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{{Infobox location
==Deliverance referances==
 
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|games =FNVLR
Is anybody else reminded by some of the quotes by the swampfolk of the scene in Deliverance when the hillbillies rape Bobby?
 
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|type =district
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|image =The_High_Road.jpg
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|map marker image =
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|map marker ='''High Road Entrance'''
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|local map =High_Road_entrance_loc.jpg
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|factions =[[Marked men]]
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|cell name =NVDLC04Road02
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|refid ={{DLC ID|002fcd}}
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}}{{Games|FNVLR}}
   
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'''High Road Entrance''' is a [[Fallout: New Vegas locations|location]] in the [[Divide]] in the ''[[Fallout: New Vegas]]'' [[Fallout: New Vegas add-ons|add-on]] ''[[Lonesome Road (add-on)|Lonesome Road]]''.
ex:
 
"I'm gonna take mah time with you!"
 
"Scream, varment! Ha ha ha ha ha! Scream. Scream!!"
 
"Scream! SCREAM!!"
 
"Oh boy! Let's have some fun!"
 
   
==Trivia==
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==Layout==
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The High Road Entrance is composed almost entirely of a highway that once cut through the center of [[Hopeville]]. It is now a ruin, complete with fallen skyscrapers and abandoned vehicles. The highway is, for the most part, contiguous, with just a few deadly gaps.
I took out the "trivia" paragraph beginning with: ''Some of the Hillfolk bear a striking resemblance to humans infected with the Corprus disease from the game The Elder Scrolls III: Morrowind, another game developed by Bethesda Softworks.'' This just seems like yet another case of someone reaching to find references that aren't there --[[User:Funkmistress|Funkmistress]] 13:10, 17 June 2009 (UTC)
 
   
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A [[Commissary terminal]] is on the back of the truck just past [[Beast]]'s encampment.
Speaking of inane references to other video games... is anyone else thinking Redneck Rampage after viewing the screenshots?? It would be '''beyond awesome''' if they got some of the same voice talent for this project. I can hear it now... "git off mah land!" Oh, memories of good times... (how can you not have fond memories of a game that let you ram a lit stick of TNT up a chicken's butt and shoot it out of a crossbow??)[[Special:Contributions/12.204.48.130|12.204.48.130]] 06:56, 18 June 2009 (UTC)
 
   
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==Notable loot==
*The Swampfolk seems to resemble the people of innsmouth, as in one of Bethsda´s earlier games "Call of Cthulhu: Dark Corners of the Earth". the are recogniced as sick inbreds by the protagonist. the people of innsmouth address the protagonist as "the Outsider" as does the Swampfolk
 
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* [[Marked beast face helmet]] - a unique helmet found on Beast.
   
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==Appearances==
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High Road Entrance only appears in the ''[[Fallout: New Vegas]]'' [[Fallout: New Vegas add-ons|add-on]] ''[[Lonesome Road (add-on)|Lonesome Road]]''.
   
===Other Media===
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==Bugs==
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*{{platforms|xbox360}} If you fast travel to any of the locations in the High Road section of the [[Lonesome Road (add-on)]], there is a small chance a [[Deathclaw]] will spawn. This Deathclaw appears on your compass as the usually red blip, but is no where visible until your character passes a certain area. This Deathclaw seems to have increased damage as it can easily kill a level 50 player in one hit. Going through the [[Collapsed Overpass Tunnel]] seems to solve this problem, but save before you fast travel.
These guys remind me of the people from the "The hills have Eyes" movie. Any possible relation, reference? I know they're strongly based on the original Trog idea but still.. [[User:Hessen|Hessen]] 22:59, 23 June 2009 (UTC)
 
:Yes, the devs actually mentioned it in one of the interviews. [[User:Ausir|Ausir]] 23:02, 23 June 2009 (UTC)
 
   
==Origins==
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==Notes==
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*If you enter a trailer in the road a deathclaw will appear out of no where, but it seems most likely it would have jumped from the high road from above.
About the Origins of the Swampfolk: If you read the Medical Terminal in the Administration tent in the Disaster Relief Center where Marcella is hanging out, you find out about the symptoms of the "New Plague" that was afflicting people in the US prior to the Great War, which include:
 
- Profuse Sweating (Which may lead to the smell that Haley complains about)
 
- Swelling or Contusions (Like the Ones that the Swampfolk have)
 
- Unexplained External Hemorraging (Which would explain all the blood on the outside of some Swampfolk)
 
Essentially, it could be that Swampfolk may all have some form of the "New Plague" in addition to problems with Radiation and/or Inbreeding.
 
