.

Background[edit | edit source]

The following section is transcluded from Sniper rifle. To modify, please edit the source page.

A DKS-501 sniper rifle. Excellent long range projectile weapon. Originally .308, this one is chambered in the more common 7.62 caliber.[1]

Characteristics[edit | edit source]

Sniper rifles are an excellent long-range projectile weapon. Typically chambered for .308 rounds, these are chambered for the more common 7.62mm caliber.

This weapon has a big aiming bonus when used on long ranges. Laser rifle, Gauss rifle, Hunting rifle and M1 Garand get a similar but a bit smaller long range aiming bonus. These bonuses come with an close range aiming penalty which is bigger than the standard penalty other ranged weapons have. This means that if one wants a weapon for long range sniping, than one of the mentioned 5 weapons should be used.

Locations[edit | edit source]

  • One in a chest, and another carried by a super mutant during the St. Louis mission.
  • Sold by the Brotherhood after finishing the St. Louis mission.
  • Hidden in a fridge on-top of Jefferson's train station.

References

  1. Fallout Tactics: Brotherhood of Steel item description: "name_sniperRifle = {Sniper Rifle}"
    "desc_sniperRifle = {A DKS-501 Sniper Rifle. Excellent long range projectile weapon. Originally .308, this one is chambered in the more common 7.62 caliber.}"
    (Items.txt)