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Sterilizer glove

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Sterilizer glove
RedSterilizerGlove.png
Sterilizer glove icon.png
Requirements
SkillUnarmed 55
Strength Req.2
Attack statistics
Dmg/Attack
21 (39.7)
DPS
28.6 (81.2)
Crit Dmg
5
Crit % Mult
x1
Attacks/Sec
1.4 (2)AP28
Crit Effect
-2 HP (5s) FireIcon fire.png
Other
Weight3Value1500
Item HP200
Repair
Scientist glove
Corrosive glove
Sterilizer glove
Unarmed weapons
Editor ID?
Base IDxx00a135
Perk Effects
Perks (dam.)
Lord Death
(+0.8)
Pyromaniac
(+10.5)
Perks (Att.)
Slayer
(+0.4)
 
Gametitle-FNV OWB.png
Gametitle-FNV OWB.png

The sterilizer glove is a weapon in the Fallout: New Vegas add-on Old World Blues.

Characteristics

The sterilizer glove is similar in appearance to the scientist glove, save for its bright red color. It causes critical heat damage, which sets enemies on fire with a successful critical hit. This weapon is affected by the Pyromaniac perk.

Variants

  • Scientist glove, the common variant.
  • Corrosive glove, a quasi-unique green variant that deals caustic acid damage over time upon a critical hit.
  • Dr. Klein's glove, a unique variant that used to belong to Dr. Klein (when he still had use for it) that lowers a targets Strength and DT against energy weapons upon a critical hit.
  • Dr. Mobius' glove, a unique variant that used to belong to Dr. Mobius (back when he had arms) that is significantly more damaging and frenzies targets upon a critical hit.

Comparison

Name Dmg/att DPS Att/sec Crit mult Crit dmg Crit effect AP cost Weight Item HP Value Stat Req.
Scientist glove 21 28.6 1.4 x1.5 5 - 28 2 50 500 Unarmed:25 Strength:2
Corrosive glove 21 22.9 1.1 x1 5 -2 HP (10s) PoisonIcon poison.png 28 4 150 1500 Unarmed:55 Strength:2
Sterilizer glove 21 28.6 1.4 x1 5 -2 HP (5s) FireIcon fire.png 28 3 200 1500 Unarmed:55 Strength:2
Dr. Klein's glove 34 46.4 1.4 x3 5 Strength/DT debuff 18 4 100 2500 Unarmed:45 Strength:3
Dr. Mobius' glove 28 38.2 1.4 x2 5 Frenzy 15 3 100 3500 Unarmed:35 Strength:2

Locations

Notes

  • Taking the sterilizer glove in the Y-17 medical facility will cause 3 lobotomites to appear in the main room.
  • It is one of the rarest non-unique weapons, with a maximum of two being obtainable.