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The Thing reference?

When you light harold on fire to finish the Oasis quest, he makes a sound ver similar to the one the creature makes in the film "The Thing" when it is lit on fire. Is this a reference or just a very odd coincidence?

Coincidence. Give a few teams of creative people the task of creating a sound that a half-plant creature might make as it is being burned to death, and it's no surprise if some of them come up with similar results.--Gothemasticator 02:44, May 23, 2010 (UTC)
As far as I'm aware, there aren't that many sound packages out there, so developers will more often than not be using the exact same package as everyone else when adding sounds to their games. I'm pretty sure I've heard the same baby laugh in over half of baby laughing cases that I've heard. Subject 618 18:11, June 13, 2010 (UTC)

New Vegas

Harold will most likley not be in FNV I'm guessing since 2/4 of his fates resulted in death but he appeared in all canon fallout games but maybe like his seeds planted a new little screwed up tree ghoul that appears in FNV or the Jungle Vault is the place where he grew up and then he's with us in spirit, Thoughts? (Dont mention the 'none of the characters from fallout 3 appear in FNV' because Harold if anything is a Fallout 1 character)

Observer Eyebot ( 04:37, August 30, 2010 (UTC))

Well, there's no way Harold could be in New Vegas, but a reference to him wouldn't be against the statement of "no Fallout 3 characters in New Vegas" as long as it wasn't an Oasis Druid or Villager that was the reference. --Kris mailbox 04:56, August 30, 2010 (UTC)
Shame F3 ruined Harold... fun quest tho...
Observer Eyebot ( 05:03, August 30, 2010 (UTC))
One of Harold's main features is that he's resiliant to the point of ridiculous. He was born before the war, formed one of the first adventuring parties in the fallout universe, survived the vats, travelled from the Hub all the way north to Gecko and then supposedely to the other far end of the country for Fallout 3. When Bethesda took over Fallout they killed off Harold (if you ask me they killed him off with poor dialogue before the protagonist ever even found his first flamethrower) as Black Isle was killed off. Now that Black Isle has basically risen again, I think it would be fitting that Harold too should return in full form (or partially). Subject 618 12:43, August 30, 2010 (UTC)

No thats Really stupid , Harold may not have died at all , and probably didnt , since in most games the player charecter pocks the good choice over the Bad choice , and Killing Harold is most definetly a bad choice ( wether by fire or Heart ) you people complain to Damn Much , even if you dont get any Karma for Killing by heart ( Harold Admits it Himself he says it was a selfish choice) Ithink the lone wanderer probably Accelerated his heart , and a seed of Harold should Have been Found , But seeing as Black isle has no Imagination (using the same charecters and Story over and over) i would Say Bethesda tried CPR right after the blundering fool Black isles Caused Fallout to go into Cardiac arrest , Black isle cant make games , they suck at it , Bethesda are much more suited , Jeez people quit whining .. whats done is done , get over it ___________________________________

It'd be nice if you signed your posting next time, guy right above me. I also think that Bethesda kind of ruined the character, giving him that very defintive psotion he is in. It should be virtually impossible to separate him from that tree, given how he mentions his inner organs having been moved around. Harold was a little over the top for Fallout even at the start, but itworjed. They went a little overboard with him in FO2, but then they did so with many things, and it was a very fun game. Bethesda writing isn't really up to scratch with any of the the original FO titles. Harold is the embodiment of that. Where Black Isle gave him a tree, Bethesda made him one. You can also see the dialogue degrading...compare the number of lines Fallout has in the arlier titles compared to this one. Also he lost a great deal of personality through the in-engine dialogue, made especially jarring by his being a talking head prior. Still he is one of the most engaging and endearing characters of the game. There are other chracters harkening back to the orginal titles, but none so directl as Harold. Lucas Simms, or Megaton as a whole, reminds of junktown. I don't want to start a flamewar, but I think the franchise has degraded in that respect, it feels less believable and less convincing, but superficial and hollow. Very few characters have stories to tell...Harold does, but even he is afflicted. I have high hopes for NV, seeing how Avvelone updated the Fallout Bilbe through the years. I don't want to imply the Bethesda guy made a bad game, or even did it on purpose. I just am more psotive about Avellone. Reading about all the stuff he revisits, and the overall layout of NV's story just seems so much more...exciting and pulled of well.


Fallout: New Vegas

Harold will NOT be in New Vegas. You burn and kill him in Fallout 3. Plus if u didnt burn him, hes a tree which never moves because hes rooted to the ground. If cut down, Harold will die._______

Cool--Alexmikli 06:05, January 30, 2011 (UTC)

Ausir's edits

Just for posterity, the diff. I'm running short on time so I'll try to make this quick:

  • Although cosmetically I'd prefer the background section to be one monolithic section, I am more or less indifferent to it being separated into sections.
  • I fail to see the issue with the changes I made to the background section. Much of it was (and is now, after the partial revert) downright grammatically awful, and as it stands currently, parts of it describing FO2 events is written in the present tense (and second person) and there are multiple uses of the same image in more than one place. The only objectionable part of the edit that I can see would be the removal of the "nature of Harold" section, the majority of which, if you look carefully, is included in my revision of the article, just higher up. The parts that were removed did not belong in the article, for example it is not relevant what Tim Cain thinks about FEV (which is stated on the FEV page anyway), nor is the bizarre psychological evaluation in the paragraph about how Harold talks to his tree, which is also full of speculation.
  • I question the use of a FO1 image as the main infobox picture, as (a) this one is high quality and the most "recent" version of him, (b) the majority of wiki users will know him as the FO3 version and (c) the image you used is repeated further down the page. To use the current one is misleading because in the Fallout universe's "present", that's not what Harold looks like at all. Also, the current use of the FO3 image in the infobox does not fit the infobox width and looks hella ugly.

