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Syringer

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Syringer
Fo4 Syringer.png
FO4Syringer.png
TypeRifle
Damage
DamageSpecial
Damage TypeVaries
Attacks
Ammo TypeSyringes
Ammo Cap.1
Attack Rate3.33 rps
Range
Stub barrel: 21.93 m (71.96 ft)
Short barrel: 32.9 m (107.94 ft)
Long barrel: 58.49 m (191.9 ft)
Weapon Modification
Slots
Other
Weight4
Value100
Technical
Editor IDPipeSyringer
Base ID0014d09e
 
Gametitle-FO4.png
Gametitle-FO4.png

The Syringer is a rare, custom-made weapon that can shoot modified medical syringes at an enemy, who then suffers the effects of whatever chemical is in the syringe.

Fallout 4 loading screen hints

The Syringer is a weapon in Fallout 4.

Background

A rare weapon using a pneumatic system to deliver specialized syringes to the target and inflict special status effects on them.

Characteristics

The Syringer is a specialist weapon, using Syringes as ammunition, as the name suggests. Each has an unique effect and can be quite devastating if used correctly - not to mention cruel and unusual. See syringes for more details.

Modifications

All numbers are relative to the base stats.

Barrel

Slot Effects Range Accuracy Weight Value Resources Required Perks
Stub Barrel -15% AP cost 6 x Base +25% accuracy

-10% recoil

+2.5% 1x Screw
1x Steel
None
Short Barrel -10% AP cost 9 x Base +10% accuracy

-10% recoil

+25% +10% 1x Adhesive
2x Copper
1x Screw
Long Barrel +10% AP cost

+3% iron sights transition

16 x Base +40% sighted accuracy

-50% hip fire accuracy

-15% recoil

+50% +20% 2x Adhesive
3x Copper
2x Screw

Stock

Slot Fire Rate Accuracy Weight Value Resources Required Perks
Standard Stock +20% AP cost

+10% iron sights transition

+7% stability

+40% sighted accuracy

-20% recoil

+2.5% +2.5% 2x Adhesive
2x Screw
3x Steel
None
Marksman's Stock +20% AP cost

+10% iron sights transition

+9% stability

+40% sighted accuracy

-25% recoil

+40% +40% 2x Adhesive
3x Copper
1x Cork
1x Rubber
2x Screw
2x Spring
Recoil Compensating Stock +20% AP cost

+10% iron sights transition

+7% stability

+40% sighted accuracy

-30% recoil

+45% +50% 3x Adhesive
4x Copper
2x Cork
2x Rubber
3x Screw
3x Spring

Sights

Name Effects Optics Accuracy Weight Value Resources Required Perks
Standard Sights +2.5% +2.5% 1x Adhesive
1x Steel
None
Glow Sights +10% (sighted) +2.5% +10% 2x Adhesive
1x Nuclear Material
2x Steel
Reflex Sight -15% AP cost

-10% iron sight transition

1.5x scope +15% (sighted) +10% +25% 1x Adhesive
2x Screw
Glow Reflex Sights -15% AP cost

-10% iron sight transition

1.5x scope +15% (sighted) +10% +30% 1x Adhesive
1x Nuclear Material
2x Screw
Short Scope -20% base stability

+30% AP cost

+10% iron sight transition

4x scope +20% (sighted) +20% +20% 1x Adhesive
1x Glass
1x Screw
1x Steel
Medium Scope -20% base stability

+40% AP cost

+15% iron sight transition

6x scope +20% (sighted) +25% +40% 2x Adhesive
2x Glass
1x Screw
2x Steel
Gun Nut 1
Long Scope -20% base stability

+50% AP cost

+20% iron sight transition

10x scope +20% (sighted) +30% +50% 2x Adhesive
4x Glass
1x Screw
2x Steel
Short Night Vision Scope -20% base stability

+30% AP cost

+10% iron sight transition

4x scope +20% (sighted) +20% +65% 2x Adhesive
2x Glass
1x Nuclear Material
1x Screw
1x Silver
Gun Nut 1
Science! 1
Medium Night Vision Scope -20% base stability

+40% AP cost

+15% iron sight transition

6x scope +20% (sighted) +25% +75% 2x Adhesive
1x Circuitry
1x Fiber Optics
4x Glass
2x Nuclear Material
x1 Screw
x1 Silver
Long Night Vision Scope -20% base stability

+50% AP cost

+20% iron sight transition

10x scope +20% (sighted) +30% +85% 2x Adhesive
2x Circuitry
1x Fiber Optics
5x Glass
3x Nuclear Material
x2 Screw
Gun Nut 2
Science! 1
Short Recon Scope -20% stability

+30% AP cost

+10% iron sights transition

x4 zoom

(monochrome, target tracking)

+20% sighted accuracy +35% +100% 3x Adhesive
2x Circuitry
6x Crystal
2x Fiber Optics
4x Nuclear Material
2x Screw
Long Recon Scope -20% stability

+50% AP cost

+20% iron sights transition

x10 zoom

(monochrome, target tracking)

+20% sighted accuracy +35% +100% 3x Adhesive
2x Circuitry
6x Crystal
2x Fiber Optics
4x Nuclear Material
2x Screw

Locations