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Talk:.45 Auto pistol

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This talk page is only for discussing improvements to the page ".45 Auto pistol".
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Stub / Deletion

Not sure if this article warrents staying up or not, but I hope adding in that this item's existance is mere speculation versus solid fact may prove useful. J Gerrity 16:34, May 5, 2011 (UTC)

EDIT: I'll take the recent edits of this and the SLCPD armor as an answer. :) J Gerrity 16:50, May 5, 2011 (UTC)

This looks a lot like the 9mm pistol in the base game... YKOF 20:04, May 5, 2011 (UTC)

You fail at life. Yuri(Leave a message!) 20:09, May 5, 2011 (UTC)
JE Sawyer already said it's not the base 9mm Pistol. Since the 9mm is a Browning High-Power, a gun looking a lot like a 1911 ... Well, the 1911 will look a bit like a 9mm. Xporc 09:12, May 6, 2011 (UTC)

Love you too, Yuri! YKOF 14:15, May 6, 2011 (UTC)

Possible Stats

I'm gonna hope it's DAM is at least 38 or so considering it is a low capacity weapon. I just really don't want this thing becoming obsolete considering it hasn't been in Fallout for quite a long time. And to the 10 million kids saying it looks like the 9mm pistol..seriously would it kill any of you to take 5 seconds and do some research before you open your mouths? --Ninety9Soulz 09:15, May 6, 2011 (UTC)

Probably would, considering there are also some people that think the Hi-Power looks like an M92. :/ Great Mara 09:45, May 6, 2011 (UTC)

My guess is that it'll end up being to the 9mm pistol (or possibly the 10mm now that I think of it) as the Police Pistol is to the .357 magnum. Basically extremely similar with minor improvements.--WouldYouKindly 04:00, May 8, 2011 (UTC)

I'm quite sure that it will be chambered in 10mm. Done the math, and the calibre's of by a rough millimetre. The .44 isn't as broad, but it's quite a bit to long (IRL), but there are M1911's chambered for the 10mm short round (.40S&W) in real life, so it'll probably be a 10mm pistol. Scarface11235 06:13, May 8, 2011 (UTC)

Quite possible, as there actually IS an M1911 variant called the Colt Delta Elite chambered for the 10mm Auto round.--WouldYouKindly 23:39, May 10, 2011 (UTC)

I'm guessing it'll do around 20-25 DAM.--Shadow 12:34, May 8, 2011 (UTC)

I dont think it will be a 10mm since it is being refered to as the .45 auto pistol . NILLOC 916, 5/5/11

Well, I don't think so anymore, as we now know what it'll be chambered in... This was pre-name speculation, Herp Derp Scar: "Say 'ello to my little friend!" 21:23, May 15, 2011 (UTC)


We are calling this pistol M1911 but i think that the pistol is the A1 version (M1911A1), mostly becouse of the handle. what do you guys think?

Wait to see if it's offically labelled in the release? I really don't feel like dealing with a lot more weapon speculation on another weapon page. Great Mara 09:52, May 6, 2011 (UTC)

Unless they call it by name, whatever it looks like is irrelevant. 06:34, May 7, 2011 (UTC)

It is only named this until the DLC is launched and the true name is found out, at that point the page will be moved to the in-game name regardless of what it looks like. User:AvatarUser talk:Avatar 04:12, May 8, 2011 (UTC)

It's not the A1, it's the original 1911. Look at the grip and the trigger; the grip doesn't have the added bulk below the grip safety on the lower part of the grip, and the trigger is longer than in the A1. The hammer also seems to be the little larger type as in the 1911. - CRIMINAL SCUM 09:31, May 8, 2011 (UTC)

It has a shorter trigger, cut-out around the trigger on the frame, curved main spring housing and elongated beaver tail of the 1911a1 model. (UTC)

Redirect needed?