   
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{{Navbox Lonesome Road}}
I find the New Plaque reference a bit debatable. The last symptom is: "new ideals, like socialism". Seems more like a ploy to get people to register with the Feds before the War. BTW, are we going to split these guys (each swampfolk) into different pages? (10:03am June25) (RT7)
 
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{{Navbox locations FNV}}
i think these guys are fun to fight thay reminde me that im a cajun and that i could be related to these guys allso funny thing i saw a scraper danceing infront of a camp fire i blew his leg opff from long range with my sniper rifle --[[User:Xxuberdood|Xxuberdood]] 19:23, 25 June 2009 (UTC)
 
   
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[[Category:Lonesome Road locations]]
The game itself confirms (through the loading screen) that the Swampfolk are the result of generations of radiation and poor breeding (which is, c'mon, incest). --[[User:Feldschlacht IV|Doop.]] 20:57, 26 June 2009 (UTC)
 
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[[pl:Droga]]
 
Bethesda: Politically correct be damned! --[[User:DragonJTS|DragonJTS]]<sup>[[User talk:DragonJTS|Leave me a message]]</sup> 21:01, 26 June 2009 (UTC)
 
 
While the loading screen does say that the Swampfolk are the result of generations of radiation and poor breeding, that doesn't necessarily preclude the possibility that the Swampfolk may also be passing down a strain of the New Plague down to their children as well. It could be that a combination of the New Plague, Inbreeding, AND Radiation are the cause of the Swamp Folks' deformities. Many loading screens have some, but not all the information related to a subject. Also, it's true that the last purported symptom of the report on the new plague did say the quite hysterical "New ideas, like Socialism.", but that doesn't mean that the other symptoms are invalid (they may in fact be quite valid). It may mean that the people in charge of spreading awareness about the New Plague (which might actually exist) may be using it as a scare tactic to get gullible people to report those with liberal ideas as being possibly infected with the new plague. The best lies have seeds of truth to them, after all. It could even be that the new plague makes people mentally degenerate and start behaving strangely, and that the government just wants to classify having new, liberal ideas such as socialism as strange behavior indicative of that mental degeneration.
 
 
Geez, man. Not to knock your ideas, but I like to just go the way of Occams Razor and assume the simplest explanation (that the game gave us, no less) is the best one.--[[User:Feldschlacht IV|Doop.]] 22:26, 29 June 2009 (UTC)
 
 
==Brawler image==
 
heres an image of a brawler
 
 
Hold on this is taking a while for me to find the file...be back in a minute [[User:Werewolfhell|Butter]] 20:43, 24 June 2009 (UTC)
 
 
 
[[File:Brawler.jpg|thumb|A brawler]]
 
 
I just found one of these guys with 40 frag grenades!!! New Record?[[User:GodPlageon|GodPlageon]] 07:50, 25 June 2009 (UTC)
 
 
: It's happened to me too, i think it has something to do with the ones that spawn beside grenade boxes (dunno why it uses that particular amount, but I have the scrounger perk, so that may have something to do with it) [[User:WouldYouKindly|WouldYouKindly]] 22:44, 25 June 2009 (UTC)
 
::Ah I also have scrounger.[[User:GodPlageon|GodPlageon]] 04:05, 2 July 2009 (UTC)
 
 
Got 43 frag grenades from a Creeper at Beachview Campsite...I dont have scrounger, since its basically a useless perk....
 
:Ha! 52 frags!:D Icko 23:16, 18 July 2009 (UTC)
 
 
Hmmmmm....Ill get you!
 
