Steve (Broken Hills)

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Steve
Fo2 Steve BH.png
Biography and appearance
RaceHuman
GenderMale
AffiliationBroken Hills
RoleGreeter
LocationBroken Hills
Dialogue FileHcSTEVE.msg
Statistics
SPECIALStrength: 6
Perception: 6
Endurance: 5
Charisma: 5
Intelligence: 5
Agility: 6
Luck: 5
Derived StatsHit points: 43
Armor class: 21
Action points: 8
Carry weight: 175
Unarmed damage: 0
Melee damage: 1
Sequence: 12
Healing rate: 1
Experience points: 75
Normal DT/DR: 2/25%
Laser DT/DR: 0/20%
Fire DT/DR: 0/20%
Plasma DT/DR: 0/10%
Electrical DT/DR: 0/30%
EMP DT/DR: 0/500%
Explode DT/DR: 0/20%
Tag SkillsSmall Guns: 58%
Big Guns: 23%
Energy Weapons: 19%
Melee Weapons: 47%
Technical
Proto id00000071 (Weak Gun Guard)
 
Gametitle-FO2.png
Gametitle-FO2.png

We make our living by refining the ore we dig from the hills, and selling it to nearby communities like Vault City, Gecko, and the New Californian Republic. We use some ourselves for our own power.

Steve is the greeter for Broken Hills in Fallout 2.

Background[edit | edit source]

A friendly man in leather armor, Steve is dedicated to greeting all newcomers to the town with a smile on his face.[1] He knows a great deal about the town and offers insight into the philosophy underlying its governance.

Interactions with the player character[edit | edit source]

Interactions overview[edit | edit source]

Neutral.png
This character has no special interactions.

Inventory[edit | edit source]

x
Icon armored vault suit.png
Apparel
Leather armor
Assault carbine icon.png
Weapon
Combat shotgun, bullpup variant
+ 20 12 gauge shotgun shells
Ripper
Icon briefcase.png
Carried items
$ 26
Icon male severed head.png
Drops on death
empty

Appearances[edit | edit source]

Steve appears only in Fallout 2.

References

  1. Steve's character description: "{100}{}{You see a smiling man dressed in leather armor.}"
    "{101}{}{You see Steve, the greeter for Broken Hills.}"
    "{102}{}{You see a friendly man in leather armor. He looks like he stands here all day waiting for someone to talk to.}"
    (HcSTEVE.msg)