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This talk page is only for discussing improvements to the page "Sleep".
It is not the place for general discussion or sharing stories about the topic of this article. Please use the forums for these purposes.


Not sleeping for two weeks will cause you to die.

Do you still die if you keep sleep deprivation levels low for 2 weeks with drinks alone? 16:35, November 7, 2010 (UTC)
I've got something strange going on in my game. I jumped right in to Hardcore mode when I first started this game. I've been keeping myself going mostly with Atomic Cocktails and Coyote tobacco chews. It was working fine, but then I noticed that my SLP gauge is stuck at zero and won't go up. What's stranger is that it doesn't even tell me the number zero. There is no number value displayed, and the arrow in the gauge is simply blank and at the zero position. Has anyone had this happen to them before? Is it a bug? If so, perhaps a bug section should be added to the main article.
NOTE: After posting the above, I decided to try sleeping for an hour. After doing so, the number value on my SLP gauge returned and it started moving up over time like normal. I'm going to go out on a limb and say it is a bug. Orra 01:32, November 8, 2010 (UTC)

Hardcore Mode

How does sleeping affect HP in hardcore mode? It didn't seem to do anything... DannyShotgun 07:52, November 14, 2010 (UTC)

It's not supposed to heal you or your limbs in hardcore mode, however if you sleep in an owned or rented bed (even for 1 hour) it will heal you fully, including crippled limbs. I don't know if this is a bug or by design. --Jimnms 03:46, November 20, 2010 (UTC)


Wouldn't it make more sense if you fell asleep in some random place?.

    Actually, this is quite more realistic than most would realise. You would actually die of sleep deprivation than hunger IRL, thus making the fact you die of hunger before sleep inaccurate. XSuperbadX 00:19, January 13, 2011 (UTC)

Is gauge getting stuck at zero actually a bug?

I've had it many times, but only after consuming SLP-decreasing stuff like Atomic Coctails, and after some amount of time (fast traveling or simply waiting, once just by game progress) it started going up without my char sleeping. So this made me think this might have been an intended feature — like caffeine stopping your sleep deprivation at all for some time (as this only happened when SLP decrease from consumables was bigger than my SLP level at that time)

Starting DLC add-ons = No Sleep Required!

Whenever you start a DLC, your sleep counter will be set so that you won't have to sleep for several days. If you sleep once, though, the counter is reset to zero and you will require sleep again. This effect persists even after finishing the DLC, so you may be able to walk the Mojave without sleeping for many days.