Sturdy leather armor

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Sturdy leather armor
MediumLeatherArmor.png
DRBallisticEnergyRadiation
ValuesSee belowSee belowSee below
ClassMetal armor
Sturdy leather armor
Heavy leather armor
ModificationsMaterial
Miscellaneous
Variants
Regular
Wastelander's chest piece
Wastelander's right leg
Sturdy
Protector's left arm
Protector's right arm
Heavy
Mantis left armguard
Mantis left greave
Base IDSee below
 
Gametitle-FO4.png
Gametitle-FO4.png

Sturdy leather armor is an armor set-type item in Fallout 4.

Background[edit | edit source]

One of the many, many variants of leather armor finely crafted from tanned brahmin hide. The sturdy variant consists of two large auxiliary and shoulder protectors, set up asymmetrically, with the larger once on the right. A bandoleer with three pockets holds up a large, treated leather flap covering the heart and right lung, a set of chest carry belts and pouches, and a waist utility belt. The belt contains no less than two carry pouches on the sides, two ammunition pouches on the back, and a groin protector. The set is completed by large forearm protectors, shin guards, leather knee pads, and most important, thigh protectors enclosing the entire side.

Characteristics[edit | edit source]

Leather armor consists of five different pieces that make up the entire set, one for each limb, and as well as a torso piece. They can be worn over thin clothing with ease, and can be modified with standard armor mods, although only material mods change the armor's appearance. Leather armor is tilted more toward protection against energy weapons[1] although it does protect against ballistic based weaponry.

Leather armor provides benefits to players who prefer stealth, since it offers a "Shadowed" upgrade, which makes the player harder to see in the dark, and it is lightweight, which, according to the in-game tips, also benefits stealth. Although all these leather armor variants are post-War creations, they are usually found sporadically and need to be purchased or looted. Of course, one may choose to opt for the leather coat.

Base stats[edit | edit source]

This set does not have a helmet.

Type Piece Protection Weight Value Base ID
Ballistic
Resistance
Energy
Resistance
Standard Chest 3 10 5 25 0007b9c6

Arm 1 3 2 8 0007b9c3 (right)
0007b9c7 (left)
Leg 2 5 2 10 0007b9c5 (right)
0007b9c4 (left)
Sturdy Chest 14 23 9.9 50 0007b9c6

Arm 6 11 4.6 18 0007b9c3 (right)
0007b9c7 (left)
Leg 7 13 4.6 20 0007b9c5 (right)
0007b9c4 (left)
Heavy Chest 24 36 14.8 75 0007b9c6

Arm 11 18 7.2 28 0007b9c3 (right)
0007b9c7 (left)
Leg 13 20 7.2 30 0007b9c5 (right)
0007b9c4 (left)

^ All the above are from non-modified pieces.

Crafting[edit | edit source]

With the Contraptions Workshop add-on, all three levels of protection can be manufactured using a armor forge.

ComponentsRequirementsProducts

Modifications[edit | edit source]

Type Piece Protection Weight Value Base ID
Ballistic
Resistance
Energy
Resistance
Standard Chest 3 10 5 25 0007b9c6

Arm 1 3 2 8 0007b9c3 (right)
0007b9c7 (left)
Leg 2 5 2 10 0007b9c5 (right)
0007b9c4 (left)
Sturdy Chest 14 23 9.9 50 0007b9c6

Arm 6 11 4.6 18 0007b9c3 (right)
0007b9c7 (left)
Leg 7 13 4.6 20 0007b9c5 (right)
0007b9c4 (left)
Heavy Chest 24 36 14.8 75 0007b9c6

Arm 11 18 7.2 28 0007b9c3 (right)
0007b9c7 (left)
Leg 13 20 7.2 30 0007b9c5 (right)
0007b9c4 (left)

^ All the above are from non-modified pieces.

Crafting[edit | edit source]

With the Contraptions Workshop add-on, all three levels of protection can be manufactured using a armor forge.

ComponentsRequirementsProducts

Modifications[edit | edit source]

This item has the following modification slots: Material, Misc. All numbers are relative to the base stats.

  • Material mods can't be swapped between arms and legs, even though they cost the same and provide the same bonuses.
  • Misc mods that are available to both arms and legs can be swapped.
  • You can find Muffled arms as loot, but this is a bug. If the Muffled mod is removed from the arms, it cannot be re-added. It also likely provides no benefit on the arms.

