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You have to have absolute proof that turning on all the ham radios alters the ending, otherwise it's false information.
"Fallout 3 radio stations: Signals. Ham Radios, when activated, send a signal to Three Dog on GNR, basically telling him what you have been up to. These updates are manifested in the News portions of his program, when he can be heard talking about the antics and adventures of the "kid from Vault 101". " Reference plz. Kthxbai
- Never heard of that. I'll give it a shot and see if it changes news stories--Kingclyde 19:28, 17 June 2009 (UTC)
- Is this for real?
Not true at all. I don't touch the radios at all anymore and I still get referred to. I'm on probably my tenth or so playthrough and I just ignore the HAMs. I haven't even activated any of the radio tower ones, and Three-Dog still knows I've deactivated the bomb in Megaton, saved Big Town, accumulated tons of caps, retained a neutral kharma, collected and turned in 30 quantum, etc etc. Again, I haven't touched a single HAM. I am absolutely sure of it.
- Perhaps it's how other members of the Wastes let him know of major news. That might just explain how he constantly knows what is going on, and how he knows it so quickly.
This item can be interacted with by the PC, so rather than being purely a static scenery object (as the miscellaneous objects page deals with), this merits further consideration.06:21, March 20, 2010 (UTC)
I hesitate to incorporate into the article a mention of the radios in F:NV because, while I'm pretty darn sure that all but one of them do exactly nothing (the exception is the radio at Camp Guardian), I haven't really got proof of that. Anyone dissent? --Coderedge 16:48, March 6, 2011 (UTC)