Assuming this is the same as the .45 Auto Pistol shouldn't the information here be transposed onto that page and a redirect created? Great Mara 19:59, May 11, 2011 (UTC)

Lol, you was just thinking that as I was doing it, the page has now been moved to .45 auto pistol. User:AvatarUser talk:Avatar 20:04, May 11, 2011 (UTC)

Auto capitalisation

Why? Trolly Polly Olly 11:15, May 14, 2011 (UTC)

A common American .45 round is the .45 ACP, or Automatic Colt Pistol round. .45 Auto is just a shortened (non acronym) way of saying .45 ACP 19:05, May 14, 2011 (UTC)

.45 Auto is the official name as given by the C.I.P. for this round, therefore a proper noun. User:AvatarUser talk:Avatar 19:13, May 14, 2011 (UTC)

Stupid question

So, this may be a really dumb question, but having very little knowledge about firearms, does anyone think this will be automatic? Do guns in real life that use this ammo often have an automatic setting? Sorry to have wasted your times in advance, friends. :p--With care and happiness, Supermutantslayer450' YOU. LOSE. 19:59, May 15, 2011 (UTC)

Never seen a fully automatic 1911 so I doubt it. Great Mara 20:01, May 15, 2011 (UTC)
That doesn't mean this weapon wont be. User:AvatarUser talk:Avatar 20:11, May 15, 2011 (UTC)

Didn't look automatic in the trailer though... But, who knows? Scarface11235 20:15, May 15, 2011 (UTC)

Auto doesn't mean it's a burst weapon, it simply means that it automatically chambers the next bullet. The pistol's going to be semi-auto. Personal_Sig_Image.gif Tagaziel (call!) 21:14, May 15, 2011 (UTC)

There's been full-auto 1911's. I think Colt might have made a few test models, and the gunsmith Dylan Lebman was (in)famous for converting 1911's to full auto and putting Thompson foregrips on them along with high capacity magazines and a recoil compensator, essentially making a machinepistol (he would sell these, and other guns, to criminals). John Dillinger famously used one of these in his criminal career.

I've also seen a homebuilt 1911 machinepistol. Basically a 1911 with a fire-selector on the slide (somewhat like a Glock-18C). Would have been a fun little addition to the game, but kind of pointless. 18:43, November 2, 2011 (UTC)

Not very good

is it me or is this gun not very effective |?? also its almost identical to the 9mm in both appearance and sound and damage,,i still prefer the police pistol. Tommygunner32 17:01, May 17, 2011 (UTC)

lol fail. No, it is nowhere near the 9mm in stats. 9mm damage ~13 .45 damage ~34 34/13 is approximately 2.5 times. I highly doubt that this is 'not very effective'.

Adding on to the above, it isn't nearly the same in appearance. Yuri(Leave a message!) 01:39, May 18, 2011 (UTC)

.45 Auto Pistol - M1911 refeerance

When you ask Joshua Graham about his pistols on the table he says something like "This weapon was designed by my tribe over 400 years ago." The M1911 was of course designed in 1911 by John Moses Browning, a Mormon who lived in Utah. Would this be relevant to add to the page? I think it would because the game is specifically referencing a real life person, but I didn't want to add it without making sure. Vault Dweller 5 21:32, May 17, 2011 (UTC)

As we cannot confirm that it actually WAS J.M.Browning, I would leave it out Scar: "Say 'ello to my little friend!" 21:34, May 17, 2011 (UTC)

I would add it because i got on here 2 say that same exact thing because im a gun nut and know these things--MellowHackJack 01:23, May 19, 2011 (UTC)

I love how you expect a million internet people to believe you. As Scarface said, it's possible that in Fallout canon, John Browning didn't invent the M1911. Yuri(Leave a message!) 01:29, May 19, 2011 (UTC)

But if the Fallout universe didn't begin to diverge from ours until shortly after World War II, then it's perfectly plausible that it is the M1911.