 
== Trapper vs Tracker ==
 
 
Could somebody with the English version please confirm what they are actually called ingame (Tracker or Trapper)? The whole changing back and forth is getting a bit annoying. -- [[User:Porter21|Porter21]] <sup>([[User_talk:Porter21|talk]])</sup> 19:30, 25 June 2009 (UTC)
 
 
Right, the creature is called a 'Tracker'. The [[Tracker's Shack]] is actually called 'Tra'''PP'''er's Shack'. [[User:Fat Man Spoon|Fat Man Spoon]] 19:32, 25 June 2009 (UTC)
 
 
== BB gun ==
 
 
Don't you just laugh when you see a creeper shooting at you with a BB gun--[[User:UrbN|UrbN]] 22:24, 26 June 2009 (UTC)
 
 
Good, I'm glad someone else found one. At least the BB Guns aren't enchanted to do 35 more points of damage. [[User:Nitpicker of the Wastes|Nitpicker of the Wastes]] 22:27, 26 June 2009 (UTC)
 
 
ya then we'd really be in trouble xD. --[[User:UrbN|UrbN]] 22:31, 26 June 2009 (UTC)
 
 
MY BB does 10 damage. It is fun. [[User:Fat Man Spoon|Fat Man Spoon]] 22:29, 26 June 2009 (UTC)
 
 
lol i love the hillbillys.
 
 
== Swampfolk Info ==
 
 
Could someone post it's stats? It's SPECIAL and health, attack damage, special attack damage etc for each of the swampfolk? [[User:Gabriel77cortez|Gabriel Cortez]] 02:11, 28 June 2009 (UTC)
 
:Excellent copy-paste. GECKs are working on it. [[User:Nitpicker of the Wastes|Just doing my job.]] 02:13, 28 June 2009 (UTC)
 
 
ya if they could do that with the bb gun imagine them with the experimental mirv two ghouls look at the dc over a cliff were did the wasteland go
 
 
== Too Hard? ==
 
 
Does anyone think that these guys are a little tough? I mean I stumbled on a spwan point and there were a damn lot of em'. First of all, they all get a +35 damage regardless, the bruiser hit like they're hopped up on the Q, creepers are filling me full of shotgun shells, and I have to use a stimpack like every 10 seconds! (Although I am playing on Very Hard and I'm using melee =P) --[[User:Zyan|User:Zyan]] [[Special:Contributions/71.196.144.139|71.196.144.139]] 02:46, 28 June 2009 (UTC)
 
 
:The fuck is "Q"? Anyway, when these guys soak up more damage, when they don't wear shirts, compared to Power-Armored Enclave troops, the game is screwed. [[User:Nitpicker of the Wastes|Just doing my job.]] 02:48, 28 June 2009 (UTC)
 
:"Q" is a dane cook reference, its talking about snorting ness-quick=quick=Q
 
Not only do they do 35 extra damage but the tracker/bruisers soak up 44s like a sponge. --[[User:DragonJTS|DragonJTS]]<sup>[[User talk:DragonJTS|Leave me a message]]</sup> 17:04, 30 June 2009 (UTC)
 
::They soak up gauss rifle shots like an indestructible sponge,they dont even got knocked down. [[User:Werewolfhell|Butter]] 17:06, 30 June 2009 (UTC)
 
::: I took a nice nap at a bed that i found, and when i woke up there were like 15 of them all around me. that was hard. [[User:TheLastNinJew|TheLastNinJew]] 17:07, 30 June 2009 (UTC)
 
::::I went for a nice long nap on a bed, and one of them gave me a present, dogmeat's head, shortly after it was reported that the swampfolk were exctinct. [[User:Werewolfhell|Butter]] 17:09, 30 June 2009 (UTC)
 
::::: But Dogmeat isn't in Point Lookout... [[User:TheLastNinJew|TheLastNinJew]] 17:11, 30 June 2009 (UTC)
 
::::::I used console commands to spawn him as soon as i got off the duchess gambit, and i left him there after seeing how many gauss rilfe shot's the swamplurk queen's take (SHudders) [[User:Werewolfhell|Butter]] 17:12, 30 June 2009 (UTC)
 
::::::: Ah yes... console commands... I wish i didn't have a mac so i could play Fallout 3 PC [[User:TheLastNinJew|TheLastNinJew]] 17:19, 30 June 2009 (UTC)
 
