Hello there! We are conducting a survey to better understand the user experience in making a first edit. If you have ever made an edit on Gamepedia, please fill out the survey. Thank you!

Talk:Randall Clark

From The Vault - Fallout Wiki
Jump to: navigation, search
This talk page is only for discussing improvements to the page "Randall Clark".
It is not the place for general discussion or sharing stories about the topic of this article. Please use the forums for these purposes.

The Picture.[edit source]

There should be a picture of his remains, not the Courier. Almighty Higgey 15:43, May 18, 2011 (UTC)

Well the Courier is pictured in Randall's armor and with Randall's gun, so PIP-Boy aside that's pretty much exactly what Randall would have looked like before he died, but I take your point. --Lugiatm (talk · contribs) 15:46, May 18, 2011 (UTC)

[edit source]

I'm pretty sure that the 'corpses walking around' he talks of are spore carriers, not ghouls. People say ghouls smell, additionally there is no evidence of any ghouls in Zion, whereas Spore Carriers abound. Plus the description of them snarling before they charged him makes sense. Lastly there were clearly some infected Vault 22 residents amongst the group from vault 22 there as he talks about them coughing and you have the plants that only come from infected things. —Preceding unsigned comment added by Richie9999 (talkcontribs). Please sign your posts with ~~~~!

Ghouls smell, but not rotted. They look like corpses, Spore Carriers do not. Ghouls walk, Spore Carriers crawl on all fours. Clark killed them all, so no evidence of ghouls in Zion. These rotted folks rushed, didnt charge, they moment they saw him, like ghouls and spore carriers (and like any crazed creature for that matter). Ghouls also snarl as they approach, as well as during other occasions. Also, Clark does not state they snarled BEFORE they charged, they snarled AS THEY RUSHED to him. Last but not least, neither Clark nor any other source state there was a connection between the rotted and the Coughers (22 Vaulters). Ferals WALK barefoot, Clark did not mention hand prints which would otherwise suggest moving on all fours; ghouls only walk on their feet, but "hunker" (on all four) to sit. The Vaulters are not mentioned after the "breech" of his child. And like the Mexicans, the Vaulters and the Children of the School, ferals could stumble upon new lands, maybe even before going feral. --Radnus 23:07, May 18, 2011 (UTC)

There is no reason for ghouls, especially feral ones to go stay or be in Zion, there is no radiation, and ghouls - especially feral ones are attracted to radiation. Also, spore carriers are corpses, literally. They are the corpses of the individuals who were infected by the fungus. "After the fungus has completely taken over the body and killed it's host (10-20 days), it then takes control of the nervous system as well as other motor functions and uses the host's body to spread more spores to other hosts, transforming the population of the Vault 22 and all Prospectors who came afterwards looking to scavenge weapons and technology." That's taken from the page on spore carriers. Additionally, the Vault 22 residents are the only way that there could have been a spread of the spores from vault 22 to zion. Spore carriers and Spore plants are present inside of at least two of the caves he inhabited. Richie9999 03:31, May 19, 2011 (UTC)

Spore Carriers do not WALK. Especially outside, assuming that Clark found them outside. Second, if Clark killed them all, why are there still Spore Carriers? --Radnus 12:30, May 19, 2011 (UTC)

I found spore carriers outside, regardless, if the creatures are ghouls then that means that a man who by all means is observational and aware of just about everything that went on in Zion was completely ignorant of the spore carriers and spore plants, despite the fact that both can be found outside and in areas he once inhabited.Richie9999 13:16, May 19, 2011 (UTC)

It is possible that at that time the Vaulters didnt turn into Spore carriers yet, and that Spore plants still had to grow in Zion. Before 2108, the Vaulters were diseased, but did not show signs of "mutation" (being converted by the fungus). -- 14:35, May 19, 2011 (UTC)

[edit source]

Total man tears storyline. I hope the other DLC's have more like this. On another note I think the picture should be of his corpse, not his armor. Anyone else find it odd that he wanted the children to find his caves full of loot, yet rigged them with dozens upon dozens of booby traps? —Preceding unsigned comment added by (talkcontribs). Please sign your posts with ~~~~!

