First encounter with Stanley
You're the one everyone's looking for, right? Well, it's none of my business, you and your dad always took good care of us.”
Background[edit | edit source]
Sweet, always worried, and not very bright, Stanley is the father of Beatrice, Mary, and Gloria. Stanley and Andy are responsible for keeping the Vault running. They tend all the machinery and act as janitors.
He is one of the dwellers who attend the Lone Wanderer's birthday party. Though the Overseer presents the Pip-Boy 3000A to the Lone Wanderer, it is Stanley who selects the model. Though he admits that some might find the 3000A basic, Stanley believes the series is very reliable.
In the 2270s, Stanley is diagnosed by James as suffering from stress. The stress is caused by overworking and exhaustion. The symptoms listed in a medical file include severe and chronic headaches and eyestrain caused by the lamps in his apartment. For treatment, James prescribes aspirin. By mid-2274, James expresses reticence in doing more for Stanley. As James types in his medical file, he acknowledges that Stanley may refuse rest and that the Overseer will refuse any changes in the work schedule, and concludes that aspirin is the only option for the immediate future.
On August 3, 2274, Stanley visits the clinic, further complaining of severe headaches and insomnia. Jonas confers with his patient and decides that further testing may be required. Jonas asks Stanley to wait as the clinic is prepared for the tests to which Stanley is agreeable.
Relationships[edit | edit source]
Stanley is the father of Beatrice, Gloria, and Mary. Stanley's constant companion is Andy, a Mister Handy robot, that aids his human friend in cleaning and maintaining the Vault. Stanley is friendly with the vault physician James and his child. However, he still says "Good riddance, get out" when the Lone Wanderer is exiled from the vault after Trouble on the Homefront.
Interactions with the player character[edit | edit source]
Interactions overview[edit | edit source]
|This character is essential. Essential characters cannot be killed.|
|This character drops an ear when killed (Contract Killer).|
|This character is involved in quests.|
Quests[edit | edit source]
- Growing Up Fast: He will ask the Lone Wanderer about what they think about their new Pip-Boy 3000 which he fixed, and gave to the Lone Wanderer a child's baseball cap.
- Trouble on the Homefront: He holds the password to the terminal used to sabotage Vault 101. The Lone Wanderer can either pickpocket him or kill him for the terminal password.
Effects of player actions[edit | edit source]
- If the Lone Wanderer choose to sabotage the Vault during Trouble on the Homefront, he is killed by the explosion.
Other interactions[edit | edit source]
- During the Lone Wanderer's escape at age 19, Stanley is encountered struggling against radroaches outside of the infirmary, but he is most likely be saved by the arrival of Officer Herman Gomez and Andy. While he states he was ordered by the Overseer to kill or capture the Dweller, he refuses to do so, saying that they and their father have always been good to him and cheers the Dweller on to find their father.
- The Lone Wanderer can pickpocket him for a Vault 101 utility key during Escape! quest, however it cannot be used at that time as all closed doors are marked "INACCESSIBLE".
Inventory[edit | edit source]
Vault 101 utility jumpsuit
|Vault 101 maintenance password*|
Drops on death
*Only during Trouble on the Homefront
Notes[edit | edit source]
- Stanley remembers in his youth of some of the older residents attempting to remove the Pip-Boy 3000 from their arms, and the mess it created afterwards. He recommends against anyone removing the Pip-Boy from their arms without the aid of a trained technician.
Appearances[edit | edit source]
Stanley appears only in Fallout 3.
Gallery[edit | edit source]
- Fallout 3 Official Game Guide Game of the Year Edition p.98: "Stanley Armstrong
Sweet, always worried, and not very bright, Stanley is the father of Beatrice, Mary, and Gloria. Stanley and Andy are responsible for keeping the Vault running. They tend all the machinery and act as janitors."
(Fallout 3 Official Game Guide Game of the Year Edition Wasteland Census)