Follow Mr. House to the Lucky 38 basement and watch him demonstrate the Securitron weapon upgrades.
Return to Mr. House to discuss more work.
Talk to Mr. House at the Lucky 38.
Bring the Platinum Chip to Mr. House.
Go to the basement of the Lucky 38.
Observe as Mr. House upgrades Securitrons.
Return to Mr. House.
There is an unused part called "The House Always Wins: Lockdown".
If you refuse to hand over the Platinum Chip, the Securitrons in the Penthouse will become hostile. This will result in the failure of the quest.
PCPlayStation 3Xbox 360 A message will indicate the quest has been failed, despite not having started, while deep within Vault 11. It is caused by the turrets down in the bottom level of Vault 11 being of the Lucky 38 faction. Killing them may be why you are failing this quest. Simply let your companions take out the turrets and you should be fine.
If you want to reset failed (grayed out) quest do the following: Open console and type setally 001267ab 0001b2a4resetquest 00147885*setstage 00147885 5*setobjectivedisplayed 00147885 5 1*prid 001264c5setdestroyed 0.
Note: Depending on at which part the long quest "The House Always Wins" failed, you have to enter different resetquest, setstage and setobjectivedisplay QuestIDs and StageIndexs. For example, to reset "The House always Wins, II", where Mr. House orders you to enter the Secret Bunker at Fortification Hill, you would have to enter resetquest 00147886setstage 00147886 30setobjectivedisplayed 00147886 30 1. See Fallout:New Vegas Quest IDs for a complete list of Quest IDs & StageIndexs and SetStage Info at TES: Construction Set Wiki for further details on the setstage command.
Xbox 360 Sometimes when you retrieve the Platinum Chip from Benny, and are approached by the Legion emissary, you will be unable to tell your companions to return to the Lucky 38, nor will you be able to get Arcade Gannon to follow you after recruiting him for the first time.
PC If you kill Benny, take the chip, and/or speak with Yes-Man before meeting with House (and thus prior to starting The House Always Wins, I), once you bring the chip to House, two bugs may occur:
First, you may be able to use Barter to increase the payment to 1,250, but House will still only give you 1,000.
Second, House will teleport you to the basement to observe the upgrade, but once there, the quest freezes. You can walk to the waypoint marker on the observation platform but the quest will not update and since you can't interact with the elevator, you'll be trapped. This may also happen for another unknown reason. This portion of the bug can be fixed with this mod.
Xbox 360 When you try to go to the Lucky 38 to talk to Mr. House, the robots attack you and the quest fails automatically. This happens if, when you show up on the strip for the first time you go see Benny (and follow the story to activate the Securitrons in the bunker) before you go see Mr. House.
This page was last edited on 2 November 2015, at 01:17.
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