Agreed, that was the best story I've heard in a long time. Gheart 01:44, May 19, 2011 (UTC)

If he did his job well enough, the kids would have learnt how to disable the trapsTozzler 00:12, May 21, 2011 (UTC)

It does pain me every time I hear "Obsidian Have a shit writing team!". I knew very little about this guy, hell, we don't even see him in any other form other than his bones but I still felt more of a connection with him than The Lone wanderer. As soon as I found his rifle and his final note I decided that I will use his gun with honour. 5t3v0 15:26, May 21, 2011 (UTC)

China Campaign?[edit source]

It is mentioned that Clark was in Nanjing and Shanghai. The only hint of Clark having ever been in China is the Desert Ranger Combat Helmet. Strange this helmet is refered to as Desert Ranger, and they were most likely formed after the Great War. Also, Clark mentions Canada being not scary despite the criminality, suggesting he was in Canada to help maintain US control over annexed Canada). How can he be in 2 places at once? I think the Desert Ranger who wore the outfit was from the Mojave Wasteland and stumbled upon the Zion tribes, possibly during Clark's days as a mentor to tribals. As with many outfits, the helmet may have been salvaged by the Desert Rangers from a dead soldier. The Ranger to whom the armor belonged too may have helped the Vault 22 refugees make it into Zion.

To further support the Canada theory, the Survivalist's Rifle has a French and English word written on it, both as a warning. Also, as a riot surpressor in Canada, Clark may have been given the Compliance Regulator to restrain people (even though, like all tasers, too much use is still lethal). A weapon he probably held on too. --Radnus 21:25, May 18, 2011 (UTC)

@Radnus, that's a great theory: "Stop" on the rifle written in French together with the Compliance Regulator fit together very nicely

Willooi 05:23, May 19, 2011 (UTC)

@Radnus, Sorry to burst your bubble but if you look closely at the armor's collar you can see the original owners name written on it with their rank and branch of service. It was Staff Sergeant R.B. Vickers who owned the armor before the Survivalst found it somewhere. So while Clark was in Canada he may have never been in China. Good ideas though. Wasteland Cactus Man 10:16, May 25, 2011 (UTC)

The "School" and the "Principal"?[edit source]

Does anyone else think that there refering to like maybe The Big Empty? I mean the "School" could be Tibbits Facility and the "Principal" could be ODYSSEUS.

Thats an Intriguing notion; I approve of this. I suppose we'll get a better idea when OWB comes out? I'd been trying to figure out that... GiMpLiE 18:46, May 26, 2011 (UTC)

I think the new footage of OWB is making this even more possible what with the intercom accusing children of being influenced by chinese propaganda etc. I have a theory about this: at the point in the vid where the sonic emmiter gun is being introduced, you can see a pre-war neighbourhood inside a dome structure, as though a controlled environment simulating pre-war life. Something tells me that these children were being brought up and experimented on in the Big Empty in a way similar to the Vault program but on a smaller scale. It could even be possible that some of these kids were taken from post war tribes and being brought up in a pre-war fashion etc to see how pre-war life can be reintroduced to post war environment. 101Phase 02 June 2011

OWB makes no mention of the kids and the school is a high school I'm sickened to think what the principal was doing in the school to make those children so terrified. Thank goodness Randall Clark was looking out for them july 24 850PM

Is rather weird that anyone asked how Randall is not aware of what a "School" or a "Principal" is. I mean, come on, he is not that old to forget that.

I think he knows what the words mean, but in these context, it's reasonable to assume they're pretty far from the commonly used meaning. Tagaziel 08:29, 18 February 2013 (UTC)

Desert Ranger?[edit source]

Despite the fact that the armor he possessed was that of a Desert Ranger, his journal entries show nothing of him being a part of any organization after his arrival in Zion. He may have had the armor, but I doubt that he was one. Richie9999 03:35, May 19, 2011 (UTC)

Yeah, most likely the armour didn't originally belong to him, given that it has a different name written on it anyway. He was a soldier once and the Survivalist's Rifle is likely his (present in Canada, 'stop' engraved into it possibly hinting that he was opposed to the annexation), but no evidence that he was a desert ranger Willooi 03:39, May 19, 2011 (UTC)

Agreed. Most likely an oversight on part of the developers. A fan theory would have Clark salvage the armor from a Desert Ranger, but how it got there remains to be theorized. --Radnus 12:36, May 19, 2011 (UTC)

Honestly…[edit source]

I almost cried, seriously well written story for a character that's not even alive now, I don't know what else to say.

The story for him, was absolutely amazing, best character in FO:NV in my opinion. RJT 05:49, May 19, 2011 (UTC)

I agree, he had an extremely well written story, and it was quite damn sad it would be cool to have an NPC like him in the game. Dr.Pibb 05:59, May 19, 2011 (UTC) Dr.Pibb

I was sort of hoping to find him alive even though I knew that he would be dead, he seemed like an awesome dude, and it was a shame that I couldn't see him.

