T-45 power armor (Fallout 76)

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T-45 power armor
Fo4 Power Armor T45.png
DRBallisticEnergyRadiation
ValuesSee belowSee belowSee below
Item HPSee below
WeightSee belowValueSee below
Repair
4 Steel (limbs)
7 Steel and 1 Circuitry (torso)
Editor IDA
 
Gametitle-F76.png
Gametitle-F76.png

T-45 power armor is a power armor in Fallout 76.

Background[edit | edit source]

The following section is transcluded from T-45 power armor. To modify, please edit the source page.

The T-45 powered combat infantry armor was the first design pressed into service in the Sino-American War,[1] with its first deployments taking place on the Alaskan Front to counter the Chinese offensive. The speed at which it had to be deployed, less than two years after the development of power armor began, resulted in the creation of a stop-gap model utilizing existing technologies and manufacturing techniques. This temporary solution would eventually become the mainstay of American power armor units, especially as subsequent upgrades reduced the impact of the mobility problems that plagued the early production runs.[2][3] Gray paragraphs are based on Van Buren and were not confirmed by primary sources The most important was the implementation of back-mounted fusion packs, rather than relying on the limited supply of small energy cells, consumed by the armor at an alarming rate.[4]

The T-45 model D (its most popular variant) is designed for a single operator and is patterned closely after the human silhouette. It consists of three layers. The first is a black body suit worn by the operator for comfort, insulation, and protection from injuries that may be sustained during the armor's operation. The second layer of the armor is part of the power armor proper. Commonly referred to as recon armor when used on its own, it is a full body suit made of thick, processed fabric with integrated metal plating that serves as a platform for attaching the armor and on-board hardware.[5] The recon armor is, in effect, the underlying chassis of the T-45d power armor model. Its attachment points and power cell plug at the nape of the neck are essential for the operation of the full T-45d power armor, as the third layer consists of the armor, the fusion power cell, as well as the hydraulics and servomotors that allow the operator to carry heavy ordnance into combat and bear the weight of the armor. The helmet completes the third layer and includes an air filtration system, a bullet-proof vision slit,[6] an electric lamp, and external ports that allow the operator to listen to his surroundings and double as attachments points for extensions. The standard upgrade is a drop-down ocular.[7][8]

The ability to operate crew-served weapons and heavy ordnance alone is one of the key advantages offered by the T-45d power armor. Although the T-45d (and indeed, no power armor to date) had no built-in weapons, the operator could use any kind of weapon that could be fired by an infantryman.[3] Protection came in second. The use of steel plating offered a considerable advantage against most small arms and used existing technologies and materials, allowing the U.S. to quickly manufacture and deploy T-45d suits.[7] However, the armor had its limits and as the war with China dragged on, it became insufficient in both the ability to deploy firepower and protect the operator. However, as the T-51 power armor model did not arrive until 2076, the T-45d became the workhorse of the American military and a test-bed for related technologies.[3]

Following the Great War, the T-45d power armor became a rare sight and a powerful asset for anyone who can procure such a suit. The principal operator of the armor is the Brotherhood of Steel and its children chapters, with the largest known numbers being utilized by the rogue Lyons' Brotherhood of Steel and the loyalist Outcasts. In general, off-duty troops and trainees prefer to wear the armor without the armored layer, allowing them to quickly deploy when needed, but without the encumbrance of full power armor.

Characteristics[edit | edit source]

The T-45 is essentially an entry-level suit, available within the first couple of hours of gameplay at Concord, atop the Museum of Freedom. While it might seem overpowered to give it to the player so early in the game, power armor has major limitations that didn't exist in previous Fallout games, namely the fact that fusion cores are required to put the "power" in "power armor". This encourages players to use regular armor normally and switch to power armor when anticipating a major battle.

For repairs, the head and limbs of T-45 power armor only require 4x Steel. However, the torso requires 1x Circuitry, as well as 7x Steel. Repair prices do not change depending on the amount of damage or for upgrades. Upgrading to Model B does not require any perks, so it can be done very early, and is worthwhile for the additional armor hit points.

