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Template:Featured article/Main/9 August

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Fo1 Khans Townmap.png

The Khans are a band of brutally vicious and semi-organized raiders with a high survivalist-lifestyle mentality and have adopted a "the strongest rights over the weak" philosophy. They are probably the most dangerous of the three raider groups that originated from Vault 15, the other ones being the Vipers and the Jackals.

The Khans live the lifestyles of Mongol warriors, above all else respect strength when raiding towns, burning what they cannot take and capturing the survivors for use as slaves. They usually travel in small scouting bands, but sometimes they roam as full war parties. However, when the New California Republic began its expansion and eradication of the Khans, a fraction split from the main tribe and fled to the Mojave Wasteland, where they have come to been known as the Great Khans. The Great Khans and the NCR still do not see eye to eye and political circumstances have made the Great Khans little more than a distraction with regards of taking action against Caesar's Legion.