Material (Torso)[edit | edit source]

Name Ballistic
Resistance
Energy
Resistance
Weight Value Resources Perks Required Base ID
Standard Base None None
Boiled +2 +2 +0.75 +5 2x Adhesive
4x Cloth
6x Leather
Girded +4 +5 +1.875 +10 2x Adhesive
4x Cloth
8x Leather
Treated +6 +7 +2.625 +15 3x Adhesive
4x Cloth
10x Leather
Armorer 1
Shadowed 3x Adhesive
4x Cloth
10x Leather
4x Oil
Studded +8 +10 +3.75 +20 3x Adhesive
4x Cloth
12x Leather

Material (Limbs)[edit | edit source]

Name Ballistic
Resistance
Energy
Resistance
Weight Value Resources Perks Required Base ID
Standard Base None None
Boiled +1 +1 +0.4 +5 1x Adhesive
2x Cloth
2x Leather
Girded +2 +3 +1 +5 1x Adhesive
2x Cloth
3x Leather
Treated +3 +4 +1.4 +5 2x Adhesive
2x Cloth
4x Leather
Armorer 1
Shadowed 2x Adhesive
2x Cloth
4x Leather
3x Oil
Studded +4 +6 +2 +10 2x Adhesive
2x Cloth
5x Leather

Misc (Torso)[edit | edit source]

Type Effect Weight Value Resources Perks Required
Lighter Build +5 AP -40% +10% 3x Adhesive
4x Cork
4x Fiberglass
3x Rubber
None
Padded -25% damage taken from explosions +50% +10% 3x Adhesive
3x Ballistic Fiber
3x Rubber
None
Pocketed Improved carrying capacity (+10). +10% +10% 3x Adhesive
4x Cloth
4x Leather
None
Asbestos Lining +15 Energy resistance and immunity to being set on fire +50% +20% 5x Adhesive
6x Asbestos
6x Ballistic Fiber
3x Rubber
Armorer 1
Deep Pocketed Improved carrying capacity (+20). +10% +30% 6x Adhesive
5x Cloth
6x Leather
Armorer 2
Lead Lined +15 Radiation resistance +50% +30% 6x Adhesive
8x Lead
4x Screw
Armorer 2
Science! 1
Dense -50% damage taken from explosions +50% +40% 7x Adhesive
6x Ballistic Fiber
3x Fiberglass
4x Rubber
Armorer 3
Ultra-Light Build + 10 AP -80% +40% 7x Adhesive
6x Cork
8x Fiberglass
5x Rubber
Armorer 3
BioCommMesh Reduces the magnitude of incoming staggers. +30% +50% 8x Adhesive
12x Aluminum
8x Circuitry
6x Cloth
Armorer 4
Science! 2
Pneumatic Increases duration of chems by 50%. +30% +50% 8x Adhesive
5x Aluminum
7x Ballistic Fiber
10x Lead
Armorer 4

Misc (Limbs)[edit | edit source]

Type Effect Weight Resources Perks Required
Lighter Build +2 AP -40% +10% 3x Adhesive
4x Cork
4x Fiberglass
3x Rubber
None
Pocketed +5 carrying capacity +10% +10% 3x Adhesive
4x Cloth
4x Leather
None
Braced
(Arms only)
+25% damage blocked +25% +20% 5x Adhesive
6x Bone
4x Steel
Armorer 1
Brawling
(Arms only)
+10% Unarmed damage +25% +20% 5x Adhesive
3x Bone
4x Lead
2x Screw
Armorer 1
Cushioned
(Legs only)
-50% falling damage +10% +20% 5x Adhesive
6x Cloth
7x Cork
7x Rubber
Armorer 1
Strengthened -15% limb damage +25% +20% 5x Adhesive
5x Plastic
5x Screw
5x Steel
Armorer 1
Deep Pocketed +10 carrying capacity +10% +30% 6x Adhesive
5x Cloth
6x Leather
Armorer 2
Lead Lined +10 Radiation resistance +50% +30% 6x Adhesive
8x Lead
4x Screw
Armorer 2
Science! 1
Stabilized
(Arms only)
+5% scope stability +25% +30% 6x Adhesive
7x Aluminum
3x Fiber Optics
4x Spring
Armorer 2
Muffled
(Legs only)
+10% harder detection for enemies +10% +50% 6x Adhesive
5x Cloth
7x Rubber
Armorer 2
Aerodynamic
(Arms only)
-5% power attack AP cost +10% +40% 7x Adhesive
7x Aluminum
6x Fiberglass
5x Spring
Armorer 3
Custom Fitted
(Legs only)
-5% sprint AP cost +10% +40% 7x Adhesive
8x Leather
4x Rubber
5x Spring
Armorer 3
Ultra-Light Build +2 AP -80% +50% 7x Adhesive
6x Cork
8x Fiberglass
5x Rubber
Armorer 3
Weighted
(Arms only)
+10% armor penetration for melee and unarmed attacks +40% +50% 8x Adhesive
10x Aluminum
4x Bone
4x Fiberglass
Armorer 4
Sleek
(Legs only)
+5% movement speed while sneaking +10% +50% 8x Adhesive
5x Fiberglass
4x Oil
10x Rubber
Armorer 4

Locations[edit | edit source]

  • Randomly spawns on enemies and in shops after the player reaches level 25.