Individual components[edit | edit source]

Type Piece Protection Hit points Weight Value
Ballistic damage Energy damage Radiation
T-45 Helmet 100 60 150 50 12 60
Torso 200 130 300 200 20 140
Arm 50 30 150 50 15 100
Leg 50 30 150 50 15 100

Modifications[edit | edit source]

Model[edit | edit source]

Bonuses Damage
Resistance
Energy
Resistance
Armor
Health
Resources (Limbs) Resources (Torso) Perks Required
A
Baseline
B 20 15 15 1x Adhesive
3x Aluminum
1x Circuitry
2x Adhesive
4x Aluminum
1x Circuitry
1x Nuclear Material
None
C 40 30 30 3x Adhesive
4x Aluminum
2x Circuitry
4x Adhesive
5x Aluminum
2x Circuitry
2x Nuclear Material
Science! 1
Armorer 1
D 60 45 45 3x Adhesive
6x Aluminum
2x Circuitry
4x Adhesive
8x Aluminum
2x Circuitry
2x Nuclear Material
Science! 1
Armorer 2
E 80 60 60 4x Adhesive
8x Aluminum
3x Circuitry
5x Adhesive
10x Aluminum
4x Circuitry
4x Nuclear Material
Science! 1
Armorer 3
F 100 75 75 5x Adhesive
10x Aluminum
4x Circuitry
6x Adhesive
12x Aluminum
5x Circuitry
5x Nuclear Material
Science! 1
Armorer 4
Image Name Weight Value Editor ID Base ID
T-45b Torso Lining 1 105 pa_comp_T45_Torso_Lining_B 00182ce6
T-45b Helmet pa_comp_T45_Helmet_Lining_B 00182ce1
T-45b Arm Armor 3 pa_comp_T45_Arm_Lining_B 00182ce2
T-45b Leg Armor 4 pa_comp_T45_Leg_Lining_B 00182ce3
T-45c Torso Lining 1 110 pa_comp_T45_Torso_Lining_C 00182cec
T-45c Helmet pa_comp_T45_Helmet_Lining_C 00182ce7
T-45c Arm Armor 3 pa_comp_T45_Arm_Lining_C 00182ce8
T-45c Leg Armor 4 pa_comp_T45_Leg_Lining_C 00182ce9
T-45d Torso Lining 1 115 pa_comp_T45_Torso_Lining_D 00182cf2
T-45d Helmet pa_comp_T45_Helmet_Lining_D 00182ced
T-45d Arm Armor 3 pa_comp_T45_Arm_Lining_D 00182cee
T-45d Leg Armor 4 pa_comp_T45_Leg_Lining_D 00182cef
T-45e Torso Lining 1 120 pa_comp_T45_Torso_Lining_E 00182cf8
T-4e Helmet pa_comp_T45_Helmet_Lining_E 00182cf3
T-45e Arm Armor 3 pa_comp_T45_Arm_Lining_E 00182cf4
T-45e Leg Armor 4 pa_comp_T45_Leg_Lining_E 00182cf5
T-45f Torso Lining 1 125 pa_comp_T45_Torso_Lining_F 00182cfe
T-45f Helmet pa_comp_T45_Helmet_Lining_F 00182cf9
T-45f Arm Armor 3 pa_comp_T45_Arm_Lining_F 00182cfa
T-45f Leg Armor 4 pa_comp_T45_Leg_Lining_F 00182cfb

Crafting[edit | edit source]

There is no separate modification world object for the the T-45 "a," as this is the base armor.

Model Components Requirements Product
B 2x Adhesive
4x Aluminum
1x Circuitry
1x Nuclear material
Power armor station 1x T-45b Torso Lining
2x Adhesive
3x Aluminum
1x Circuitry
1x T-45b Helmet
1x T-45b Arm Armor
1x T-45b Leg Armor
C 4x Adhesive
5x Aluminum
2x Circuitry
2x Nuclear material

Science! 1 and Armorer 1


Power armor station

1x T-45c Torso Lining
3x Adhesive
4x Aluminum
2x Circuitry
1x T-45c Helmet
1x T-45c Arm Armor
1x T-45c Leg Armor
D 4x Adhesive
8x Aluminum
2x Circuitry
2x Nuclear material

Science! 1 and Armorer 2


Power armor station

1x T-45d Torso Lining
3x Adhesive
6x Aluminum
2x Circuitry
1x T-45d Helmet
1x T-45d Arm Armor
1x T-45d Leg Armor
E 5x Adhesive
10x Aluminum
4x Circuitry
4x Nuclear material

