Talk:Left My Heart
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Quick Walkthrough Note
What truck? The truck in Cottonwood Overlook? I'm not sure what truck, but it needs to be clarified in the note.
- Done. ComaDivine 05:38, October 29, 2010 (UTC)
Where is mine for doing this good deed? I even stole some stuff to come down from 1000 so it would go back up after freeing them but, nothing. TheTrueBlue 20:49, October 30, 2010 (UTC)
Not sure exactly what this sentence means, but this seems like a good spot to put this, I received negative kharma when I told them to run free? Even after I deactivated the collars, unlocked the gate, and had already killed all the Legion in the area... why would I lose kharma for that? - Ductyl 220.127.116.11 04:51, November 10, 2010 (UTC)
- If you want good karma after killing all the legionaries, pick the slave key off the corpse of Canyon Runner, then unlock the collars/give it to Mrs. Weathers (I believe; been a while since I did it). If you don't retrieve the key, the game seems to assume that the legionaries are still around and you are just toying with the family and trying to trick them into getting shot, hence the bad karma. 18.104.22.168 23:50, May 15, 2011 (UTC)
I find it annoying that there's no bad karma choice for this, like selling them off to Caesar or using them as prostitutes. something to that effect, its simply a good karma quest. Nosferus 04:54, November 21, 2010 (UTC)
Missing Journal Entries and outcome?
I get two more journal entries: "Find Frank Weathers' Family" which pops when you enter Cottonwood Cove and "Return to Frank Weathers" after I've freed the three slaves (I sneak-killed all the Legionaries, disabled their collars with the 50 Explosives check, and gave the key to the wife when they ran off). I also got a map pointer back to Aerotech.
I went back to talk to Frank Weathers, told them they were alive, and he gave me 50(?) caps. He asked me where they were and was given a Barter 35 check to tell him their location for some caps, a Speech 35 check to tell him that his family doesn't to see abusive ass anymore, and two more non-check options that are a rehash of the two check options listed previously: Why would I tell an abuser? or They're at the Old Mormon Fort.
I chose the Speech 35 check and got Karma and 35 XP.
Is the front page description missing something, or do you get the described outcome if you complete this quest a different way? De stijl 19:57, November 7, 2010 (UTC)
- When I made the article, I was unaware of Frank Weathers at all. Hence why everything only really contains the information about going to Cottonwood Cove and talking to Canyon Runner and then the Weathers. That's literally a two-step process without ever finding or talking to Frank Weathers.
I completed the quest and saved over all saves before I started the quest long before I bought the strategy guide and knew that Frank could also start the quest (and before I knew of Frank's existance).
You can always edit the information into this article yourself. I planned on doing it when I did my hardcore playthrough later. --ParallaxFallout 09:47, November 8, 2010 (UTC)
I killed all the guards and disabled their collars, but the quest isn't considered finished and they keep asking me to hurry up and free them.
Interesting thing to note: I recieved the quest from talking to Mrs. Weathers and actually avoided the option to deactivate the collars. After I unlocked the gate, it didn't give me the option to do so again, but they didn't detonate and they managed to get back to the Old Mormon Fort safely. I'm not sure if this is a bug or something. Take 1ne 22:30, January 21, 2011 (UTC)