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Template:Interactions FNV/doc

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This page contains usage information for Template:Interactions FNV.

Template for standardized NPC interaction info in Fallout: New Vegas character articles.

Based on {{Interactions}}.

Usage

{{Interactions FNV
|essential       =no
|temp companion  =no
|perm companion  =no
|caravan_player  =no
|perk            =-
|wares           =[[Fallout: New Vegas weapons|weapons]]
|caps            =1000-1500
|max condition   =70
|heal            =yes
|cure addiction  =no
|cure radiation  =no
|items modified  =-
|rent            =-
|quests started  =-
|quests involved =-
}}

Parameters

RequiredIcon required.png
caps

If this character is a merchant, how many caps it has available (leave empty or set to "-" if no merchant).

RequiredIcon required.png
cure addiction

Whether this character can cure addictions (set to "yes" or "no").

RequiredIcon required.png
cure radiation

Whether this character can reset the player's radiation count (set to "yes" or "no").

RequiredIcon required.png
essential

Whether this character is essential (set to "yes", "no" or use a custom text if the character is only temporarily essential).

RequiredIcon required.png
temp companion

Whether this character is a temporary companion (set to "yes" or "no").

RequiredIcon required.png
perm companion

Whether this character is a permanent companion (set to "yes" or "no").

RequiredIcon required.png
caravan_player

Whether this character will play Caravan (game) (set to "yes" or "no").

RequiredIcon required.png
heal

Whether this character can restore the player's HP (set to "yes" or "no").

RequiredIcon required.png
items modified

Items this character can upgrade/modify (if any). Use bulleted list (*).

RequiredIcon required.png
max condition

If this character can repair items, what maximum condition it can repair them to (leave empty or set to "-" if no repairman).

RequiredIcon required.png
perk

Name of the perk if this character gives the player a perk when used as a companion (leave empty or set to "-" if no perk).

RequiredIcon required.png
quests started

Quests started by this character (leave empty if none). Use bulleted list (*).

RequiredIcon required.png
quests involved

Quests this character is involved in but does not start (leave empty if none). Use bulleted list (*).

RequiredIcon required.png
rent

If this character rents rooms or beds, how it charges for it (leave empty or set to "-" if no landlord).

RequiredIcon required.png
wares

If this character is a merchant, what kind of wares it has available (leave empty or set to "-" if no merchant). Example entries: consumables or weapons.

Copy/paste

{{Interactions FNV
|essential       =no
|temp companion  =no
|perm companion  =no
|caravan_player  =no
|perk            =-
|wares           =-
|caps            =-
|max condition   =-
|heal            =no
|cure addiction  =no
|cure radiation  =no
|rent            =-
|items modified  =-
|quests started  =-
|quests involved =-
}}

Examples

Doctor

{{Interactions FNV
|essential       =no
|temp companion  =no
|perm companion  =no
|caravan_player  =no
|perk            =-
|wares           =-
|caps            =-
|max condition   =-
|heal            =yes
|cure addiction  =yes
|cure radiation  =yes
|rent            =-
|items modified  =-
|quests started  =-
|quests involved =-
}}

results in:

Perk nociception regulator.png
This character is essential. Essential characters cannot be killed.
FriendlyFoe.png
This character is a temporary party member.
FriendlyFoe.png
This character is a permanent party member. They grant the - perk.
Medicine.png
This character is a doctor.
Barter.png
This character is a merchant. Caps: -
Sells: -
Fullmaintenance.png
This character can repair items. Repair cap: -
Deep Sleep.png
This character rents beds. Cost: - caps.
Handloader.png
This character can modify weapons.

-

GoodNatured.png
This character starts quests.

-

Perk empathy synthesizer.png
This character is involved in quests.

-

Companion

{{Interactions FNV
|essential       =no
|temp companion  =no
|perm companion  =yes
|caravan_player  =no
|perk            =[[Spotter]]
|wares           =-
|caps            =-
|max condition   =-
|heal            =no
|cure addiction  =no
|cure radiation  =no
|rent            =-
|items modified  =-
|quests started  =-
|quests involved =-
}}

results in:

Perk nociception regulator.png
This character is essential. Essential characters cannot be killed.
FriendlyFoe.png
This character is a temporary party member.
FriendlyFoe.png
This character is a permanent party member. They grant the Spotter perk.
Medicine.png
This character is a doctor.
Barter.png
This character is a merchant. Caps: -
Sells: -
Fullmaintenance.png
This character can repair items. Repair cap: -
Deep Sleep.png
This character rents beds. Cost: - caps.
Handloader.png
This character can modify weapons.

-

GoodNatured.png
This character starts quests.

-

Perk empathy synthesizer.png
This character is involved in quests.

-

Merchant

{{Interactions FNV
|essential       =no
|temp companion  =no
|perm companion  =no
|caravan_player  =no
|perk            =-
|wares           =[[Fallout 3 weapons|weapons]]
|caps            =800-1000
|max condition   =50
|heal            =no
|cure addiction  =no
|cure radiation  =no
|rent            =50
|items modified  =
*[[assault rifle (Fallout: New Vegas)|]]
*[[9mm pistol (Fallout: New Vegas)|]]
|quests started  =
* [[Beyond the Beef]]
|quests involved =
* [[Render Unto Caesar]]
}}

results in:

Perk nociception regulator.png
This character is essential. Essential characters cannot be killed.
FriendlyFoe.png
This character is a temporary party member.
FriendlyFoe.png
This character is a permanent party member. They grant the - perk.
Medicine.png
This character is a doctor.
Barter.png
This character is a merchant. Caps: 800-1000
Sells: weapons
Fullmaintenance.png
This character can repair items. Repair cap: 50
Deep Sleep.png
This character rents beds. Cost: 50 caps.
Handloader.png
This character can modify weapons.
GoodNatured.png
This character starts quests.
Perk empathy synthesizer.png
This character is involved in quests.