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Background[edit | edit source]
Accessed through the basement of Bobbi's place, the Dig is a tunnel system going from Goodneighbor to the NH&M freight depot. Loads of sediment impede progress through the tunnels, and requires Mel's specialized robot Sonya.
Layout[edit | edit source]
The tunnels are largely linear sewer systems at first, containing several mirelurk clutches. The tunnels break into a metro system infested with feral ghouls. Across the railway is a path into a maintenance room that leads into a sewage drainage area filled with radioactive barrels. This leads into a room containing a chemistry station, and a crumbled concrete room behind a security. A tunnel leads out into another concrete room, with a door leading out to Hancock's strongroom at the NH&M freight depot.
There is an alternative path that leads further down the metro tunnel into a section filled with moderate radiation, but is a shortcut of tunnels leading to the room containing the chemistry station, detailed above.
Notable loot[edit | edit source]
- A fusion core is found in the generator the glowing green room directly after the first room of the dig.
- Another fusion core is in the generator in the southwestern part of the sewage drainage room past the metro tunnels.
- Random power armor. See article for details.
Appearances[edit | edit source]
The Dig appears only in Fallout 4.