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Uh... There were aliens (Wanamingos) in FO1. They would only appear in random world map encounters though.
There not aliens BlackEdge 15:30, 5 June 2009 (UTC)
- No, what he is saying is that there are wanamingos in FO1, but the article says only FO2 Fat Man Spoon 15:35, 5 June 2009 (UTC)
Alien space ship FO3
The space ship looks similar to some concept art found in Destroy All Humans in one of the extras in the first game.
Four Space Ships?
I was under the impression that the ship that was mentioned in the citadel, (the one in the wooded area) was Recon Craft Theta.
I Thought that too, but now i think they found it and used parts to build Liberty prime... Think on it, his laser is way too advanced and there are alien power cells in the tesla research place where his technology comes from, which would be pretty cool.
- Yeah, I also think it's Recon Craft Theta. Anyone has proof that says otherwise? Ausir(talk) 12:31, 31 July 2009 (UTC)
That would be cool considering Primes laser is blue, and perhaps is why there are APC's in the citadel if you blow it up WastelandAtheist 12:37, 31 July 2009 (UTC)
I assumed the craft discussed was Recon Craft Theta. It talks about a heavily wooded area and if you look around the alien crash site, you can see the remnants of what looks like it used to be a forest. If you take into account that nkes were dropped all over the area, it would explain why a forested area would look so barren. Also, Liberty Prime has nothing to do with Olney Powerworks
Well when the article was written the government couldn't recover it. That doesn't mean the BoS couldn't have salvaged it years later after reading the article.
In the Gov. computer in the citadel it says there is a ufo located in a "heavily wooded area". Maybe it's in point lookout. PL is heavily wooded. Idk its just an assumption.--18.104.22.168 20:57, 19 July 2009 (UTC)
They're kinda cute when they fall and die lol--FawkesGamer360 19:44, 11 August 2009 (UTC)
Did anyone notice that they beg? like to god? was this just overlooked by the developers or do they believe in god? or they saw the christian guy they abducted, and thought it was a way to communicate with humans?
Very Hard Mode
Top tier aliens with shields on very hard mode and at level 30 are RIDICULOUSLY TOUGH! Even with maxed out combat skills, Superior Defender, Ghoul Ecology and weapons in perfect condition. Even the Mighty Alien Blaster with the Xenotech Expert perk takes nearly a dozen shots to the head to drop one, Nuka Grenades barely scratch them and most other weapons require an obscene amount of ammo to drop one of these things! Maybe there is a practical use for the Experimental MIRV after all. Thankfully not every single Alien is like this but TOO MANY are! --BattleBen 08:30, October 18, 2009 (UTC)
- I like to kill 'em with kindness. Slip 'em a present, ya know? Something that'll brighten their day. There's an abundance of explosives in the cargo bay, and little other use for Pulse explosives, so I tend to use those if I haven't run out. Kris (talk) 23:13, July 18, 2010 (UTC)
- Agree! The Shady Sands Shuffle is so good it's worth taking grenades or mines with you for your abduction. Alternatively, there are very, very few problems in this game that can't be solved with a close-up Terrible Shotgun sneak attack to the head. You could also break out the Firelance or an Alien blaster, you'll be finding adequate ammo for them along the way. All these weapons need to be perked up with a nearly max-damage character, and if you use the shotgun, I don't think many pellets can miss (no V.A.T.S.). Jellybug 18:31, November 15, 2010 (UTC)
Easy way to kill
If you have the Chinese stealth armour and a decent meeleweps skill, shishkabab works incredibly well. at lvl 29 (not sure if it has an effect on the aliens hp etc.) and 100 meele weps, i can one hie - sneak attack any alien i have encountered thus far. J.J.-Lopez 01:56, 28 August 2009 (UTC)
Which difficulty level?--BattleBen 04:06, October 25, 2009 (UTC)
Theory: I think the aliens started the great war, maybe on purpose, maybe accidentally. The situation between the US and China was escalating, the war at Anchorage was being fought and the threat of the nuclear weapons was growing every day. Then suddenly the US picks up an unknown craft on radar in their airspace. It's the alien craft that the player finds in the game. The US panics, thinking that China has built some new super plane and were invading mainland US. They launch their nukes. China detecting the nukes launch their counter attack . Three minutes later the word has ended, the alien space craft has crashed after being taken down by an EM pulse or something. Interesting idea, or complete yao guai manure? --A Pickering 14:52, October 26, 2009 (UTC)
- First, it' "brahmin dung", not "yao guai manure". Second, aliens are easter eggs, not legitimate parts of canon.