--Flower of Pock-Lips 18:48, February 18, 2011 (UTC)

Your edits actually made the article worse, as apart from cutting out a valuable segment of it (the nature of Harold), you deliberately injected your personal judgement into the article, rather than making it neutral. Updating grammar is ok, ripping out parts of the article and rewriting them to fit your world view is not. On the point of image - Harold is a minor, trivial character in Fallout 3, but a major part of Fallout 1 and 2, thus it is more appropriate to use the more widely known picture. http://images1.wikia.nocookie.net/fallout/images/0/08/Personal_Sig_Image.gif Tagaziel (call!) 21:53, February 18, 2011 (UTC)
You made the introductory paragraph based only on Fallout 3, even though he's a major part of Fallout 1 and 2 as well, and the introduction to the article should reflect that. Like Tagaziel, I also believe that the Fallout 1 image is more appropriate to the infobox, given that the role he plays in that game is much more important. I don't think the image from the most recent game should necessarily always be used.
Your background section revision was pretty bad. The section about the nature of Harold was inserted in the middle of his biography for some reason, and removed the section headings which made the article much easier to read. You also tagged the very first sentence of the background section as being based on Van Buren, which is not the case. It was (and is now again) above the Van Buren tag for a reason - it was based on Fallout 2 official guide and the Fallout Bible. Given his role in so many games, Harold is an important article on this wiki, and before you attempt to rewrite any such articles in such manner, you should first discuss it on the talk page. Ausir(talk) 22:34, February 18, 2011 (UTC)
Tagaziel: As I explained, all the relevant parts of the nature of Harold section were kept and moved upwards in the article. It's just as out-of-place at the bottom, as the entire background section flows chronologically right up until that part at the very end. I looked at the diff and I honestly can't see where I "injected [my] personal judgement into the article", and as for rewriting it to fit my world view...I have literally no idea what you are talking about there. Ausir: I agree with your change to the introductory paragraph, actually, but I still think the background section as it currently stands has many problems. I'll do another draft page, like I did with the timeline article, rather than getting into a revert war on this page, and we can discuss improvements to the draft and merge it if/when everyone is happy.
I think both of you are both overstating Harold's importance in FO1 and FO2 and understating his importance in FO3. Harold is at his most important before Fallout 1 (having a personal relationship with the Master), during Fallout 2 (as leader of a settlement), during Van Buren (as a possible source of a cure for the New Plague) and during Fallout 3 (providing life to a large portion of a previously barren wasteland, with possibility for more expansion). Hardly "trivial" or "minor" in FO3, and hardly "major", in FO1 at least. --Flower of Pock-Lips 22:50, February 20, 2011 (UTC)
I have created a draft page here. --Flower of Pock-Lips 23:23, February 20, 2011 (UTC)

I was wondering if it was reasonable if we just delete the new page that the Flower of pock-lips has made. User:HaroldWannabe360 16:00 Febuary 28 2011

I've made some changes to the article.
  • Removed the Interactions sections, since they are redundant. I also see no need to try to fit the unique Harold into the standard NPC page template.
  • I removed a subjective and speculative paragraph in the Nature section about Bob.
  • I changed language to present tense when it comes to describing interactions between Harold and the player character, whatever game is being described.
  • I cleaned up some grammar and punctuation.
--Gothemasticator 10:37, March 8, 2011 (UTC)
Interactions sections redundant??? How so, if anything is redundant it is the inventory section that shows absolutely nothing. I disagree completely with the interaction section being removed, granted a lot of the info is repeated in the background section and should be reduced. Instead it should be replaced with the standard interactions table for each game. User:AvatarUser talk:Avatar 13:52, March 8, 2011 (UTC)
If Interactions were restored and a way found to then remove the redundant material from the Background section, that would be fine with me, too. Either way, though, the material was redundant. I'm for fixing that. And the Inventory section may be vacuous, but it isn't redundant. Nowhere else does the article say the same thing.--Gothemasticator 22:00, March 8, 2011 (UTC)
As I said, just have tables and leave it at that, nothing more is required in those sections. User:AvatarUser talk:Avatar 22:45, March 8, 2011 (UTC)
Looks good. I concur.--Gothemasticator 00:51, March 9, 2011 (UTC)
Now if anyone knows what kind of information is pertinent for FBOS interaction, I can knock up a table for that as well to complete the section. User:AvatarUser talk:Avatar 00:56, March 9, 2011 (UTC)

Hehe I was going to do tomorrow ;), with that of other characters. It's like you want if you don't bother you for creating it. Itachou [~talk~] 01:10, March 9, 2011 (UTC)

Brotherhood of steel

I was wondering if somebody could upload a picture of Harold from Brotherhood of Steel User:HaroldWannabe360 2:56 March 6 2011

I can not take a screenshot of the game yet so it will not be possible. The only image I have now it's his portrait in the game guide. I can put it if you want ;). Itachou [~talk~] 01:14, March 9, 2011 (UTC)

Well if you really want to i guess that would be okay--HaroldWannabe360 17:49, March 19, 2011 (UTC)


Can we please change his picture to that of his tree self, i liked that one a lot more, and there is much more interaction with the tree one.Tozzler 09:43, May 25, 2011 (UTC)

Harold has a more major role in Fallout and Fallout 2 (and more interesting dialogue), and it became too different from one game to another to promote his final appearance, which is not really that of Harold is known in the Fallout world. Itachou [~talk~] 23:26, May 26, 2011 (UTC)