It was the deepest and cried to his end, i never saw such deepness and power in a totally unrelated to you story. Everytime i entered a cave i was with expectations to see how it would go to him and read every chapter with interest and happyness. I never tought i would see so much mastery on a thirdly story, it's sad that only us know it and that onlt those who read this are aware... Will never forget you Mr. Clark: One man, one legend

Death[edit source]

I notice that his death has now been changed to him committing suicide, compared to my previous edit that said he suspected he had lung cancer/possible Vault 22 mutagen...is there proof that he shot himself? Maybe he did, maybe he finally felt 'ready' to do it, but I'd like to think that by the end he had re-appreciated living. Willooi 06:15, May 19, 2011 (UTC)

Actually, the change to him committing suicide seems to contradict his final journal statement 'I think I've got enough breath left in me to make it. I'll just lie down and stare at the sky. Feels right.' I reckon he died naturally Willooi 06:17, May 19, 2011 (UTC)

look at his corpse, you can see the spore plants growing on the rocks behind his head after he blew his head off. 20:08, May 20, 2011 (UTC)

You gotta consider this, however; If he shot himself, he would have a hole in his skull. Also, how would his rifle have gotten back into a zipped up bag next to him if he shot himself with it? He just lied down and died naturally.--With care and happiness, Supermutantslayer450' YOU. LOSE. 19:01, May 21, 2011 (UTC)

Little late to the party, but it seems pretty clear from the final log that he trekked up to the ridge with the intention of having a nice, quiet, secluded place to die of exposure. "It's cold enough that I won't last long on the high mound up next to Red Gate. I think I've got enough breath left in me to make it. I'll just lie down and stare at the sky. Feels right." Suicide, technically yes, but not by firearm. At any rate, he was already dying, a few days shy of his 71st birthday, and didn't want the kids he'd been helping out to find him. He preferred The Father to go out a mystery rather than be seen as the simple, dying elderly fellow he was by then. That truth was too disappointing in his eyes. Venato 07:26, June 2, 2011 (UTC)

Ghoul or Spore carrier?[edit source]

IMO He saw ghouls instead of Spore carriers because Spore carriers don't particularly look like "Walking corpses" RJT 08:01, May 19, 2011 (UTC)

Spore Carriers are LITERALLY walking corpses. "After the fungus has completely taken over the body and killed it's host (10-20 days), it then takes control of the nervous system as well as other motor functions and uses the host's body to spread more spores to other hosts." Taken from the Spore Carrier page. Feral Ghouls would have no reason to be in Zion due to the lack of any sort of radiation as they tend to congregate and go to areas with high levels of radiation, and they wouldn't have been normal ghouls due to the fact that the creatures described snarling. I'm pretty sure that it's spore carriers. Richie9999 08:17, May 19, 2011 (UTC)

Yes they are defined as that, but Ghouls look more like an actual corpse. RJT 08:19, May 19, 2011 (UTC)

But there's no reason for them to be there. The fact that the creatures didn't show up until after the death of the Vaulters gives it the possibility. As far as evidence encountered in game goes, there aren't and haven't been any ghouls in Zion. No ferals, not enough radiation, not normal ones as the behavior doesn't suit normal ghouls Richie9999 08:24, May 19, 2011 (UTC)

Methinks it might be wise to wait for a verdict from a higher authority on the origins of the creatures, until then, to avoid a continuous edit war I say we should completely remove a link to any page be it ghoul or spore carrier.Richie9999 08:28, May 19, 2011 (UTC)

On the note from September 3rd "The last of them. All gone." There are still spore carriers in Zion, so they have to be ghouls. But I suppose it would be wise to wait. RJT 08:30, May 19, 2011 (UTC)

There is a difference between BEING a literal corpse and LOOKING like one. Clark did not mention the rotted ones as being walking dead but looking like that, ghouls are not dead. --Radnus 12:34, May 19, 2011 (UTC)

