The Gainer

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The Gainer
PumphouseSkeleton.jpg
TypePistol
Damage
Damage48 (base)
Damage TypeBallistic
Attacks
Ammo Type.44 round
Ammo Cap.6
Attack Rate6
Special Effects
Incendiary
Sets target on fire for 15 points of damage.
Weapon Modification
Default Mods
Barrel
Bull Barrel
Grip
Comfort Grip
Sights
Reflex Sight
Weapon Versions
 
Gametitle-FO4.png
Gametitle-FO4.png

The Gainer is a unique .44 pistol that can be found and obtained within the Commonwealth, in Fallout 4.

Background[edit | edit source]

The following section is transcluded from .44 Magnum revolver. To modify, please edit the source page.

The Smith & Wesson Model 29 is a six-shot, double-action revolver chambered for the .44 Magnum cartridge, manufactured since 1955. This large frame revolver offers excellent accuracy, firepower, and reliability. Multiple models remain available and quite popular in the wastelands, from the shortened 4 1/2 inch variant to the full size, high end monsters with scopes.[1] By default, the revolvers come with tritium illuminated sights.[2]

Characteristics[edit | edit source]

While The Gainer does not have that much greater of a ballistic advantage over the standard .44 pistol, The Gainer has the ability to set targets on fire for an extra 15 points of damage over a short period of time.

Modifications[edit | edit source]

All numbers are relative to the base stats.

Receiver[edit | edit source]

Slot Damage Fire Rate Weight Value Resources Required Perks
Standard Base 1x Nuclear Material
2x Screw
2x Steel
None
Hardened +25% 0 +15% +35% 3x Adhesive
2x Crystal
2x Nuclear Material
3x Screw
8x Steel
None
Powerful +50% 0 +25% +55% 5x Adhesive
10x Aluminum
2x Crystal
3x Nuclear Material
4x Screw
Gun Nut 3
Advanced +75% +25% attack rate

+25% reload speed

+45% +85% 6x Adhesive
12x Aluminum
x3 Crystal
4x Nuclear Material
5x Screw
Gun Nut 4

Barrel[edit | edit source]

Slot Fire Rate Range Accuracy Weight Value Resources Required Perks
Snubnose Barrel -15% AP cost

-3% iron sight transition

6 x Base +25% +2.5% 1x Adhesive
2x Screw
2x Steel
None
Standard Barrel 9 x Base +10%

-10% recoil

+25% +10% 3x Adhesive
4x Screw
6x Steel
None
Bull Barrel -15% AP cost

-3% iron sight transition

9 x Base +25% (hip fire)

+10% (sighted)

-10% recoul

+15% 5x Adhesive
8x Aluminum
4x Screw
Gun Nut 3
  • The Snubnose improves hip-fire accuracy at the cost of range.
  • The Bull has the hip-fire accuracy of the Snubnose with the range of the Standard.

Grip[edit | edit source]

Slot Damage Fire Rate Range Accuracy Weight Value Resources Required Perks
Standard Grip 4x Screw
6x Steel
None
Comfort Grip +50% bash damage -10% AP cost 0 +5%

-5% recoil

+5% +10% 1x Adhesive
2x Screw
2x Steel
None

Sights[edit | edit source]

Slot Effect Optics Accuracy Weight Value Resources Required Perks
Standard Sights +2.5% +2.5% 1x Adhesive
1x Steel
None
Reflex Sight -15% AP cost x1.5 zoom +15% +10% +25% 4x Adhesive
6x Aluminum
4x Glass
3x Nuclear Material
3x Screw
None
Short Scope -20% stability

+30% AP cost

+10% iron sight transition

x4 zoom +20% (sighted) +20% +20% 3x Adhesive
2x Glass
2x Screw
4x Steel
None
Recon Scope -20% stability

+30% AP cost

+10% iron sight transition

x4 zoom

(monochrome, target tracking)

+20% (sighted) +35% +100% 6x Adhesive
8x Aluminum
3x Circuitry
6x Crystal
3x Fiber Optics
5x Nuclear Material
4x Screw
Gun Nut 4
Science! 1


Location[edit | edit source]

  • This unique .44 pistol can be obtained at the Vitale pumphouse, which is an unmarked location just south of the Hub City Auto Wreckers. The pumphouse is protected by a code-locked door, in which the code can be seen written on the wall (10, 4, 5, 1).

Behind the scenes[edit | edit source]

So part 1 is the most obvious. I set up a simple door puzzle, and built/scripted a little four-digit input toy. The code is hidden in the room nearby, but immersive sim fans won't need it. 0451 is a nod to System Shock that also appears in Thief, Deus Ex, Dishonored...

Part 2 is a quiet high-five to a dev friend. @fullbright has often proclaimed his love for a nasty-ass video game magnum, so I hid a custom one here. Steve's a bit too well-known to drop his name directly, so I called the gun "The Gainer". Just subtle enough?

Part 3 is the one I don't think many people got. The body staging here is a reference to the classic @HIDEO_KOJIMA_EN game, SNATCHER. I put a similar reference in Fallout 3 (with a few extra clues which made it more obvious)

  • The Gainer, the method of obtaining it, and the scene arrangement are a complex, multi-layered cake of references set up by Joel Burgess.[3]
    • The code is a triple entendre, referencing Looking Glass Studios and their door code, various games made by/inspired by/related to/referencing their titles (System Shock, Deus Ex, Thief, Dishonored, Bioshock, and on...), and Ray Bradbury's Fahrenheit 451. 451 in Fahrenheit is the ignition temperature for paper.[3]
    • The Magnum is a nod to Steve Gaynor, who loves "nasty-ass video game magnum[s]".
    • The way the body is staged is a reference to Hideo Kojima's Snatcher, or more specifically, the death of Jean-Jack Gibson, one of the supporting characters who is found dead with his head liberated from the confines of his shoulders. A similar scene and reference was placed at the Capitol Post building in Fallout 3.[3]

References

  1. Weapon appearance in released games.
  2. Fallout: New Vegas appearance.
  3. 3.0 3.1 3.2 Joel Burgess' Twitter.

Variants[edit | edit source]