I am about 99% sure that they were purposely referenceing John Browning. He was a mormon, so it makes sense that Graham says "one of my tribe." He lived in Utah, and he invented it in 1911, 370 years before the game. Vault Dweller 5 17:56, May 19, 2011 (UTC)

I am pretty sure there is a policy against adding any mention of the firearms real world counterpart to the page, I don't think there is anything against the discussion, though. Just figured I'd point that out before someone decides to post it. 05:20, May 21, 2011 (UTC)

You'd have to be a special kind of idiot not to realize that they were referencing John Browning. The fact that they added a whole new ammo type and the similarities of the M1911 to the .45 auto pistol are way too great to say that it can't be.Samiam22 01:37, May 22, 2011 (UTC)

If you guys want, and it's okay with the wiki rules you could create a Trivia section and write something like "When asking Joshua Graham about his pistol, he will tell you that it was build by one of his tribe 400 years ago. This could be a reference to John Moses Browning, who was also a mormon, that designed the Colt M1911" - IPodged 14:51, May 22, 2011 (UTC)

  1. Have you even read the page, the first thing on the page is that quote from Graham about the pistol.
  2. Adding speculation is against the wiki policy, so no that sentence is not acceptable.
  3. From Sawyer - "That's also why there are no M1911s or Thompsons in Honest Hearts", but you'll find plenty of .45 Auto Pistols and .45 Auto Submachine Guns. [1], nuff said really when a canon sources states there are no M1911.
  4. Finally, this wiki is about the Fallout universe, do not take anything from granted that if it exists in the real world, it should therefore exist in the Fallout universe as well. User:AvatarUser talk:Avatar 15:58, May 22, 2011 (UTC)
P.S. To all you gun nuts, we don't care what you know about real world weapons, what can you bring to the wiki about Fallout universe weapons.

This was just a suggestion how to "solve" this question, I think that is what trivia/behind the scenes can be used for (and actually is in many places here). BTW you got this link from me. - IPodged 16:04, May 22, 2011 (UTC)

This is how you "solve" it, by following the policy

The Vault:Content policy#Content criteria

  • All content should relate to the Fallout series of games, its setting or the SPECIAL character system.
  • All content needs to be accurate. The Vault aims to provide reliable information. In particular, adding speculation and own inventions (fan fiction) to articles should be avoided.

The Vault:Content policy#Behind the scenes

  • "Behind the scenes" information in the form of cultural references is acceptable page content only when there are direct visual or textual correlations.

The Vault:Content policy#Similarities to real-world weapons

  • Similarities between in-game weapons and real-world weapons are not to be included in articles, with the following two exceptions:
    • If there is a sourced quote from a game developer stating which real-world weapon the in-game weapon is based on.
    • If the in-game weapon shares the exact name of the real-world weapon.
I think that should "solve" the dispute on whether it should be added. User:AvatarUser talk:Avatar 16:11, May 22, 2011 (UTC)
I think that behind the scenes policy fits exactly what I suggested. Of course I don't ask that you say that is a M1911, but what IS a cultural reference, is that Joshua Graham talks about a mormon that designed this weapon and this is really likely a reference to aforementioned John Moses Browning. IPodged 16:18, May 22, 2011 (UTC)
The John Moses Browning reference is acceptable, although I am sure someone will dispute it. However the M1911 reference isn't as it is trying to simply work around the similarities to real-world weapons for inclusion on the page. User:AvatarUser talk:Avatar 16:23, May 22, 2011 (UTC)
GhostAvatar, that link to the Obsidian forums above...Josh Sawyer there actually pretty much outright states that the .45 Auto was based on the M1911, but they are not named the same because design necessities lead to dissimilarities (so they cannot be exactly the same). The "Similarities to real-world weapons" section of the content policy states that similarities between in-game weapons and real-world weapons are to be included if there is a sourced quote from a game developer stating which real-world weapon the in-game weapon is based on. At the very least, I'd say that forum post warrants inclusion in the "Behind the scenes" section. --Lugiatm (talk · contribs) 18:35, May 24, 2011 (UTC)

...It looks like an M1911, has the history of the M1911, and its unique version is an M1911... what makes you say it isn't an M1911? I think there may have been a little humour-and wishing to not link the game explicitly to the copyright of other companies- in what Josh Sawyer said; its a .45 pistol in game, but that's not to say that its a M1911 aswell. ¬¬

He essentially says that the gun is based off of the M1911, it just isn't a duplicate because of the cited "design limitations". I concur with the motion to put that it is likely based on the M1911 in the "Behind the Scenes" section with supporting evidence being that the aLSiD version is the unique variant. --Delta1138 SnooPING AS usual I see 19:59, October 12, 2011 (UTC)

Is it affected by 'The Professional' Perk?