- So, yeah, it's bullshit. http://images3.wikia.nocookie.net/fallout/images/thumb/4/4a/Naglowaa_se.gif/11px-Naglowaa_se.gif Tagaziel (call!) 14:33, October 26, 2009 (UTC)
Shame, I liked the thought that the aliens were to blame. Oh, well.--A Pickering 14:52, October 26, 2009 (UTC)
would've been a nice theory, but wouldn't de body been gone after 200 years?
it IS a legitimate part of the canon, its on government/BoS computers AND they have their own expansion pack so it COULD be the cause, except that the saucer shape is terrible for flying in earth's atmosphere, and even so, alien spaceships pull maneuvers that would produce hundreds of g's, if not thousands. As for the body, earth's bacteria and fungi would likely be unable to digest the alien flesh. Also, missiles take longer than 3 minutes to cross the pacific and detonate, considereing they have to go into space and than fall back to earth, but even in 3 minutes an alien spaceship could be out of our solar system, yeah, they can go that fast. Infamous Andrew 03:51, June 3, 2010 (UTC)
- Aliens appear in Fallout as a special encounter, which means they were not canon then. Because the aliens in Fallout 3 are a throwback to the non-canon aliens in Fallout, they are also not canon. Nitty Tok. 03:54, June 3, 2010 (UTC)
Anything that appears in a Licensed Game (by either Bethesda or Interplay) is considered "cannon". If it was to show up in any third party material (such as RPG books, novels, comics, etc.) it would be considered Extended Universe or Non-Canonical, but since They (the Aliens) have appeared not only as side quests, random events, and even their own DLC, that makes them BY THE VERY DEFINITION OF THE WORD, Cannonical. Aliens exist in the Fallout Universe. This is not some "wouldn't it be cool if..." development by a secondary licensee of the franchise. Now, if you want to disagree with the fact that the aliens caused the War, then that's fine and by all accounts, makes sense. I haven't played Mothership Zeta yet, but all signs throughout the games I've played points to a paranoid and jingoistic USA and China that began the War. But you can't argue that they're not cannon.--JYHASH 09:35, November 17, 2010 (UTC)
- I have to agree with Jyhash here. It's an official Bethesda DLC so it IS canon whether you want it to be or not. If we're going to assume that Mothership Zeta isn't canon we'll have to assume the other DLCs aren't canon either. It's like saying that The Pitt isn't canon, Operation Anchorage isn't canon, Point Lookout isn't canon, and Broken Steel CERTAINLY isn't canon.
- Or as long as we're on this subject: Dead Money isn't canon. And neither is Honest Hearts, Old World Blues, Lonesome Road, etc.
- Sorry, but just because it deals with a certain subject matter doesn't make it less canon. If you deny MS Zeta as canon, you have to dismiss the rest of the DLCS as non-canon as well. Which we're CERTAINLY not going to do. --Rylasasin 17:27, May 29, 2011 (UTC)
I think its possible. A bit of a longshot, but possible. Here's what I think: The Governments of earth were starting to catch on to the idea that there were aliens hovering around their planet, ESPECIALLY after they made off with that USSA capsule. The aliens were thus in a bit of a fix: The earthlings were becoming a bit too space-capable for their own good, and eventually, the governments of the world might actually realize the true extent of the alien threat and would probably react (Via sending nuclear missiles at them or whatnot). On top of that, the earth governments were also getting ahold of some alien technology, and the aliens feared they could use that against them. The aliens also saw an opportunity: Both China and the USA were paranoid and jingoistic toward one another. A nuclear war would, and did, solve their problems quite nicely: Man would be knocked back into the stone ages (even 200+ years later, post apocalyptic man can't seem to make so much a car let alone a spaceship,) they would be so disorganized and so much at each other's throats that it would take several millenia before the aliens would be threatened again from their in-space sanctuary, and they could continue to do... whatever they were doing (Doing experiments and making Abominations it seems.) without fear of danger or harrassment. Indeed, there is both evidence AND motive here. Out of all of the factions involved, the aliens are the most (if not, the only ones) to really gain from the great war, and they had the means too. It isn't, nor ever will be known what exactly they did to start it (the tools they could have used are many. They could have done what Nitpicker suggested. They could have hacked an ICBM and started the war that way (As it's suggested they were trying to do from Alien Captive Log #17), or they could have just used the death laser to obliterate a city (In fact, that's my personal theory right there. From what you see in MS Zeta, you clearly see it's AT LEAST as powerful as a nuke when fired on earth, and has the same effects visually. Either side could have confused it for a legitimate nuclear attack by the other side, and responded accordingly.)), but I personally think they DID start it, though that wasn't their goal (there's no evidence to support them playing China and US in order to get them pissed at each other for example), they just had a problem of both side's growing space programs and arms races, yet at the same time saw the very unstable balance in world politics and decided to tip it in their favor. Plus I think it adds quite a bit of irony to the Fallout story: No one remembers who started the war. So who did? Neither side did. The little green men did it!--Rylasasin 17:19, May 29, 2011 (UTC)
Well since aliens require helmets on Earth but not on Mothership Zeta, I assume that they breath oxygen. I think the reason they need a helmet on Earth is that Earth has an abundance of nitrogen in the air which aliens cannot breath. Thoughts?
I believe the aliens ended the war, they dropped the nukes.
If you listen to one of the holotapes, it's some kind of US soldier being recorded, and he's being forced to say the nuclear launch codes out loud. He yells about resisting their mind control and the holotape ends.
After that US soldier you save says something like "I can't believe we'd just launch all the nukes like that..."
It made me think, what if they didn't?
