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Talk:Adamantium Skeleton

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Any chance of noting this is a reference to the X-men character Wolverine? 71.42.19.140 07:59, 8 November 2008 (UTC)

Does "limbs" include the chest and head? --Macros 08:52, 8 November 2008 (UTC)

In general, will this be better to take than 10% Damage resistance? 79.144.27.169 00:17, 12 January 2009 (UTC)

It depends largely on your play style. By the time you get to Level 14 you'll know whether it's worth it. As I understand, this does not reduce the amount of HP lost, just the limb specific damage inflicted. Think of it like applying a stimpak to a specific limb, but backwards.--Keithjohnb 00:40, 12 January 2009 (UTC)

Adamantium Skeleton is an absolutely worthless perk, possibly the most worthless of all fallout3 perks. Rad Regeneration actually heals all limbs to full, and its a free perk. Even without regeneration crippled limbs aren't a significant problem, as a player can stop-time and enter the pipboy screen even in the middle of battle. A single stimpak will heal the player and un-cripple all crippled limbs at once. Sure they'll be at 2% health but weakened limbs don't impact game-play, only completely crippled limbs. Ash Nuke.jpg AshRandom (Talk) 04:46, 12 January 2009 (UTC)

This is probably one of my favorite perks.. Its handy if you use scoped weapons because your arms will never get crippled, meaning no scope sway. I also like the fact that it helps protect your characters head, theres nothing more annoying than having concussion in this game. This perk is definitly worth taking, just wait until you hit one of those levels where all of the perks are useless and take it then if your not sure about it.--Greig91 17:36, 20 March 2009 (UTC)

Talk: Falling Damage[edit source]

When you fall great heights you cripple your legs. Im aware that damaged is doubled on crippled limbs. If you were to take this perk, and you fell and didn't quite cripple them due to this perk, would the damage be less to your health bar?--92.9.39.160 22:46, 23 May 2009 (UTC)

That's a good (if long-unanswered) question. Does this perk even affect fall damage? My resting seems to indicate no, I made a mod that alters the amount of benefit this perk gives, from making the limbs invulnerable (modifier *0 on limb damage) to extremely brittle bones (modifier *10000 on limb damage) and was unable to notice a difference in the amount of limb damage taken in a fall from the same place each time. --Kris User Hola.jpg 23:15, September 11, 2010 (UTC)
Further testing with the brittle bones version: a single gunshot from a megaton citizen was sufficient to cripple a leg. Subsequent gunshots also instantly crippled torso and an arm. So my tentative conclusion is that it doesn't affect fall damage. Yet more proof (as if we didn't have conclusive proof already) that it doesn't increase max limb health. Now to get some explosives and test the no-limb-damage version :D --Kris User Hola.jpg 23:27, September 11, 2010 (UTC)
Final test: With hp and limbs at 100%, and with the perk, dropped 4 frag mines at the character's feet. Fired a gun to set 'em off and the player took significant HP damage but no perceptible limb damage. Reset health with the console, removed the perk and dropped 4 more frag mines. Set 'em off, character took more HP damage than last time, as well as all limbs crippled except head. I'd say the test proves that Adamantium Skeleton doesn't affect fall damage. --Kris User Hola.jpg 23:37, September 11, 2010 (UTC)
I'll go change the vehicle article also, I had written the explosives section on cars, buses, etc to say you may need adamantium skeleton to resist explosions. Obviously you do need the perk to make vehicle explosions negligible. Mictlantecuhtli 07:32, September 12, 2010 (UTC)

Reduced Damage vs. Increased Health[edit source]

I haven't seen anything that suggests it increases limb health (nor seen any mention of this anywhere but this wiki), however I have seen evidence it actually reduces limb damage by the 50% it claims. If it only boosted limb health by 100% a regular explosion should still take about half of a limbs health (a crippling injury without the perk), however in most cases this isn't what you'll see. What does occur is a very very small chunk of the limbs health bar will be removed due to the explosion (less than 10% in most cases with an average DR rating unless it's a direct hit). With a DR of 85, and Adamantium Skeleton a bus explosion inflicts almost no limb damage (entirely negligible, even if you're standing on the bus when it explodes), and only about 40hps of damage. Mictlantecuhtli 20:00, September 9, 2010 (UTC)

