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The Last Minute

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The Last Minute
Fo4 Last Minute.png
TypeRifle
Damage
Damage556
Damage TypeBallistic
Attacks
Ammo Type2mm electromagnetic cartridge
Ammo Cap.20
Special Effects
Crippling
50% more limb damage.
Weapon Modification
Weapon Versions
Other
Weight21.5
Value2646 (base)
Technical
Editor IDff002951
Base ID0022B603
 
Gametitle-FO4.png
Gametitle-FO4.png

The Last Minute is a unique energy weapon that can be found and obtained within the Commonwealth, in Fallout 4.

Characteristics

The Last Minute, upon obtaining it, inherently comes with the "Shielded Barrel," "Capacitor Boosting Coil," "Long Night Vision Scope," and "Compensator" mods already installed. Along with its pre-installed mods, The Last Minute also includes a legendary modifier, resulting in 50% extra damage to enemy limbs.

Modifications

Barrel

Slot Damage Effect Range Accuracy Weight Value Cost Perks required
Standard +10% AP cost

+3% iron sight transition

15 x Base +40% (sighted)

-50% (hip fire)

-15% recoil

+50% +10% Adhesive 4
Aluminum 10
Screw 5
None
Shielded +25% +10% AP cost

+3% iron sight transition

17 x Base +40% (sighted)

-50% (hip fire)

-15% recoil

+50% +35% Adhesive 9
Aluminum 15
Lead 10
Screw 8
Gun Nut 3

Stock

Slot Fire Rate Accuracy Weight Value Cost Perks required
Full Stock +20% AP cost

+10% iron sights transition

+7% stability

+40% sighted accuracy

-20% recoil

+30% +30% Adhesive 5
Screw 6
Wood 8
None
Recoil Compensating Stock +20% AP cost

+10% iron sights transition

+7% stability

+40% sighted accuracy

-30% recoil

+45% +50% Adhesive 8
Aluminum 9
Rubber 2
Screw 8
Spring 6
Gun Nut 4

Capacitor

Slot Damage Capacity Effect Accuracy Weight Value Cost Perks required
Half Capacitors 7 +5% AP cost

+1% iron sights transition

0 +15% +10% Adhesive 4
Aluminum 2
Circuitry 4
Nuclear material 2
Screw 4
None
Full Capacitors +25% 10 +10% AP cost

+3% iron sights transition

0 +20% +35% Adhesive 6
Aluminum 4
Circuitry 8
Nuclear material 4
Screw 8
Gun Nut 3
Science! 2
Capacitor Boosting Coil +50% 20 +10% AP cost

+3% iron sights transition

0 +40% +65% Adhesive 8
Aluminum 4
Circuitry 8
Gold 5
Nuclear material 5
Gun Nut 4
Science! 3

Sights

Name Effects Accuracy Weight Value Cost Perks required
Standard Sights +2.5% +2.5% Adhesive 2
Aluminum 2
Steel 3
None
Short Scope -20% base stability

+30% AP cost

+10% iron sight transition

4x scope +20% (sighted) +20% +20% Adhesive 2
Glass 1
Screw 2
Steel 3
None
Reflex Sight -15% AP cost

-10% iron sight transition

1.5x scope +15% (sighted) +10% +25% Adhesive 2
Aluminum 2
Glass 1
Nuclear material 2
Screw 2

Silver 1

Gun Nut 3
Science! 1
Medium Scope -20% base stability

+40% AP cost

+15% iron sight transition

6x scope +20% (sighted) +25% +40% Adhesive 3
Glass 2
Screw 2
Steel 4
Gun Nut 4
Science! 1
Long Scope -20% base stability

+50% AP cost

+20% iron sight transition

10x scope +20% (sighted) +30% +50% Adhesive 4
Glass 4
Screw 4
Steel 5
Gun Nut 4
Science! 1
Short Night Vision Scope 4x night-vision scope

-20% base stability

+30% AP cost

+10% iron sight transition

4x scope +20% (sighted) +20% +65% Adhesive 4
Aluminum 5
Circuitry 1
Fiber optics 1
Glass 2
Nuclear material 3
Screw 2
Silver 2
Gun Nut 4
Science! 2
Medium Night Vision Scope 6x night-vision scope

-20% base stability

+40% AP cost

+15% iron sight transition

6x scope +20% (sighted) +25% +75% Adhesive 4
Aluminum 6
Circuitry 2
Fiber optics 2
Glass 2
Nuclear material 4
Screw 2
Silver 2
Gun Nut 4
Science! 2
Long Night Vision Scope 10x night-vision scope

-20% base stability

+50% AP cost

+20% iron sight transition

10x scope +20% (sighted) +30% +85% Adhesive 5
Aluminum 7
Circuitry 3
Fiber optics 2
Glass 5
Nuclear material 6
Screw 4
Gun Nut 4
Science! 2
Short Recon Scope -20% stability

+30% AP cost

+10% iron sights transition

x4 zoom

(monochrome, target tracking)

+20% sighted accuracy +35% +100% Adhesive 6
Aluminum 8
Circuitry 4
Crystal 6
Fiber optics 4
Nuclear material 7
Screw 5
Gun Nut 4
Science! 1
Long Recon Scope -20% stability

+50% AP cost

+20% iron sights transition

x10 zoom

(monochrome, target tracking)

+20% sighted accuracy +35% +100% Adhesive 6
Aluminum 8
Circuitry 4
Crystal 6
Fiber optics 4
Nuclear material 7
Screw 5
Gun Nut 4
Science! 1

Muzzle

Slot Effects Range Weight Value Cost Perks required
No Muzzle None None
Compensator -50% recoil per shot

+75% better recoil arc

-1.5 x Base +20% +50% Adhesive 6
Aluminum 7
Screw 4
Gun Nut 3
Science! 1
Suppressor -75% recoil per shot

Weapon is suppressed to Quiet

-2.5 x Base +25% +100% Adhesive 8
Aluminum 9
Fiberglass< 5
Screw 6
Gun Nut 4
Science! 2

Variants

Locations