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Fallout 76 weapons/Comparison
Weapons that can be configured as either rifles or pistols, depending on the grip/stock modification. All shotguns fire 8 projectiles. Each pellet does 1/8th of the damage listed in the pipboy. -
Vault 76 overseer/Dialogue
of you. Play sound Vault 76 overseer 00089f81_1.ogg https://fallout.fandom.com/wiki/File:Vault_76_overseer_00089f81_1.ogg 5 00069433 0007B77C Such a huge responsibility. Play sound Vault 76 overseer 0007b77c -
Super mutant (Fallout 76)/Dialogue
(Key to the Past) -
Fallout 2 skills
Each skill has its own skill level, which is expressed as a percentage. Skill levels can be increased by allocating skill points earned from gaining levels. Skills can also be improved by reading specific books -
MrHouse.txt
This is a transcript for dialogue with Robert House (computer). Topics[ ] TOPIC TOPIC TEXT/ PROMPT EMOTION RESPONSE TEXT# GREETING GREETING Neutral 50 I knew you'd make it. Resourceful, as always. 1 Neutral 50 The -
Little Rob/Dialogue
17 Do that, and I've got caps with your name on them. What do you think? 18 0073BB0A 0073BB33 Damn it all! What am I gonna do? 19 0073BB0B 0073BB31 Oh, you're a -
Adelaide (ally)/Dialogue
show you how to... complete a circuit. Flirty after the ellipses Context: Player has a buff available. 18 00746C38 Welcome back darling. Now that you're here, how about we//ASSUME THE POSITION//? ASSUME THE -
Lombardi Family/Dialogue
This is a transcript for dialogue with Lombardi Family mobster. Dialogue_Mobster_XPD_AC[ ]# Dialog Topic Form ID Response Text Male GMale Script Notes 1 006BAA3F 006BAAA9 Pay day's become a myth'round here -
Antonio Russo/Dialogue
This is a transcript for dialogue with Antonio Russo. AC_MQ_Dialogue_AntonioRusso[ ]# Dialog Topic Form ID Response Text Script Notes 1 00731566 0073159C Not perfect. Then again, things rarely are. But I'm trying -
Vin Russo/Dialogue
007541E4 An elegant choice. 17 00754188 007541F6'Fine' might be a stretch, but wine we do have. 18 00754189 007541E1 Taking it easy today? 19 0075418A 0075420F Oh, alright. Come back anytime if you are -
Fabio Mondadori/Dialogue
This is a transcript for dialogue with Fabio Mondadori. XPD_AC_Dialogue_Fabio[ ]# Dialog Topic Form ID Response Text Script Notes 1 0072E29B 0072E2B9 What an excellent question, one that I will be elated to -
Fallout 3 Official Game Guide Game of the Year Edition Wasteland Census
This page contains transcripts of the Fallout 3 Official Game Guide Game of the Year Edition Wasteland Census section. Fallout 3 Official Game Guide Game of the Year Edition p. 59 Washington, 45, continues the -
CompanionCait.txt
See: CompanionCait.txt/COM -
Beckett/Dialogue
This is a transcript for dialogue with Beckett (Wastelanders). COMP Quest Intro Full Beckett[ ]# Dialog Topic Form ID Response Text Script Notes 1 005821C9 0058220B Okay... wish me luck. Play sound Beckett 0058220b_1.ogg -
DialogueGenericRaider.txt
Dialogue with raiders at Swan's Pond. -
Benny.txt
This is a transcript for dialogue with Benny. Topics[ ] TOPIC TOPIC TEXT/ PROMPT EMOTION RESPONSE TEXT# GREETING GREETING Neutral 50{INTERCOM} The cleaners will knock twice. Make sure they're thorough. Play sound Vdialoguebenny_greeting -
PrestonGarvey.txt
See: PrestonGarvey.txt/COM See: PrestonGarvey.txt/COM See: PrestonGarvey.txt/COM See: PrestonGarvey.txt/COM -
ThreeDog.txt
This is a transcript for dialogue with Three Dog. Topics[ ] TOPIC TOPIC TEXT/ PROMPT EMOTION RESPONSE TEXT# GNRPostQuestStatus How are things now that the power's back? Neutral 50 I can't even tell you -
MamaMurphy.txt
This is a transcript for dialogue with Mama Murphy. DialogueConcordArea[ ]# SCENE DIALOGUE BEFORE RESPONSE TEXT DIALOGUE AFTER ABXY 1 007MurphyWarning{dire prophetic warning/ Nervous} Careful, kid. There somethin' comin'. And it is... angry. Play sound -
CompanionMacCready.txt
See: CompanionMacCready.txt/COM -
CompanionStrong.txt
This is a transcript for dialogue with Strong. AO_Companion_Bar[ ]# SCENE DIALOGUE BEFORE RESPONSE TEXT DIALOGUE AFTER ABXY 1 AO_Companion_Bar_Vadim Bartender: Bobrov's Best. Is greatest moonshine ever to cross lips -
Hancock.txt
See: Hancock.txt/COM See: Hancock.txt/COM See: Hancock.txt/COM See: Hancock.txt/COM -
CompanionCurie.txt
See: CompanionCurie.txt/COM -
Virgil.txt
This is a transcript for dialogue with Virgil (super mutant). DialoguePlayerAdditional[ ]# SCENE DIALOGUE BEFORE RESPONSE TEXT DIALOGUE AFTER ABXY 1 -{player isn't responding, you're a bit confused} Well? Play sound Virgil 000858AD_1 -
Shaun.txt
This is a transcript for dialogue with Shaun. DialogueInstitute[ ]# SCENE DIALOGUE BEFORE RESPONSE TEXT DIALOGUE AFTER ABXY 1 - This truly is a wonderful place, isn't it? 2{amused by the irony/ Amused} Someday, father
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