I checked the GECK; whoever added the part about the limb damage was wrong. Adamantium Skeleton applies a multiplier of 0.5 to limb damage, rather than a multiplier of 2 to limb health. All the same, let's not start removing things from articles without solid facts to back up the removal. --Kris User Hola.jpg 20:38, September 9, 2010 (UTC)
I checked other Fallout 3 sites and none of them mentioned it adding limb health, compared that to my own observations and that's how I came to the conclusion it needed to be removed until it could be verified. So I reverted the article to the in-game description, which wasn't any type of speculation at all and shouldn't really need evidence since the devs wrote it. Mictlantecuhtli 20:48, September 9, 2010 (UTC)
Fair enough. :) --Kris User Hola.jpg 20:49, September 9, 2010 (UTC)
Now I feel like writing a mod that makes it so Adamantium Skeleton completely prevents limb damage :D --Kris User Hola.jpg 20:50, September 9, 2010 (UTC)
Try it out with 85 DR, it pretty much does that already. Thanks for actually looking it up in the GECK instead of just assuming it was right (because it's been up for so long). Mictlantecuhtli 20:57, September 9, 2010 (UTC)
I don't like high DR, to be honest. There's no challenge. My current character has a DR of 15. --Kris User Hola.jpg 20:59, September 9, 2010 (UTC)
I typically only use about 57% rad resistance, the toughness/cyborg stuff and the metal master armor (since it's the only armor I found that halfway matches the filtration helmet). I'll also use the chinese stealth armor and just the ghoul mask for it's appearance more than the stealth field. Mictlantecuhtli 21:08, September 9, 2010 (UTC)

Lady Deathstrike and Wolverine[edit source]

They are the only two characters in the Marvel universe with the skeletons, both were featured in the feature film X2 (as enemies), both are featured on the cover of the trilogy box set and both are deeply entwined in the others history. The reference could very easily be for the more obscure character. Show me an interview, etc which says it was inspired solely by wolverine and I won't have a problem. Given the fact there's even a Cyborg perk, and Deathstrike had an adamantium skeleton and cybernetic implants seems to at least warrant her being part of this article. Not the cyborg article though as the combination is curious, but could still be coincidental. Mictlantecuhtli 10:24, September 14, 2010 (UTC)

Lady Deathstrike was invented along with many other Marvel characters to give the primary characters more substance. In the original comics, she didn't exist, only Wolverine had the adamantium skeleton. Specifically, Wolverine first appeared in 1974, but Lady Deathstrike didn't make her first appearance until 1983. --Kris User Hola.jpg 11:35, September 14, 2010 (UTC)
Wolverine is far more widely known than Deathstrike. Occam's Razor. http://images1.wikia.nocookie.net/fallout/images/0/08/Personal_Sig_Image.gif Tagaziel (call!) 11:41, September 14, 2010 (UTC)
That doesn't matter, you can't read the minds of the person who made the perk. It could easily be a reference to either one. Furthermore you can't base it purely on popularity, I have many obscure references to sci-fi, comics, etc I could easily throw into a game (that could be confused for other more popular characters). Until you provide proof it was meant to be about Wolverine alone, I don't think it's a major problem to leave her in the information. Mictlantecuhtli 20:59, September 14, 2010 (UTC)
I think it's a problem, though. It clutters the article with needlessly complicated information; and when there's one popular source and one obscure source, such as in this case, the obvious one is the popular one. Folks who don't follow comics won't likely know about Lady Deathstrike, but just about anyone knows about Wolverine. --Kris User Hola.jpg 21:03, September 14, 2010 (UTC)
Cluttered article? Are you joking. The article is tiny, I hardly think mentioning the character is a major problem since they are the only characters in the marvel line-up with the skeletons. If you want to nitpick that's fine, leave it as just wolverine. Mictlantecuhtli 21:10, September 14, 2010 (UTC)
Obscurity itself is not the issue. The issue is that the words "adamantium skeleton" by themselves are enough to make reference to Wolverine. You'd need more to go on to read it as a reference to Lady Deathstrike. Also, it has nothing to do with mind-reading. Cultural references are put into works in order to be discovered. They have to be discoverable and explainable and reasonable enough for reasonable people to come to a consensus about - or they simply fail as references. See the Yau Guai/Yogi Bear discussions for a reference that probably is intended but fails.--Gothemasticator 21:35, September 14, 2010 (UTC)
The words "adamantium skeleton" also make reference to the other character though, they are the only two characters in the marvel universe to have them. If they were a reference for comic fans then they will be familiar with both characters (everyone I know who played knew both characters, either from the comics or the film X2). I don't see any harm in listing both of them, but majority rules so I changed it back. Mictlantecuhtli 21:53, September 14, 2010 (UTC)
Not really. Perhaps for Marvel fans who know about this obscure character, but for most people it Wolverine and no one else. --Kris User Hola.jpg 21:55, September 14, 2010 (UTC)

Fallout New Vegas Hardcore Mode[edit source]

is this perk worthless in this scenario? or a god-send? how easy is it to acquire a large number of doctor's bags? Namad 19:33, October 22, 2010 (UTC)

If it's similar to Fallout 3, it will be extremely useful. Mictlantecuhtli 20:23, October 22, 2010 (UTC)
It's even more useful in hardcore mode than in fallout 3. I find I haven't managed to hold on to more than 3 or 4 doctor's bags at once before needing them. They're not exactly rare, but are fairly uncommon, and they aren't exactly expensive, but it will take a bite of your pocketbook if at about 100 caps per limb. Doctors are somewhat rare in New Vegas too, at least at the point I'm at, but there's always the doc on goodsprings (although visiting him each time becomes inconvenient quickly). Ilovefuzzykittens 20:29, October 26, 2010 (UTC)