The Mariner's dialogue

From The Vault - Fallout Wiki
Jump to: navigation, search
The Mariner's dialogue
Game Information
NPCMariner
Technical
Data FileDLCCoast.esm
Editor IDDLC03Mariner
VoiceDLC03FemaleMariner
 
Gametitle-fo4fh.png
Gametitle-fo4fh.png

Full dialogue table[edit | edit source]

CATEGORY TYPE SUBTYPE PROMPT DIALOGUE BEFORE RESPONSE TEXT DIALOGUE AFTER SCRIPT NOTES SCENE
Scene SceneDialogue Custom Man the Hull. Something's out there. Male07Runner: Who? What? Speaking Loud (person is 30' away): Commanding DLC03MQ02_Fight_PreFightScene
Scene SceneDialogue Custom Male07Runner: Who? What? Don't know - too far into the Fog. We don't got long. Male07Runner: You sure you saw something? Speaking Loud (person is 30' away): Distracted, intensely watching the horizon for hostiles DLC03MQ02_Fight_PreFightScene
Scene SceneDialogue Custom Male07Runner: You sure you saw something? This ain't a drill. DLC03MQ02FightGulperActivator: *Roar* Speaking Loud (person is 30' away): Grumbly DLC03MQ02_Fight_PreFightScene
Scene SceneDialogue Custom AllenLee: What the hell? Eyes peeled, everyone. Speaking Loud (person is 30' away): Pick up in volume, intensity DLC03MQ02_Fight_PreFightScene
Scene SceneDialogue Custom Male07Runner: They got Howard! Howard! Run, idiot! Mariner: If anything shows up, give him covering fire! LOUD YELL - URGENT xxx_DLC03MQ02_OLD
Scene SceneDialogue Custom Mariner: Run, idiot! If anything shows up, give him covering fire! Male07Runner: I got it. Speaking Loud (person is 30' away): Urgent, Commanding xxx_DLC03MQ02_OLD
Scene SceneDialogue Custom Male07Runner: I... I don't know. Fog's too thick. Howard... Quiet all! Male07Runner: Man the Hull. Something's out there. Speaking Loud (person is 30' away): Irritation, commanding xxx_DLC03MQ02_OLD
Scene SceneDialogue Custom Male07Runner: Man the Hull. Something's out there. They're here! Male07Runner: Don't know - too far into the Fog. We don't got long. Speaking Loud (person is 30' away): Last words before fighting for their lives xxx_DLC03MQ02_OLD
Scene SceneDialogue Custom AllenLee: Dammit. Mariner's incoming. Something's coming through the Fog! CaptainAvery: You. Help us defend the town, and I'll answer any questions you have. Yelled at the top of the lungs - TO ARMS! REDCOATS ARE COMING! / Angry DLC03MQ02_0200_AveryGreeting
Miscellaneous Miscellaneous Greeting Keep a wary eye.
Scene SceneDialogue Custom SandraLee: Don't listen to the mainlander. My brother's always protected you. Looked out for you. See the Hull? That's thanks to the mainlander. A true friend of the Harbor. TeddyWright: You going to listen to Allen's hate-mongerin'? You even remember who did the Captain's Dance? DLC03MQ05_0500c_SpareAvery
Scene SceneDialogue Custom UncleKen: What? The mainlander threatened me. Chased me from my home. Allen's a good boy. Listen to him. Everyone hear about Machete Mike? He was found dead. I don't have proof... DLC03MQ05_0500c_SpareAvery
Scene SceneDialogue Custom But I believe the mainlander may be connected with his death. TeddyWright: Smalls and Tony, and the others from the dregs. They went to the Lumber Mill. DLC03MQ05_0500c_SpareAvery
Scene SceneDialogue Custom UncleKen: What? The mainlander threatened me. Chased me from my home. Allen's a good boy. Listen to him. The mainlander wronged me, reneged on a deal. DLC03MQ05_0500c_SpareAvery
Scene SceneDialogue Custom Allen may be a handful, but he's always helped us when we needed it most. TeddyWright: Smalls and Tony, and the others from the dregs. They went to the Lumber Mill. DLC03MQ05_0500c_SpareAvery
Miscellaneous Miscellaneous Greeting You joining us? Acadia's got to pay.
Miscellaneous Miscellaneous Greeting Murderers gotta pay.
Scene SceneDialogue Custom The Hull needs mending. You know, it just don't build itself. I need proper wood, steel, nails. The like. AllenLee: Nobody asked you to cobble together that stupid wall. You want yourself commodities, you know how to get 'em. Caps. Litany of needs, steely purpose / Irritated DLC03IntroSceneMarinerAndAllen_01
Scene SceneDialogue Custom AllenLee: Nobody asked you to cobble together that stupid wall. You want yourself commodities, you know how to get 'em. Caps. That "stupid wall" is the only thing that kept you stowaways alive. That and the mainlander. AllenLee: The mainlander? Ha. What kept us safe was Harbormen and the firepower I sold them. Can't believe Allen is that stupid / Angry DLC03IntroSceneMarinerAndAllen_01
Scene SceneDialogue Custom AllenLee: Want supplies? Tell you what... Apply that big ol' brain of yours to dealing with the real threat: those Children of Atom whack-jobs. Haven't you fouled up things enough, Allen? And now you mean to make it worse. AllenLee: They're still alive aren't they, figure I got a whole lot more work to do. Disgusted / Defiant DLC03IntroSceneMarinerAndAllen_01
Scene SceneDialogue Custom AllenLee: They're still alive aren't they, figure I got a whole lot more work to do. No deal. But this isn't the last of it. AllenLee: Sure the hell looks like it to me. Disgusted / Irritated DLC03IntroSceneMarinerAndAllen_01
Combat Combat Death At last...
