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Sydney Wolfram is a developer who worked at Obsidian Entertainment on Fallout: New Vegas as a level designer.

Work on the Fallout series[]

Wolfram served as a level designer and world builder for the base game and add-ons. Wolfram's contributions include designing primary locations, writing design documents and quests, implementing scripted events, and setting up AI behavior.[1] Wolfram was responsible for the concept and implementation of Vault 19 and Vault 34.[2] Wolfram is included in the "Special Thanks" section of the All Roads graphic novel.[3]

Employment history[]

FromToCompanyRole
20092011Obsidian EntertainmentLead Level Designer, Backspace

Credits[]

Fallout series[]

YearTitleCredited as/for
2010Fallout: New VegasJunior designer
2011Dead MoneyWorld builder
2011Honest HeartsWorld builder
2011Old World BluesLead world builder

Other work[]

YearTitleCredited as/for
2013DefianceDesigner

References[]

  1. Sydney Wolfram linkedin.com
  2. Joshua Sawyer: I wrote the basic concepts for F:NV's vaults but individual designers fully fleshed the concepts out and implemented them. Vault 3: Akil Hooper, Vault 11: Eric Fenstermaker, Vault 19: Sydney Wolfram. Vault 21: Jorge Salgado. Vault 22: Jesse Farrell, Vault 34: Sydney Wolfram.
    (Joshua Sawyer on Formspring)
  3. All Roads Special Thanks
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