This talk page is only for discussing improvements to the page "Steel knuckles".
It is not the place for general discussion or sharing stories about the topic of this article. Please use the forums for these purposes.
Really Melee?[edit source]
I don't have the Pitt so I'm just speculating, but to me the name Steel Knuckles sounds more like an Unarmed-weapon than a Melee-weapon. Sounds like a special version of Brass Knuckles. Could someone with the PC version of the game and DLC please look this up, and maybe also upload a pic? I'd like to know if this is something I'll be able to use with my "only Unarmed"-character :) --KillerIsMe 15:15, 25 March 2009 (UTC)
- It is an Unarmed weapon, and it is a special version of the Brass Knuckles. OverLord of Chaos 22:23, 25 March 2009 (UTC)
- Thank you :) I see that the article has been changed to. I thought it was odd to name a Melee-weapon like that :P --KillerIsMe 22:37, 25 March 2009 (UTC)
it does like i think 15 or 17 damage cause i only have like 40 or 50 unarmed and it does 11
- It does 15 Damage at perfect condition and with 100 Unarmed skill, I tested it. OverLord of Chaos 23:47, 25 March 2009 (UTC)
what? per hit?RG (xbox) 17:27, 30 March 2009 (UTC)
Damage vs Valid Points[edit source]
This articles makes it sound plunkett's valid points are stronger in damage. Is this correct or are they about the same?--220.127.116.11 10:11, 10 May 2009 (UTC)
These have 3 less damage than the valid points, but have 1 less AP cost 18.104.22.168 15:06, 3 July 2009 (UTC)
valid points enjoys 2x crit chance vs steel knuckles 1x. however, valid points will be carried at 91% max after repair by wolfgang wearing worker's coveralls, diminishing their crit chance and general DPS. given ease of repair and not having to get a perk, i favor steel knuckles.