:::::::: You know you could try dual booting Vista/XP with your Mac? that'd work.--[[User:CombustionMan|CombustionMan]] 11:30, 3 August 2009 (UTC)
 
::::::I wish i could have a PDA that culd makme use console commands in real life
 
 
Idiot:"URG GEH LULZ"
 
 
''Types "kill" into console"''
 
 
"AND YOUR DEAD!" [[User:Werewolfhell|Butter]] 17:21, 30 June 2009 (UTC)
 
 
:::::::But you dont so, have fun getting your little wolf ass kicked XD!--[[User:Atlas Lied!|Atlas Lied!]] 18:36, 4 July 2009 (UTC)
 
 
Someone should tell the Brotherhood of Steel to stop searching for technology, and to just begin inbreeding, since apparently that is the secret to becoming powerful. I have an easier time with an Enclave Soldier in Hellfire Armor than beating one of these guys. [[Special:Contributions/160.150.65.52|160.150.65.52]] 14:03, 30 July 2009 (UTC)
 
 
so i can kil most enclave soldiers with 2-3 plasma rifle shots but these things come along and they just soak up your ammo,+35 damage with a double barrel shotgun at point blank aint very fun.there worse than overlords.
 
 
== Just Me? ==
 
Did anyone else think of Sloth from the Goonies when they saw the Tracker/Bruisers for the first time? Truffle shuffle anyone? [[User:Reflect|Reflect]] 22:20, 30 June 2009 (UTC)
 
 
Dude... lol I totally didn't even see the reference in the article. Well I'm glad I'm not the only one. It is, however, funny as shit. [[User:Reflect|Reflect]] 22:26, 30 June 2009 (UTC)
 
 
== Swampfolk breeding? How is it possible? ==
 
 
Okay what the fuck is up with this? I was expecting to kill some female swampfolks... But the strangest thing is, how do they breed??? I mean its possible they screw Marguerite the Moonshine whore.... This really reminds me of "The Hill Have Eyes II"....Hahahaha, raping women to breed.... Anyone give me a good idea of how come we only fuckin see male swampfolks? Maybe their asexual and the trackers get pregnant XD
 
 
It's [[Kenny (Point Lookout)|Kenny's]] Mom their screwing. THAT is why he ran away. [[User:Fat Man Spoon|Fat Man Spoon]] 10:25, 4 July 2009 (UTC)
 
 
Okay....but how come we never see her in the game? I think its safe to say that swampfolks live even outside of Point Lookout... Maybe lived somewhere near Point Lookout cuz we dont even get to see the basement he got to lived in...
 
 
Simple video game logic; there is more in the game's world than we see. This applies to everything from RPGs to action games. We're not going to see every detail, and stuff like this is one of them.--[[User:Feldschlacht IV|Doop.]] 23:07, 5 July 2009 (UTC)
 
 
its like fantasy dwarves, with the exception of dungeons and dragons, you never see female dwarves
 
 
Check under their beds - I bet you'll find a woman with no arms or legs, like in that hillbilly Episode of X-Files.--[[Special:Contributions/81.156.55.244|81.156.55.244]] 21:20, October 16, 2009 (UTC)
 
 
== Swamfolks aint respwaning(xbox 360) ==
 
 
Okay... The only shit that respawns at Point Lookout is the ghouls...wtf? Anyone know a good method of how they will respawn quickly... the swampfolks only respawn for me if i return to the CW... BloodOmelet
 
 
::Gift horse, dude. -PoopskinTheLiar, still having trouble logging in
 
 
==Creepers==
 
 
Anyone got tips for taking these guys down?? I go thru like 10 stimpacks every time I fight one. I use small Arms by the way, and dble barrel shotty.
 