Science! 1 and Armorer 3


Power armor station

1x T-45e Torso Lining
4x Adhesive
8x Aluminum
8x Circuitry
1x T-45e Helmet
1x T-45e Arm Armor
1x T-45e Leg Armor
F 6x Adhesive
12x Aluminum
5x Circuitry
5x Nuclear material

Science! 1 and Armorer 4


Power armor station

1x T-45f Torso Lining
5x Adhesive
10x Aluminum
4x Circuitry
1x T-45f Helmet
1x T-45f Arm Armor
1x T-45f Leg Armor

Paint[edit | edit source]

Type Effect Resources Perks Required
Hot Rod Flames paint Increases Agility with all pieces painted.
Hot Rod Hot Pink paint Increases Agility with all pieces painted.
Hot Rod Shark paint Increases Agility with all pieces painted.
Minutemen paint Increases Charisma with all pieces painted.
Military paint Increases Strength with all pieces painted. 2x Adhesive
4x Aluminum
1x Nuclear Material
None
Vault-Tec paint Increases Charisma with all pieces painted. 1x Adhesive
2x Aluminum
1x Plastic
None
Explosive shielding Reduces Damage from explosions. 4x Adhesive
2x Aluminum
4x Ceramic
Science! 1
Titanium plating Increases Armor Health. 4x Adhesive
5x Aluminum
2x Steel
Armorer 3
Lead plating Increases Radiation Resistance. 5x Adhesive
4x Aluminum
2x Circuitry
4x Fiber Optics
4x Lead
Armorer 1
Photovoltaic coating Increases Action Point regeneration in sunlight.
(Only for the helmet)
5x Adhesive
4x Aluminum
2x Crystal
4x Nuclear Material
2x Silver
Science! 2
Prism shielding Increases Energy Resistance. 4x Adhesive
2x Aluminum
4x Nuclear Material
4x Rubber
Science! 2
Winterized coating Increases Energy Resistance. 4x Adhesive
3x Aluminum
6x Rubber
None

Miscellaneous[edit | edit source]

Helmet[edit | edit source]

Type Effect Resources Perks Required
Recon sensors Sighted aiming marks enemies with a compass pip. 4x Adhesive
3x Aluminum
2x Circuitry
3x Fiber Optics
Science! 2
VATS matrix overlay Increases VATS hit chance. 4x Adhesive
3x Aluminum
4x Circuitry
3x Fiber Optics
Science! 2
Targeting HUD Visor highlights living targets. 4x Adhesive
3x Aluminum
4x Circuitry
2x Copper
Science! 3
Internal database Increases Intelligence.
+2 Intelligence
4x Adhesive
4x Aluminum
3x Crystal
3x Fiber Optics
Science! 2
Rad scrubbers Removes radiation from consumed food and water. 4x Adhesive
3x Aluminum
2x Circuitry
3x Fiber Optics
4x Lead
Science! 2
Sensor array Increases Perception.
+2 Perception
2x Adhesive
4x Aluminum
2x Fiber Optics
2x Fiberglass
Science! 3

Torso[edit | edit source]

Type Effect Resources Perks Required
Stealth Boy Activates stealth field when crouched. 6x Adhesive
6x Aluminum
3x Circuitry
4x Fiber Optics
3x Gold
Science! 4
Core assembly Increases Action Point refresh speed. 5x Adhesive
6x Aluminum
4x Circuitry
4x Nuclear Material
Science! 3
Blood cleanser Reduces chance for addiction from drugs. 4x Adhesive
2x Aluminum
4x Antiseptic
2x Rubber
Science! 1
Emergency protocols Below 20% health, speed increases 25% and incoming damage is reduced 50%.
+25% speed and +50% damage reduction when below 20% health.
5x Adhesive
5x Aluminum
8x Circuitry
6x Nuclear Material
Science! 4
Motion-assist servos Increases Strength.
+2 Strength
8x Adhesive
12x Aluminum
10x Rubber
8x Spring
Science! 3
Kinetic dynamo Taking damage recharges Action Points. 5x Adhesive
4x Aluminum
4x Ceramic
4x Rubber
Science! 4
Medic pump Detects hits during combat and automatically uses a Stimpak when health is low. 5x Adhesive
4x Aluminum
6x Antiseptic
2x Circuitry
Science! 4
Reactive plates Reflects 50% of melee damage back on the attacker. 6x Adhesive
4x Aluminum
5x Asbestos
6x Nuclear Material
Armorer 4
Tesla coils Deals Energy damage to nearby enemies. 6x Adhesive
5x Aluminum
8x Copper
4x Fiber Optics
8x Rubber
Science! 3
Jet pack Enables jet-assisted boost while jumping. 4x Adhesive
6x Aluminum
5x Asbestos
7x Nuclear Material
Science! 4
Armorer 4