I know quite a few handguns aren't, can someone confirm if the .45 Auto is? --Ninety9Soulz 16:20, May 18, 2011 (UTC)

I tested it myself and it is indeed affected as it should be.--Ninety9Soulz 12:52, May 20, 2011 (UTC)

Just an FYI, this is the script that is run once you start the DLC main quest

The Professional

AddFormToFormList TheProfessionalWeaponsList NVDLC02Weap45AutoPistol
AddFormToFormList TheProfessionalWeaponsList NVDLC02Weap45AutoPistolUnique
AddFormToFormList TheProfessionalWeaponsList NVDLC02Weap45AutoSubmachineGun
AddFormToFormList TheProfessionalWeaponsList NVDLC02WeapComplianceRegulator

User:AvatarUser talk:Avatar 22:50, May 20, 2011 (UTC)

Thank you.--Ninety9Soulz 20:26, May 24, 2011 (UTC)

Gunslinger perk?

Guys, is it affected by the Gunslinger perk?

Well, it's a pistol, so yes it is. Also, remember to sign your posts. --Wiseman of the Wastes 13:39, May 22, 2011 (UTC)

Anyone else think it would be fun if you could?

carve the handle and carry a combat knife up against the grip and be ready for cqc? 05:22, May 21, 2011 (UTC)

YES! I was just looking through talk about this because I was thinking the same thing, because I realized with all the mods it was HIS gun! ;D

YES!YES!YES!YES!YES!YES!YES!YES!YES!YES! That would be frickin' amazing. But we would need to add a lot of mods to make it just like the gun of our savior, Big Boss. Scrape down slide, remove grip safety, polish mag well (would give it extra HP for more durability and therefore reliability), etc. --Delta1138 SnooPING AS usual I see 16:44, May 24, 2011 (UTC)

akward slide mechanic

I noticed that the tip of the gun moves along with the slide when fired unlike the 9mm pistol where only the slide moves back when fired and reloaded. I don't know how to sign or whatever you call it.

'Tip?' You mean the frame or something else? Also to sign, type ~~~~ User:Great_MaraUser talk:Great_Mara 08:27, July 11, 2011 (UTC)

If you put that way I guess but basically the frame move along with the slide at the when firing and reloding. By tip I mean where the barrel is visible when shooting. 08:35, July 11, 2011 (UTC)

I'll look later, but to be sure, you're using an unmodified pistol or do you have the HD slide on it? User:Great_MaraUser talk:Great_Mara 08:43, July 11, 2011 (UTC)

No, I think it also has the same result with the attatchments. 08:58, July 11, 2011 (UTC)

Same person but I made an account this time. Anyways I retested it again and with and without the mods and got the same results as I previously stated. Also I tried the unique version (Light in Shinning Darkness) and the it has the correct animation with only the slide moving back.Cripto136 00:19, July 12, 2011 (UTC)

Not sure what you're seeing, but when firing and reloading I'm only seeing the slide move with all three pistols. User:Great_MaraUser talk:Great_Mara 03:52, July 12, 2011 (UTC)

I play on the PS3, that might be the reason. Also on a side note is it me or is the some really faint markings on the suppressor. It would make sense since considering the fact it belongs to one of the tribes in HH.Cripto136 06:37, July 12, 2011 (UTC)

Why was my post on this page removed, I'm pretty sure it was valid. I have a friend that played honest heart on PS3 and he said he saw the same thing I was saying. I left it on "need vertificaton" but I don't think anyone bothered to actually checkCripto136 02:47, August 19, 2011 (UTC)

I removed it when the verification expired because I never saw any instance of a part moving oddly on the gun over three different play files. Neither the frame or slide moved oddly at all. User:Great_MaraUser talk:Great_Mara 02:49, August 19, 2011 (UTC)

I think he's talking about the guide rod the slide sits on is moving back and forth when reloading and firing. The 9mm pistol's have this problem too since they both have the same reload animation. 02:32, September 12, 2011 (UTC)

The 9mm pistol has an internal guide rod... User:Great_MaraMessage 04:25, September 12, 2011 (UTC)