 
Well there is always the lincolns repeater. You can always switch to the trusty energy weapons. Also what level are you? Also please sign with the 4 tildes (Shift and key to the left of the 1.) [[User:Onipix|Onipix]] 11:32, 3 August 2009 (UTC)
 
 
Something is wrong,I just got point lookout yesterday,3 creepers and a scrapper shooting at me,I get The Mauler out to kill the ones with axes to kill the creepers,and after that,a scrapper kills me with the shotgun,i have 59(basically 60)stimpacks but I am afraid to use them caus I have heard point lookout is a pretty long add-on,and those swaampfolk are hella tough!I'm on my 3rd run on beating it I beat it 2 times,and im on lvl 14 and these guys,are worse than any other enemy I have ever faced ever since my 1st time beating it!any clues on how to beat them?without using a stimpack?
 
 
never mind!I figured out if you have the pitt find the metal blaster what i have it will kill them in like 10 shots or just use a laser rifle!
 
 
== Sneaky Creeper! ==
 
 
Well, I was just trundling along, havin fun with my pal Eugene =D.
 
Then suddenly, I stop to see a bunch of hilbillies dancing around a fire, pull out the victory rifle, take aim for the Bruiser, who's screaming at a scrapper in their inbred language, then:
 
 
BAM! I'm dead, and I see a scrawny little Creeper with a Double Barreled shotgun standing over me.
 
Pretty retarded, since I was facing that direction the whole time, have 10 perception(Almost Perfect Perk FTW!) and was wearing winterized T51-B, wondering if this is a glitch, or if they can do sneak attack criticals?
 
 
Or is me gettin a face full of shotgun just bad for my health? 0_o --[[User:Experiment 33|Experiment 33]] 11:42, 3 August 2009 (UTC)
 
 
Lol, the same thing happened to me. I was Lv.26 and was wearing the Ranger Combat Armour, and got owned in one hit.
 
[[User:.VelvetKevorkian.|.VelvetKevorkian.]] 05:35, 6 August 2009 (UTC)
 
 
Sorry, only Deathclaws are programmed for sneaky behaviour, and enemies can't get sneak attack criticals. You both got owned. [[User:Nitpicker of the Wastes|Nitty]] 05:38, 6 August 2009 (UTC)
 
 
== Qoutes ==
 
 
Is there any quotes from the swampfolk?
 
 
... Isn't ''"Hur hur hur, we'll git you!"'' enough? [[User:Nitpicker of the Wastes|Nitty]] 19:43, 20 August 2009 (UTC)
 
 
"He/She hurt my hand!" and I have heard another one but i forgot but ill post it when i hear it again.
 
 
== Appearence ==
 
 
"Their physical deformities are most likely the result of inbreeding and radiation." Does anyone have proof? The residents of Arlen are inbreeds, but are not physically deformed. As for the radiation everyone has absorbed large amounts of radiation, and they have not changed like the swampfolk have. Maybe Bethesda was trying to get laughs? I would like to know if there is proof, or an explanation. [[User:Jericho&#39;s own cigarette|Jericho&#39;s own cigarette]] 02:05, September 3, 2009 (UTC)
 
:Can you suggest a more probable explnation? No? I thought so. http://images2.wikia.nocookie.net/fallout/images/thumb/5/5c/Scribe.jpg/15px-Scribe.jpg [[User:MikaelGrizzly|<sub>Tagaziel</sub>]] <sup>([[User talk:MikaelGrizzly|call!]])</sup> 10:53, September 3, 2009 (UTC)
 
 
::I blame Aliens. [[User:Fat Man Spoon|Spoon]] 11:09, September 3, 2009 (UTC)
 
 
:Surely you take it as proof enough that it appears on a slide on the loading screen. From Bethesda = CANON. Accept it. [[Special:Contributions/121.44.180.95|121.44.180.95]] 12:44, October 19, 2009 (UTC)
 
 
== New Pages ==
 
 
Why don't these swampfolk each have their own page. There can still be short rundowns for each, like the [[ghoul]] page. Anyone else agree? --[[Special:Contributions/174.103.224.13|174.103.224.13]] 00:02, September 5, 2009 (UTC)
 
 
== Why are they so powerful? ==
 
 
This is unbelieveable. I spawned two Bruisers next to a Behemoth and the hicks won. How is it that deformed hicks can beat a Behemoth? Although, this Behemoth was unarmed and it is difficult for unarmed Behemoths to punch tiny little swampfolks. Nevertheless, I also spawned an Overlord next to them and they STILL won. WTF? This game defies the laws of physics. --[[Special:Contributions/174.3.9.125|174.3.9.125]] 22:05, September 22, 2009 (UTC)
 