Arms[edit | edit source]

Type Effect Resources Perks Required
Hydraulic bracers Increased Unarmed Damage. 3x Adhesive
3x Aluminum
4x Oil
3x Steel
Blacksmith 3
Rusty knuckles Unarmed attacks cause bleeding damage. 2x Adhesive
3x Aluminum
4x Ceramic
3x Steel
Blacksmith 2
Tesla bracers Adds Energy damage to Unarmed attacks. 4x Adhesive
4x Aluminum
2x Copper
2x Rubber
Blacksmith 3, Science! 1
Optimized bracers Reduces Action Point cost for Power Attacks. 2x Adhesive
2x Aluminum
2x Ceramic
2x Rubber
Blacksmith 1

Legs[edit | edit source]

Type Effect Resources Perks Required
Overdrive servos Increases Sprint speed at additional Action Point cost. 4x Adhesive
8x Aluminum
6x Fiberglass
4x Nuclear Material
Science! 3
Calibrated shocks Increases Carry Weight capacity. 2x Adhesive
5x Aluminum
4x Fiberglass
Science! 2
Explosive vent Increases damage radius for Impact Landing. 6x Adhesive
15x Aluminum
12x Asbestos
9x Nuclear Material
Science! 3
Optimized servos Reduces Action Point cost for sprinting. 4x Adhesive
4x Aluminum
6x Fiberglass
4x Spring
Science! 3
Kinetic servos Increases Action Point refresh speed while moving. 4x Adhesive
4x Aluminum
2x Nuclear Material
Science! 2
Overdrive servos X+ Increases Sprint at additional Action Point cost. None Science! 2

Headlamp[edit | edit source]

Main article: Headlamp
Type Effect Resources Perks Required
Standard lamp A pale yellow-white lamp color 1x Aluminum
1x Copper
1x Fiber Optics
Science! 1
Blue A pale blue lamp color 1x Aluminum
1x Copper
1x Fiber Optics
Science! 1
Bright A brighter standard lamp 1x Aluminum
1x Copper
1x Fiber Optics
1x Nuclear Material
Science! 1
Purple A vibrant violet lamp color 1x Aluminum
1x Copper
1x Fiber Optics
Science! 1
Red Tactical A bright crimson lamp color 1x Aluminum
1x Circuitry
1x Copper
1x Fiber Optics
Science! 1
Vault Boy A yellow light with a Vault Boy negative 1x Aluminum
1x Copper
1x Fiber Optics
Science! 1

Locations[edit | edit source]

