Your skills have improved to the point where you can pick an additional Tag Skill, increasing that skill by +20% immediately and 2% per skill point spent.”— Fallout description
Your skills have improved to the point where you can pick an additional Tag Skill. Tag skills increase twice as fast.”— Fallout 2 description
Fallout, Fallout 2 and Fallout Tactics[edit | edit source]
Fallout: Permits a fourth tag skill, adding +20% to it and doubling the rate at which it increases.
Fallout 2: Permits a fourth tag skill, doubling the rate at which it increases, but does not add anything.
In Fallout and Fallout 2, this perk also doubles all skill points previously spent on the selected skill (but not any skill points added by perks).
Fallout 3 and Fallout: New Vegas[edit | edit source]
The Tag! perk permits a fourth tag Skill, instantly raising it by 15 points.
This perk is the highest skill bonus perk in the game, along with Size Matters, as all others are +10. It is useful for quickly increasing a skill's level.
This perk becomes more useful in Fallout: New Vegas due to the reduced number of skill points received when leveling, the absence Bobbleheads, and fewer skill books. "Tag!" is equivalent to an extra level's worth of skill points with maximum Intelligence, not counting the Educated perk.
J.E. Sawyer's Fallout Role-Playing Game[edit | edit source]
Your mastery over several skills has opened up another skill for your attention. Select an additional skill to tag. You will gain a permanent 5 points in that skill bought on the standard scale. Also, after buying this perk, the cost for advancing the Tag! skill is one less than normal.