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I know that, which is why I asked if someone could check it. --[[User:Clean Up|Clean Up]] 00:11, 24 February 2009 (UTC)
 
I know that, which is why I asked if someone could check it. --[[User:Clean Up|Clean Up]] 00:11, 24 February 2009 (UTC)
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:I thought you would know, but for some reason it didn't sound like it so I thought I would add my two cents just for the hell of it ;) [[User:Reflect|Reflect]] 03:50, 24 February 2009 (UTC)

Revision as of 03:50, 24 February 2009

Most Powerful weapon?

This is the MOST powerful melee weapon in the game isn't it?

Not at all. The shishkebab deals more damage and has the same effect(40 damage at 100 melee skill). If you get the pyromaniac perk then the shishkebab get 60 damage. Overkill.
It is however, the coolest. 71.224.189.253 02:11, 3 February 2009 (UTC)
Hmmmm technically when scoring a critical (or sneak attack critcal), Jingwei's Shock Sword is more powerful because it is an instakill by disintegrating the opponent. It could be argued therefore that Jingwei's Shock Sword is more suited for stealth characters (perfect to use with the Chinese Stealth Armor you find with the sword), while the Shishkebab is more suited for "tank" players who don't mind possibly taking damage to deal massive damage.
Not true. The disintegration is just an effect of a critical-hit kill. Shishkebab still has a higher damage.
The Shishkebab's damage (especially with the Pyromaniac perk) is monstrous and dwarfs that of the shock sword. In fact for stealthy characters it can kill almost anything with one sneak attack critical.--Clean Up 21:34, 17 February 2009 (UTC)

Shishkebab *doesn't* do 40 damage @ 100 melee skill- it only deals 35. If the user is getting 40 damage, that's because he has 10 Str (resulting in a +5 melee damage bonus), and in that case, Jingwei's would deal 40 as well. If you have Pyromaniac, then Shishkebab will be 50% stronger than Jingwei's, but if you *don't* (if, perhaps, you're not a melee character, you're just looking to add a melee weapon to save ammo), then Jingwei's actually comes out ever so slightly ahead because it deals +25 damage on critical instead of Shishkebab's +24. Also, it has a very slightly higher durability (or near-infinite durability if you take advantage of the glitch to steal the sword directly from Jingwei rather than getting it from the storage room). Game mechanics aside, though (Shish = better with Pyro, both = essentially the same without, with a slight edge to Jingwei's), Jingwei's looks a lot cooler (no dorky backpack + oven mitt) and you never have to worry about accidentally immolating yourself when you set off gas leaks.Some Sort 20:06, 20 February 2009 (UTC)

Oh, and personally, I think Deathclaw Gauntlet is stronger than EITHER, but Jingwei's is still the coolest (unless you count the Trench Knife). Some Sort 20:06, 20 February 2009 (UTC)
Also, the unique Ripper, Jack, has an insane real-time combat damage output because of how often it checks for critical hit successes. Not sure how it compares, but it's certainly worth including in the discussion. 68.49.187.181 04:10, 21 February 2009 (UTC)
Jack >> Shishkebab in real-time combat. Shishkebab is still better for sneak attacks though, which is pretty retarded considering you're sneaking up on people with a goddamn FLAMING SWORD. Haven't played much the Deathclaw gauntlet, but I'm not impressed with its performance in real-time, on paper its dps is a little over half of the Shishkebab's, let alone Jack. But you can hit 100% crit rate in VATS without Ninja so you can abuse paralyzing palm + grim reaper's sprint. It's too bad there's no Pyromaniac equivalent for the shocksword, since it actually looks cool unlike the shish. Athenau 20:21, 22 February 2009 (UTC)


Just a minor not, but the v3 Shishkebab has a higher durability than the Jingwei Shocksword.

I don't think it does. If I understand correctly, adding extra copies of a schematic only increases STARTING durability, not maximum durability. Starting durability = Maximum durability * (repair skill/100) * X, where X = .75 for v1, 1 for v2, or 1.25 for v3. So with only 1 copy, it's impossible to create a 100% durability Shishkebab, while with 3 schematics, you only need 80 repair to create a maxed out weapon. Someone please correct me if I'm wrong. Some Sort 06:21, 22 February 2009 (UTC)

With 3 schematics and a maxed out repair skill, I'm pretty sure the custom weapon will actually have a higher max durability then with the previous models. --Clean Up 22:36, 22 February 2009 (UTC)

Since it deals shock damage...

Does that mean that the sword deals extra damage against robots? I'm saying this because "The Shocker" deals extra shock damage to robots (but not anyone else). --Clean Up 21:13, 17 February 2009 (UTC)

The only way to tell would be to check via console on a PC version of the game.

Doesn't the shocker ingame say that it does more damage to machines? If that the case then wouldn't the sword also state that too? I guess it could also be a hidden advantage and the only way of knowing would be to chack using the computer like the person said above. Reflect 02:44, 23 February 2009 (UTC)

I know that, which is why I asked if someone could check it. --Clean Up 00:11, 24 February 2009 (UTC)

I thought you would know, but for some reason it didn't sound like it so I thought I would add my two cents just for the hell of it ;) Reflect 03:50, 24 February 2009 (UTC)