- How does that have anything to do with helmets? - RASICTalk 23:09, February 7, 2010 (UTC)
- They are probably afraid of diseases Infamous Andrew 03:52, June 3, 2010 (UTC)
- They watched war of the worlds and saw that the aliens in that died from the common cold and so they have helmets to stop it...my theory :D 22.214.171.124 12:26, June 15, 2010 (UTC)
- My theory is that they didn't need the helmet 200 years ago before the bombs dropped and that radiation is a LOT more deadly to the aliens than to humans. Just a thought.126.96.36.199 01:01, July 21, 2010 (UTC)
"this could be referring to the Recon Craft Theta, as it can be seen that before the fallout, a large amount of trees occupied the surrounding areas of the ship. However this would mean that the alien body and Recon Craft Theta has survived 215 years, including the Great War, without any visible sign of decay or decomposure." due to some recent events should this segment be removed or reworded? - RASICTalk 23:03, July 18, 2010 (UTC)
- I vote removed. We're almost positive that Paladine and Theta are different crafts. Kris (talk) 16:23, July 31, 2010 (UTC)
I didn't purchase Mothership-zeta so i don't know the alien's purpose in abducting humans but shouldn't it be mentioned? I just read the article and had no damn idea what the aliens want. This is a wiki after all.Blestb 16:06, July 31, 2010 (UTC)
- They want to turn us all into candy floss and eat our livers...
- actully the DLC never realy says what they want just that they are abducting humans. - RASICTalk 16:17, July 31, 2010 (UTC)
- Actually it does. They intend to create a human-alien hybrid abomination but the experiments thus far have not gone well. They are strong, but stupid and extremely violent (far dumber than any super mutant, save possibly behemoths). Kris (talk) 16:22, July 31, 2010 (UTC)
- Ah thankyou Blestb 19:49, July 31, 2010 (UTC)
- Well, that was one of the goals. Though its unknown if this was their primary goal (Like the Enclave's purification for example, which I highly doubt this was their prime goal by the way), or just a secondary experiment (Like Enclave gathering info from the Vault-Tec experiment, or their HELIOS 1 Experiment.)
Might not be anyone's concern but....
While I realize that some of you find the following statement irrelevent to the improvement of the article, I simply cannot help myself. Mothership Zeta was BULL. It doesn't fit in with the Fallout universe at all (excluding a couple characters you encounter on the ship). I think I speak for most hard-core Fallout fans when I say the entire existence of this DLC is something that we sincerely dread. It's fine to have an easter egg here and there that points to Aliens (like the original crash site), but to have a 5+ hour Add-on that focuses on them? What were they thinking? did they forget what Fallout is? What's next? Dinosaurs?
Anyways, point is... Here's to staying on Earth in New Vegas. —Preceding comment was unsigned. Please sign your posts with ~~~~!
- Hmm, dinosaurs in New Vegas... that's not a bad idea. Kris (talk) 05:13, August 1, 2010 (UTC)
- Am I the only one who finds that hilarious, seeing as there is a dinosaur in New Vegas? 188.8.131.52 05:17, August 9, 2010 (UTC)
- I'd love to see stone-age weapons in Fallout, like slings, clubs, stone axes and exploding coconuts. And a dinosaur battle mount. And unicorns.Omny87 12:06, September 10, 2010 (UTC)
As anyone else, you of course have every right to express your own opinion but i couldnt disagree more. I say if they want to add another faction, one with superb tech and shady motives, do it. The more the factions the richer the general lore.Not to mention the expanded content each new faction can provide.As for your remark "it doesent fit in the fallout universe" i found it kinda stupid since extraterrestrial aliens are obviously not of our world,did you expect to find ruined schools full of raiders and irradiated lakes aboard an alien spacecraft? --CyrilTheGreat 14:44, April 18, 2011 (UTC)Cyril
- Also, it actually DOES fit the Fallout Universe. The FO universe is based primarily on 1950's Sci-Fi, and aliens fit in quite well with that, along with giant ants and mutating radation. (At least, the way they're presented in Zeta that is. With the little green men and the stereotypical saucer-ships. If it was Warhammer40k or Babylon5 or Star Wars type aliens yes I'd see your point. But its not. It's your typical 1950's Sci-Fi stereotype personified.
The article says the aliens use holograms which were beyond Pre-War technology, but I seem to recall Laura mentioning the use of holograms to project the Master in the Cathedral.--OvaltinePatrol 18:40, July 5, 2011 (UTC)
- Not to mention the holographic displays in a few bunkers and the holograms of the Sierra Madre.--OvaltinePatrol 18:42, July 5, 2011 (UTC)
Aliens have no sense of touch?
I breezed through the the mothership Zeta add-on with the chinese stealth armor and a shishkebab. The aliens will just never attack you with it on, even when they detect you. I'm not sure if this is a bug. I usually 1-hit kill them with a sneak attack critical, but occasionally they'll be alerted at the [caution] level and the sneak attack won't work... but then i just keep hacking away with the shishkebab. I can stand in a doorway and they'll run into me with their guns out, but they'll never actually shoot.
the only time they DO shoot at me is if i'm out of sneak mode and they see me. If i attempt to go into sneak mode after they already begin shooting, they'll keep hitting.