Sonic emitter - robo-scorpion
For an overview of sonic emitters that appear in Old World Blue, see Sonic emitter (weapon). |
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The sonic emitter - robo-scorpion is a weapon in the Fallout: New Vegas add-on Old World Blues.
Characteristics[edit | edit source]
The sonic emitter - robo-scorpion is an Energy Weapons pistol with bonus damage against robots and power armor wearers, as well as a unique "critical strike explosion" effect. The projectile fired from this modulation travels noticeably slower than other modulations and it uses 3 energy cells per shot as opposed to 1 or 2 with the other variations. This sonic emitter modulation has a yellow oscilloscope. It also has a slight firing delay.
As a one-handed Energy Weapon, the sonic emitter - robo-scorpion is affected by The Professional perk, and counts as an improved holdout weapon.
Variants[edit | edit source]
- Sonic emitter - revelation, the least powerful variant of the sonic emitter that paralyzes targets on critical hits.
- Sonic emitter - Gabriel's bark, a less powerful variant of the sonic emitter that has a knockdown effect on critical hits.
- Sonic emitter - opera singer, a less powerful variant of the sonic emitter that cripples the targets limbs on critical hits.
- Sonic emitter - tarantula, a similarly powerful variant of the sonic emitter that lights the target on fire on critical hits.
Comparison[edit | edit source]
Name | Type | Dmg/shot | DPS | Att/sec | Crit mult | Crit dmg | Crit effect | Stat Req. | Notes |
---|---|---|---|---|---|---|---|---|---|
Revelation | Energy pistol | 31+20 | 29.5 | 1 | x1 | 18 | Paralysis | Energy Weapons:50 Strength:2 | - |
Gabriel's bark | Energy pistol | 55+20 | 56.9 | 1 | x1 | 25 | Knockback | Energy Weapons:50 Strength:2 | Uses 2 EC per shot |
Opera singer | Energy pistol | 55+20 | 56.9 | 1 | x1 | 25 | Cripple | Energy Weapons:50 Strength:2 | - |
Robo-scorpion | Energy pistol | 65+20 | 67.2 | 1 | x1 | 30+100 | Explosion | Energy Weapons:75 Strength:2 | Uses 3 EC per shot |
Tarantula | Energy pistol | 60+20 | 62 | 1 | x1 | 30+2 | (5s)Combustion | Energy Weapons:75 Strength:2 | Uses 3 EC per shot |
Locations[edit | edit source]
The holodisk for this weapon is found adjacent to the door leading to Doctor Mobius on a table.
Notes[edit | edit source]
- As with all sonic emitter modulations, it is necessary to install Blind Diode Jefferson's personality chip before this remodulation can be applied to the sonic emitter.
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