Combat Combat Hit Uhh...
Combat Combat Taunt I ain't goin' down alone.
Combat Combat Taunt Filthy mainlander.
Combat Combat Taunt Ha! Haha.
Combat Combat Steal No thieves on my dock, dammit.
Detection Detection NormalToCombat Leave my docks alone!
Miscellaneous Miscellaneous WaitingForPlayerInput You one of those narcoleptics?
Miscellaneous Miscellaneous WaitingForPlayerInput Sure, I have all the time in the world.
Miscellaneous Miscellaneous WaitingForPlayerInput You ain't big on conversation, are you?
Miscellaneous Miscellaneous Hello I saw some flashes on the mountain. It weren't lightning, neither.
Miscellaneous Miscellaneous Hello With that nuclear fallout, the Fog's going to get fierce. Mark my words.
Miscellaneous Miscellaneous Hello I don't have much love for the Children of Atom. But no one deserves what they got.
Miscellaneous Miscellaneous Hello This peace with the Children of Atom... Seems a little too good to be true.
Miscellaneous Miscellaneous Hello DiMA? Maybe Allen's right about mainlanders.
Miscellaneous Miscellaneous Hello What we did with Avery... *sigh*
Miscellaneous Miscellaneous Hello Avery worked tirelessly to help all us islanders...
Miscellaneous Miscellaneous Hello You shut Allen down real good. Hopefully he'll stay shut down.
Miscellaneous Miscellaneous Hello Well, I'll be. Survived the Captain's Dance. Never thought it'd happen in my lifetime.
Miscellaneous Miscellaneous Hello Avery... And Acadia both. Gods forgive me, Allen might need to be our next Captain.
Miscellaneous Miscellaneous Hello I want nothing to do with you.
Miscellaneous Miscellaneous Hello Look at all we've done to the Harbor. I finally feel safe.
Miscellaneous Miscellaneous Hello It weren't easy telling Avery about my condition. Glad that's over.
Miscellaneous Miscellaneous Hello Just need to make it through the day.
Miscellaneous Miscellaneous Hello Dying's a right bitch. *chuckle*
Miscellaneous Miscellaneous Hello There's a foul wind coming. Mark my words.
Miscellaneous Miscellaneous Hello The island's restless. No good can come of it.
Miscellaneous Miscellaneous Hello If these knuckleheads don't pitch in, the whole lot of us are doomed.
Miscellaneous Miscellaneous Hello Only sounds that used to be here was the squabbling of gulls and the slapping of the waves.
Miscellaneous Miscellaneous Hello If the stowaways keep pushing, one day I'll be gone on the high tide. Then where will they be?
Miscellaneous Miscellaneous Hello *sigh* The Red Death...
Miscellaneous Miscellaneous Hello You ever heard of... Machete Mike? Hmm.
Miscellaneous Miscellaneous Hello With proper tools, the things I can do.
Miscellaneous Miscellaneous Hello It looks like a proper Hull now, don't it? *chuckle*
Miscellaneous Miscellaneous Hello Nothing more to be done for the Hull. Proud
Miscellaneous Miscellaneous Greeting DiMA and all those synths.... I had no idea.
