Talk:Anchorage War Memorial

From The Vault - Fallout Wiki
Jump to: navigation, search
Talkpage.png
This talk page is only for discussing improvements to the page "Anchorage War Memorial".
It is not the place for general discussion or sharing stories about the topic of this article. Please use the forums for these purposes.

(Question: Does anybody know where to find that key?) (answer: yes, the key is in a closed room into the sewers (services entrance), the door of this room is broken, the piece to repair it (very low repair check, 13 maybe) is in a closed safe under a bed in the infirmary of the same building; nb Pim)

Discussion moved to here. Better formated info is now in the article 85.176.237.45 20:01, 13 November 2008 (UTC)

Mirelurk king[edit source]

Does anyone know, what will change if to place observer in underground pool, where mirelurk king lives?

I've placed the observer unit in the closest pod to the door and in the one near the Mirelurk King, and there was no observable effect. Wish there was, but oh well. :) --Shizaara 21:53, 5 December 2008 (UTC)
I've done this quest twice. The first time, I just put it in the facility bay pool. I got 4 Stealth Boys that time. The second time, I put it in an egg clutch in the offices part (the area with the Mirelurk King.) I got 6 Stealth Boys that time. It was my theory that the closer you got to the King, the more Stealth Boys you got. Ironically, it was easier the second time, as there's an underwater sewer gate that leads to the offices part, and you can put the observer in a clutch without ever seeing a Mirelurk. Of course, you don't get any Stealth Boys if you kill a Mirelurk. --Macros 22:43, 5 December 2008 (UTC)
I believe Moira Brown's reward is partially determined by your character level. I don't think it matters which pod you place the Observer in. -- Anonymous

Odd Pet[edit source]

Uh, is this true? It sounds like a random Radscorpion and the Animal Friend perk. --DarkJeff 18:34, 5 December 2008 (UTC)

Animal Friend doesn't affect Radscorpions, and there's even a picture of it in the article. Maybe it's a random encounter, as I've never seen it before. --Macros 18:43, 5 December 2008 (UTC)
well, maybe "friendly radscorpion" is a random encounter, but the one in my game seems resident, and i've seen him in that exact spot across three different games now, figured I'd take the picture and post the occurrence --AshRandom 19:18, 5 December 2008 (UTC)
Strange, I've never seen him across 3 different games (PC). Now I wonder if I've killed him or if he died before I got there. --DarkJeff 19:34, 5 December 2008 (UTC)
(Xbox360), if anyone can verify this for me it'd be nice, until then, I'll rewrite it to say: possible location for an encounter with friendly radscorpion --AshRandom 19:37, 5 December 2008 (UTC)
Anchorage Memorial is probably just one of the spawn points for a random encounter. This entire section ought to be removed in favor of a note stating that this is a possible random encounter generation point (assuming this can be confirmed). EDIT: It appears that Anchorage War Memorial is on the list (see Fallout 3 random encounters). I'll go ahead and remove this section and add the note. LoneWanderer 16:38, 6 December 2008 (UTC)
Yes, it's one of the random encounter points. Mirar 17:28, 6 December 2008 (UTC)
Another note is that with some random encounters, some creatures that are normally hostile to you are not spawned hostile. I've seen this in other areas, not just here. For example, at one of the power stations, I came across a mostly-dead deathclaw next to a human corpse with a lootable Deathclaw Gauntlet schematic. The deathclaw was friendly (until I started shooting at it). I've also seen what appears to be the aftermath of a battle between a giant radscorpion and a few raiders; the radscorpion was still friendly to me even though all the raiders were dead. I suspect (although I don't have the evidence to back this up) that the game engine sets one party or the other in a random counter to initially friendly so that it is guaranteed not to attack you to start with (which would wreck the random encounter). Sometimes the party that was set to friendly actually wins the encounter and stays friendly. Who knows. LoneWanderer 17:55, 6 December 2008 (UTC)
I think part of the random encounters they designed, was keeping the animal in the right spot, they probably set it to neutral/green until it spots you and I bet making it friendly is a better option than giving it no perception. Keeps it from coming after you long before you find its location, which would probably happen for most people that aren't sneaking. --AshRandom 14:30, 7 December 2008 (UTC)
I added "A Giant Radscorpion fighting a Giant Ant" to the random encounters list--AshRandom 14:36, 7 December 2008 (UTC)

Difference btween Picture and statue[edit source]

The flamethrower on the statue differs in more then just using a lvie flame instead of a pilot light. It's much thinner then the game's version, resembling a real life flamethrower (likely the developers wanted a more "primitive" look, but then didn't want to have to make a whoel new type of flamethrower for the DLC DragonJTS 16:09, 29 April 2009 (UTC)

Respawn[edit source]

Do the Lurks repawn? Can this be used as player housing?



Reply: no, they don't respawn.

Chinese Radio Beacon[edit source]

Anybody knows where is the dead chinese commando at the Anchorage Memorial? I've found the Chinese Radio Beacon around the monument in my game (Xbox360), but I can't find the corpse...

Rivet City?[edit source]

How is it known that Rivet City was the competitor that dispatched the mercs? I got no such hint from the notes. I doubt the actual Rivet City government would endorse such a thing, it'd be at most an amoral merchant working there. And even then, there's no indication that the mercs' client was at Rivet City. --MadCat221 17:31, January 14, 2010 (UTC)

Random Encounters[edit source]

Hahaha I remember the first time I played this. I got the "Attack of the Fire Ants" random encounter at this place, and as I'm walking up the stairs, I'm like "Whats that skittering noi-AAAAAHHHHH!!!!!". Ahh, the noobish days.

Possible oddity/Random Event?[edit source]

I just arrived at teh Anchorage War Memorial during The Wasteland Survival Guide quest, and, scattered around the memorial, were Alien Powwer Cells, in sets of 1. There were maybe 15 of them, though I'm not sure if I got them all. Any Ideas? Timmage 03:46, June 1, 2010 (UTC)

Yeah, I got that too, did you get the blaster that could fire alien power cells? it was on the stairs.

-kekuhax