Talk:Lead pipe (Fallout 3)

From The Vault - Fallout Wiki
(Redirected from Talk:Lead pipe)
Jump to: navigation, search
This talk page is only for discussing improvements to the page "Lead pipe (Fallout 3)".
It is not the place for general discussion or sharing stories about the topic of this article. Please use the forums for these purposes.

Can someone get an image of the lead pipe?

Tarik 03:57, 5 December 2008 (UTC)

There is a contradiction with the baseball bat page which reads : "Fallout 3's baseball bat is a decent melee weapon for early use and helps to preserve ammunition when starting out in the wasteland". The issue there is that the pipe has a dps of 20 whereas the bat has a dps of 12. The bat is way weaker than the pipe while being represented as decent whereas the pipe is represented as being below decent. I know, I'm carrying both weapons and nearly not using the bat although I like its style better. The pipe is just a better weapon. The bat has 25 AP against 24 for the pipe, a minimal difference which doesn't compensate for its huge difference of dps. If I was completely new to the game I'd like to read on this wiki that the pipe is better than the bat. The pipe is a good cheap blunt melee weapon, way better than the bat and the tire iron. I have corrected the introduction of the article to reflect my view.

On another note I haven't seen being mentionned here that weapons' efficiencies are affected by their material : notably some MOBs will take more damage from slashing weapons (like the combat knife) and others will take more damage from blunt weapons (like the bat and pipe). I'm not 100% of this happening but I believe I have not == iced it. For example it seems to me that radscorpions, maybe because of their good armor, are resistant to blunt weapons (the pipe or the bat) whereas they are vulnerable to slash weapons (knives). Of course this would require confirmation through testimonies and possibly even testing.

Quintal 17:02, 14 February 2009 (UTC)

Damage per second isn't the only factor to consider in a weapon. Damage per hit should also be taken into account as missing is quite possible and will likely happen more often with weapons that have a faster attack rate. Furthermore, the bat most likely has a longer range on it than the pipe does, being able hit enemies from farther away. Saying that the pipe is "better" is an opinion, not a fact, even though you may be mostly right. I don't care to change the page again, but keep that in mind if you happen to read this, friend. TearsOfBlood 09:23, 4 May 2009 (UTC)
The lead pipe does as much damage per hit as the baseball bat (more on criticals), AND it has an uncharacteristically long reach. The baseball bat has an unexepctedly short reach. Plus, as has already been mentioned, the lead pipe is faster. The only edge that a baseball bat has is its durability, though I find lead pipes more often than I do baseball bats, making repairs easier with the pipe. 12:27, June 23, 2010 (UTC)

Now see, I think they should have included a unique variant of the lead pipe in fallout 3 named "plumber's crack". It could have a 2x critical on head hits and make a distinct cracking sound when they were killed in this manner. User:strykerblade June 6th 12:14 P.M.

Plumbers Crack? Don't you think Plumbers "Whip" or something woud sound, um, better? --TheFrogger 21:34, 7 June 2009 (UTC)

It's a joke about when a plumber bends down, a little bit of his arse crack shows, thus, Plumbers crack. Fat Man Spoon 21:47, 7 June 2009 (UTC)

Exploding Limbs?[edit source]

I'm not sure if it's just me, but it seems that a kill with the Lead Pipe seems to always blow off at least one limb when I kill someone with it, it doesn't do it (Or at least as often) with other Melee weapons. Kinda cool, but I'm just wondering if anyone can confirm it, or if I'm just lucky at blowing off people legs. =/

Oh, this was done with a character fresh out the vault, Level 2, so I don't have any perks like Bloody Mess or anything that may factor into it. --CrumpetColey 11:30, 27 August 2009 (UTC)