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References

  1. Fallout 4 loading screen hints: "The T-45 series was the first version of Power Armor ever employed on the battlefield by the U.S. military. Many suits remain active in the Wasteland today, and provide their wearers with substantial protection."
  2. Fallout Shelter item description: "Deployed pre-War against Chinese tanks. That's right – tanks."
    (T-45d power armor (Fallout Shelter))
  3. 3.0 3.1 3.2 Fallout Bible 0:
    "2055 The West Tek Research Facility starts working on a new virus to kill the New Plague. Their viral research and close ties to the federal government eventually lead to them being chosen for the Pan-Immunity Virion Project twenty years later as well as Power Infantry Armor and laser research.
    2065 August Increasing need for mobility in the United States mechanized cavalry leads the military to focus the efforts on creating a man-based tank - essentially, a two-legged walking armored unit: Power Armor.
    2065-2067 Power Armor research grows and several prototypes are developed, many of which prove to be unworkable in the field. These prototypes pave the way for future advances in military, construction, and fusion technology.
    2066 Summer Adding further insult to the Chinese-American relations, the first crude fusion cell is unveiled, one of the results of the Power Armor project. Devices designed for the fusion cell begin to be manufactured. Incorporating fusion power into the general US infrastructure begins, but the process is too slow to supply power to the regions that need it. Nearly eleven years later, few sections of the United States were supplied with fusion power.
    2067 The first suit of Power Armor is deployed in Alaska. While lacking the full mobility of future versions, this Power Armor is incredibly effective against Chinese tanks and infantry. Its ability to carry heavy ordinance becomes key in various localized conflicts, and it has the power to destroy entire towns without endangering the wearer. China rushes to create its own versions, but they are many years behind the United States.
    2074 Contrary to their claims of seeking only to retake Alaska from the Reds, American Power Armor units, infantry, and mechanized divisions are deployed to China, but they become bogged down on the mainland, putting a further drain on American resources and supply lines.
    2076 June Power Armor prototype completed, resulting in the Power Armor players find in Fallout 1. This is the pinnacle of Power Armor technology before the Great War. Many of these units are sent to China, and they begin to carve a swath through the Chinese forces. The Chinese resources are strained to the breaking point, and the supply lines from the nations China has annexed begin to break down.
    2077 January 22 The first domestic use of Power Armor within the United States for crowd and quarantine control. Units originally serving in China and the Anchorage Front Line find themselves fighting Americans at home. Food riots increase, and many civilians are killed. Several soldiers defect from the military both in Canada and the United States. They are captured, and are sent to military prisons.
    2198 Enclave works on various new technologies, including Power Armor variations. None of these are much of an improvement over the conventional old school Power Armor, and some are actually worse.
    2215 Under Presidential Order, Enclave scientists begin to work on an upgraded version of Power Armor. Many prototypes are developed and tested.
    2220 October Enclave scientists develop a reliable version of the Mark II Power Armor. The prototype results (and accidents... and explosions... and deaths) are classified by order of the President Richardson for the sake of morale."
  4. Van BurenGametitle-VB.png The Prisoner: "{c16711680}Do you know how to use all that gear or is it just for show?"
    Armstrong: "{c255}I am trained in the use of light and heavy assault weapons and have fifty three hours of field experience in the T-45d Power Armor, citizen. Most of those were during the Anchorage Reclamation."
    Armstrong: "{c255}Well, here's the entrance to the vault, citizen. I have to head back to the City now. This T-45d eats up small energy cells like Chans at a rice buffet! Ha, ha, ha! Don't worry, though. We'll send those godless reds packing within the month!"
    The Prisoner: "{c16711680}Thanks, Corporal Armstrong! Goodbye."
    (Armstrong dialogue file)
  5. Owyn Lyons: "Scribe Bowditch, I trust you are well. I'm here for your progress report on the modified Recon Armor."
    Bowditch: "Ah... you're a bit early today, sir. Regardless, I'm happy to report that the development of the Mark II Recon Armor unit is proceeding as planned."
    Owyn Lyons: "I'm pleased to hear that. Do you anticipate any setbacks? Last month's progress was, well... let's call it "underwhelming.""
    Bowditch: "There may be a slight delay in the enhancement of the ambulatory gyroscope. A few of the parts I need were lost in the recent... inventory reduction."
    Owyn Lyons: "You'll make do, Bowditch. You always do."
    Bowditch: "Thank you, sir. I appreciate it."
    (Owyn Lyons' and Bowditch's dialogue)
  6. Ricky: "I was walking along, minding my own, and up pops one of them Brotherhoods. He yells "Hand over that laser rifle, asshole!" So I hand it over, just to make him think I'm scared! But really I'm not! I never am! Before he knows what hit him, I draw my 11mm machinegun and BAM! BAM! Right through the eyeslit in his helmet! D.O.A.!"
    The Courier: "What a load of crap. The eyeslits of T-series power armor are bullet-proof!"
    Ricky: "Then I guess this dumb fucker's armor musta been... D-series or something! All I know is, he died up real dead when I killed him, okay?"
    (Ricky's dialogue)
  7. 7.0 7.1 Armor appearance in the games.
  8. Fallout 3 Official Game Guide Game of the Year Edition p. 200: "Which Power Armor will you choose?
    The full suit of Power Armor has more damage absorption, but less mobility.
    The Recon Power Armor is light armor, with extra speed and agility."