 
:"Hello video game, how are you today?" Personally I find it refreshing that I have to think for a few seconds instead of bouncing around the wasteland wasting anything that blinks. Still, if you have the Stealth Suit, you can just walk around and keep shooting them with a quiet weapon (i.e. perforator) and the status will never change from "CAUTION". That means they will never hit you. This works for all enemies in Point Lookout. The status will only change if you use a loud weapon, stand up, or walk into them. It won't change if they walk into you however.[[Special:Contributions/121.44.180.95|121.44.180.95]] 12:46, October 19, 2009 (UTC)
 
 
== Enchanted ==
 
 
I've constantly heard that the Swampfolk gain an instant +35 damage that can't even be blocked by armor. What's up with that? I'm on my third playthrough of Fallout 3 using GOTY to get the DLC's easily but why make them that powerful? Most weapons are powerful enough as is, and when an enemy has more health than a Deathclaw (as is the case for Tracker and Bruiser) why do they need to do more damage? Also what's so special about them? Why can't their "magic damage" be repelled by armor. Is Bethesda really trying to create an unstoppable enemy? Weren't Albinos, Reavers and Overlords enough?--[[User:KnightNapier|KnightNapier]] 21:16, October 24, 2009 (UTC)
 
 
They were to counter all the whiners saying: "OMG this gmae iz too EASY! Bethesda sux LOL"
 
 
That was an actual comment. [[User:Fat Man Spoon|Spoon]] <sup>[[User talk:Fat Man Spoon|Leave me a freakin' message]]</sup> 21:40, October 24, 2009 (UTC)
 
 
Still +35 non blockable damage is a little harsh. I do believe that a level 20 (never played through as a 30 yet) is really powerful and the game does need some more powerful enemies so maybe it's balanced, I haven't gotten there yet, I only got through Anchorage with the glitch. I guess I can't knock it unless I actually try it but I'm not looking forward to it. Got any tips?--[[User:KnightNapier|KnightNapier]] 23:08, October 24, 2009 (UTC)
 
 
[[Chinese Stealth Armor]]. Really, the best way is to not fight. [[User:Fat Man Spoon|Spoon]] <sup>[[User talk:Fat Man Spoon|Leave me a freakin' message]]</sup> 23:11, October 24, 2009 (UTC)
 
 
Tip- CSA + reverse-pickpocket grenade = win. I've got 100 sneak and I plant a grenade 19/20 tries. Easy way to beat them. {{Unsigned}}
 
 
Heh, that too. It's super fun! :P [[User:Fat Man Spoon|Spoon]] <sup>[[User talk:Fat Man Spoon|Leave me a freakin' message]]</sup> 23:13, October 26, 2009 (UTC)
 

Revision as of 21:20, 19 March 2012

 
Gametitle-FNV LR
Gametitle-FNV LR

High Road Entrance is a location in the Divide in the Fallout: New Vegas add-on Lonesome Road.

Layout

The High Road Entrance is composed almost entirely of a highway that once cut through the center of Hopeville. It is now a ruin, complete with fallen skyscrapers and abandoned vehicles. The highway is, for the most part, contiguous, with just a few deadly gaps.

A Commissary terminal is on the back of the truck just past Beast's encampment.

Notable loot

Appearances

High Road Entrance only appears in the Fallout: New Vegas add-on Lonesome Road.

Bugs

  • Xbox 360Xbox 360 If you fast travel to any of the locations in the High Road section of the Lonesome Road (add-on), there is a small chance a Deathclaw will spawn. This Deathclaw appears on your compass as the usually red blip, but is no where visible until your character passes a certain area. This Deathclaw seems to have increased damage as it can easily kill a level 50 player in one hit. Going through the Collapsed Overpass Tunnel seems to solve this problem, but save before you fast travel.

Notes

  • If you enter a trailer in the road a deathclaw will appear out of no where, but it seems most likely it would have jumped from the high road from above.