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Does anyone know if it's caps will restock? I know its inventory of items won't, but I more care about selling things to it anyway. Thanks!

Sink Cent. Int. Unit caps

The Sink Central Intelligence Unit will respawn its caps, but it didn't happen until we had finished the add-on, left and returned from the Mojave. At that point, its cap count had gone up, but it didn't have the full amount and the player needed to keep track of the estimated number of caps remaining as there will be no change in the total caps remaining in the SCIU's inventory.DarthOrc 17:02, July 20, 2011 (UTC)DarthOrc

Maybe it does restock

Im almost certain it restocked a Sonic Emitter Pistol because i have 3 of them and im pretty sure i got 2 of them by purchasing them from the unit --FLaSHBaCK HaSH 22:52, July 20, 2011 (UTC)

So they made us wait an extra month for this DLC and then this problem occurs that prevents you from selling to it.

Yeah, with all the money they've made you'd think they could hire some actual computer programmers some day. Right now, the Sink has about 55,000 caps and I have 2000 or so and can't sell anything to it because it just takes the goods and gives me no caps in return. This is a game-crippling and perhaps game-breaking bug. 174.6.51.17 04:32, July 21, 2011 (UTC)

I found out if you wait 3 days while inside Big MT, the Sink CIU actually DOES restock, but not it's caps.--anon

Same bug seen day one of the game's release. Don't buy so much from the Sink that it's standing cap count exceeds 32,000. --Xclockwatcher 05:49, July 22, 2011 (UTC)

I double-checked, i waited three days after noting the exact inventory of the SCIU on a page. waited three days, then a week to be sure, and no change at all, not with the caps nor with the inventory. I must try to buy special weapons like the sonic emitter yet, but as of stims, ammo, and the rest it DOESN'T restock (at least on Xbox ^^)

-- OneWingPhoenix 18:26(GMT+1), July 22, 2011


OneWingPhoneix is right, on Xbox at least, the inventory doesn't restock, nor do the caps. --ZzirBooty 19:05, July 22, 2011 (UTC)

The inventories and caps of vendors that sell quest related items may not reset until after the related quests are finished. Other times it's the map cell that has to reset to refresh a merchant's inventory. --Xclockwatcher 04:24, July 23, 2011 (UTC)

Thanks for the tip, indeed the quests at Big MT were not finished when i tested it, i'll retest later then thanks -- OneWingPhoenix 9:28(GMT+1), July 23, 2011

It does indeed restock after OWB is finished, or more precisely all OWB quests are finished, even if those impying the sonic emitter are done, if there is one left it doesn't restock, might be worth noting in the main page that restocking is unavailable till then. -- OneWingPhoenix 13:19(GMT+1), July 23, 2011


It will restock every three days (unless you've already triggered it's bug, which I'll get to). You don't have to complete the DLC to get it to restock. That isn't the problem. It has a much bigger problem. The SCIU has a "vendor container" rather than a "merchant container" assigned to it. This is because the SCIU is an object not an NPC, and objects can't have merchant containers assigned to them. This is what's causing these problems. Anything you sell the SCIU will remain in it's inventory permanently (unless bought back). Any caps it makes from you will not "flush" from it's balance upon restocking/refreshing. It remains (as Darth Orc pointed out above).

Inevitably this leads to the bug where when a vendor's caps balance gets too high, it ticks over and is read as considerably less (or zero), which is why you won't get caps from them when you sell them items. It also causes the non-restock issue. Contreras and Kemp have the exact same problem. They have a vendor container assigned to them rather than a merchant container, but in their cases, the money they get from you can be pickpocketed back because they're both NPCs. The SCIU can't be pickpocketed because it's an object.

This is why players are getting "ripped off" by the SCIU. If you keep using it for repairs, or buying from it, it's caps balance will eventually hit that danger zone, and it unfortunately won't reduce it's own balance because it can't. And since it can't be pickpocketed like Contreras, there's no way for the player to keep it's balance at an acceptable level except by selling as much to it as they buy from it. But since items sold to it won't ever go away, eventually it fills up with crap until accessing it becomes like accessing an overstocked container (lag delay).

It's basically unusable. I recommend not doing any monetary dealings with it until Obsidian catches a clue PDQ and rebuilds it as NPC with a merchant container assigned.--174.0.106.101 16:44, July 23, 2011 (UTC)

For the above contributer, do you think that if/when it is patched, it will work for those of us the glitch has already occurred to? And are there any possible fixes for this issue? --ZzirBooty 00:21, July 24, 2011 (UTC)

What is the difference between a vendor and a merchant implementation wise? Also, I have never had Contreras have any problems resetting. --Xclockwatcher 15:55, July 24, 2011 (UTC)

Whew. Got it to work. I had to wait about 5 in-game days instead of 3, and both his items and caps restocked. Also on Xbox. --ZzirBooty 18:25, July 25, 2011 (UTC)

Removed from the article

I removed the following:

"The Sink Central Intelligence Unit also shares the same voice as Edwin Jarvis in the movie Iron Man, this is the voice of Tony Stark's Home Central Intelligence Computer."

Jarvis was voiced by actor Paul Bettany. The SCIU was voiced by voice actor Jim Ward (I believe). It definitely wasn't Paul Bettany, though. That I'm sure of. The phrase "shares the same voice" is misleading and suggests that it's the same actor voicing the role when this just isn't true. It may well sound like him, but it's not him.--174.0.106.101 16:52, July 30, 2011 (UTC)

Still not restocking!!!???

^^ as i've said it;s still not restocking for me (360) niether caps nor items ^^

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