Just my two cents but isn't it possible that the vaulters bodies wasted away a bit before the fungus took over? And isn't it also entirely possible that the fungus started controlling them before it made any outward appearances on their flesh? If, when they died, their bodies lost mass due to the fungus and then started moving again BECAUSE of the fungus, then they would appear to be walking corpses. Also, as to the walking part, I think its possible that even though they are being controled by it, their bodies still decay and so over time, say the hundred or so years between then and now, that they might have lost the ability to support themselves on two legs and resort to all fours over time. After all, there are so many aspects of this disease that aren't completely explained such as the stages of infection so this may be a probable explaination. So, IMO, I believe that he saw spore carriers before they showed signs of being such. JerichoRCDF 14:51, May 19, 2011 (UTC)

I was thinking the same thing, Jericho. The Spore carriers don't turn green until they've been infected and dead for a while, and the first spore carrier re-animated shortly after his death during the autopsy when the only appearance of the infection was inside his lungs. Richie9999 17:06, May 19, 2011 (UTC)

Spore Carriers tend to stay put upon seeing a target and "observing" it befor attacking, Feral ghouls attack almost immediately, like the rotted folks described by Clark. Carriers also tend to "wake up" if someone approuches, ghouls are always awake thus can immediately rush someone. With that said, Carriers also dont travel relatively long distances (1/2 a mile would be much for them), instead they slumber and stay put in one place. So, to summarize: Spore Carriers dont walk around, they just stay put, Ferals wander. Spore Carriers dont make a snarling sound, Ferals do. Spore Carriers either wake up or first observe their their target, Ferals attack pretty much immediately. Spore Carriers may smell, Ferals may smell, but neither one smell rotted (at least never mentioned), which means that Ghouls can not be excluded. Clark killed them all since 3rd Sept. 2108. Since then he does not mention rotted folks again. If the rotted folks would have been Spore Carriers, and the fungus having obviously survived (described as self regenerating), why would he not mention them again if the fungus can take hold of new subjects easily? Surely the "green men" or rotted folks would have been seen again. Randall would have noted some of his trap victims re-animating themselves in the caves he stayed in and the Carriers now live in. Not a single mention of green men or rotted folks since 2108. --Radnus 01:27, May 20, 2011 (UTC)

The description doesn't match spore carriers. Besides they arrived some 11 years after the Vault 22 people left and arrived from the opposite direct that left from. User:AvatarUser talk:Avatar 20:46, May 20, 2011 (UTC)

It could be hypothesized that exposure to the Vault 22 spores during their time in the vault gave them time to infect the survivors, yet their leaving of the vault removed them from the spore-rich atmosphere. This could produce a 'milder' infection, reanimating the host while not having the spore count to cover the body. Not as quickly, at least. Ideas?

First encounter feral ghouls???Do people that write those artical actually play the game and read the notes???

the 2nd best[edit source]

i think that he is among one of the top three greatest characters in the fallout franchise, he is the ultimate man to get the job done, whats the bet he's got 100 survival, lol. He's was probably one of the longest surviving characters, created a tribe, wiped out the spore carriers and vault 22 residents. he is second best on my list after Joshua Graham and before Colonel Autumn Snr.

Wonderful character, has a whole life story, everything that you want to see in someone(in fallout), lives off the land, kills for vengeance, and knows all about traps and weapons, i now plan on making anew file mirrored of him to let his legend live on(not really i have a life).Tozzler 08:31, May 19, 2011 (UTC)

Are those logs...[edit source]

Audio or text?

Text. RJT 09:10, May 19, 2011 (UTC)

Thank you. personally i think audio logs are better!

Transcripts[edit source]

I see that for some reason the transcripts have been removed from this page, but shouldn't this page at least link to them? --Lugiatm (talk · contribs) 02:14, May 22, 2011 (UTC)

Wish I could talk about him[edit source]

As soon as I figured that Randal was the Sorrows' "Father" I just wish I had the option to talk to Waking Cloud or Daniel about it.

My favorite line......[edit source]

"Principal better not show up or I'll blow his goddamn head off, I can still shoot straight!" Who can't get that line out of their heads other than me?

I agree with you i'd like to see Randall Clark end up in the grandpa/papa wolf section of tv tropes

-Dr. Jay

Twilight Zone reference?[edit source]

Is His story a reference to the Twilight Zone episode "Old Man in the Cave" they both take place in a post-apocalyptic setting

You know, I really hate this is a "reference" fixation so many people have. A reference is like an in-joke. The audience is supposed to immediately see it and enjoy that it ties to something else. Randall Clark, if anything, is inspired by the twilight zone episode in question.

To give you another example: The name of "The Dunwich Building" is a reference to HP Lovecraft, but the story of the Krivbecnah is inspired by HP Lovecraft's stories. 19:35, July 21, 2011 (UTC)