Scene SceneDialogue Custom If the bells sound, Allen, I need you to pass out guns to any Harborman that'll carry them. This argument has been had before, but that makes her only more irritated about it / Irritated DLC03ConvFarHarborMarinerWarpath_01
Scene SceneDialogue Custom The Hull needs to be fully manned. Generic: I'm happy to give any man or woman a gun, for caps. I don't do charity. Stern DLC03ConvFarHarborMarinerWarpath_01
Scene SceneDialogue Custom Generic: I'm happy to give any man or woman a gun, for caps. I don't do charity. Get this through your rum-soaked skull: the Hull falls, we die. That simple. Generic: I've lived on this island my whole life without some rickety wall to protect me. Angry / Angry DLC03ConvFarHarborMarinerWarpath_01
Scene SceneDialogue Custom Generic: I've lived on this island my whole life without some rickety wall to protect me. Why I even bother... Irritated DLC03ConvFarHarborMarinerWarpath_01
Scene SceneDialogue Custom Player Default: I sold those tools to Machete Mike. That silver-tongued devil. We had a deal. Well, it's good to know your worth. Leave! Pissed off / Angry DLC03FarHarborFF03a_300_TurnIn
Scene SceneDialogue Custom Player Default: I sold those tools to Machete Mike. A fair bit of luck running into you. Here's your reward, well earned. Impressed by the player, pleased / Grateful DLC03FarHarborFF03a_300_TurnIn
Scene SceneDialogue Custom And now to work on the Hull! Looking forward to building / Happy DLC03FarHarborFF03a_300_TurnIn
Scene SceneDialogue Custom Player Default: I sold those tools to Machete Mike. As I said, it's a dangerous place. Mind yourself. Sincere warning / Stern DLC03FarHarborFF03a_300_TurnIn
Scene SceneDialogue Custom Player Default: Those tools were worth a fortune. And you were trying to rip me off. *groan* Machete Mike got to you, did he? Some things are worth more than caps. Knows the player reneged on a deal - pissed / Angry DLC03FarHarborFF03a_300_TurnIn
Scene SceneDialogue Custom Protection for friends and family. A bit of respect. Passionate / Disgust DLC03FarHarborFF03a_300_TurnIn
Scene SceneDialogue Custom Not like a cad like you would understand. Leave me. Disgust DLC03FarHarborFF03a_300_TurnIn
Scene SceneDialogue Custom Player Default: Those tools were worth a fortune. And you were trying to rip me off. Keep looking then! It's important / Stern DLC03FarHarborFF03a_300_TurnIn
Scene SceneDialogue Custom Player Default: I'm not going to keep looking for your tools. The tannery's full of dangers, no doubt. Might be this is for the best. Let down, but sincere / Depressed DLC03FarHarborFF03a_300_TurnIn
Scene SceneDialogue Custom Keep an eye out on the horizon, mainlander. Friendly DLC03FarHarborFF03a_300_TurnIn
Scene SceneDialogue Custom Player Default: I'm not going to keep looking for your tools. Look out for yourself. DLC03FarHarborFF03a_300_TurnIn
Scene SceneDialogue Custom Player Default: Can you tell me about the tannery? A man named Pauly used to camp there. Very handy fellow. Pauly was a friend who left / Sad DLC03FarHarborFF03a_300_TurnIn
Scene SceneDialogue Custom Fog rolled in a year back and he had to pull up his stake. Sad that so many friends are leaving town / Sad DLC03FarHarborFF03a_300_TurnIn
Scene SceneDialogue Custom He left the Harbor recently, so every thing that's there is fair salvage. Player Default: I sold those tools to Machete Mike. Stern DLC03FarHarborFF03a_300_TurnIn
Scene SceneDialogue Custom DLC03FemaleMariner: Everyone's always ripping into me about the Hull. But without my walls, all of us would've been killed long ago. Mariner: They call me the Mariner, shipwright, handyman, and the only one keeping the Harbor afloat. Well, besides Captain Avery. Defensive / Irritated DLC03FarHarborFF03a_100_Intro
Scene SceneDialogue Custom DLC03FemaleMariner: Everyone's always ripping into me about the Hull. But she wouldn't be standing at all if it weren't for you. Mariner: They call me the Mariner, shipwright, handyman, and the only one keeping the Harbor afloat. Well, besides Captain Avery. Grateful in a gruff way / Grateful DLC03FarHarborFF03a_100_Intro
Scene SceneDialogue Custom Mariner: But without my walls, all of us would've been killed long ago. They call me the Mariner, shipwright, handyman, and the only one keeping the Harbor afloat. Well, besides Captain Avery. Player Default: The town's lucky you're here. Irritated DLC03FarHarborFF03a_100_Intro
Scene SceneDialogue Custom Player Default: The town's lucky you're here. You blowing smoke up my sails? Bah. But there is... Mariner: I don't suppose you'd be willing to lend a hand? In order to do proper repairs I need tools. Specialized tools. Player's friendliness rubs her wrong / Irritated DLC03FarHarborFF03a_100_Intro
Scene SceneDialogue Custom Player Default: You have an awfully high opinion of yourself. No sin in knowing you're own worth. Mariner: I don't suppose you'd be willing to lend a hand? In order to do proper repairs I need tools. Specialized tools. Respects the player for telling him his mind, but confident / Confident DLC03FarHarborFF03a_100_Intro
Scene SceneDialogue Custom Player Default: You have an awfully high opinion of yourself. You and me both. Been saving these whelps for ages without even a word of thanks. Bah. Mariner: I don't suppose you'd be willing to lend a hand? In order to do proper repairs I need tools. Specialized tools. Irritated at not being appreciated, too / Irritated DLC03FarHarborFF03a_100_Intro
Scene SceneDialogue Custom Player Default: A pleasure to meet you. Likewise. I hope the island doesn't kill you quick. Or slow for that matter. Mariner: I don't suppose you'd be willing to lend a hand? In order to do proper repairs I need tools. Specialized tools. DLC03FarHarborFF03a_100_Intro
Scene SceneDialogue Custom Player Default: Why doesn't anyone help you? Each Harborman is the captain of his own ship. Taking care to explain a concept mainlanders don't get DLC03FarHarborFF03a_100_Intro
Scene SceneDialogue Custom Worked fine for generations on the homesteads. Your land, your rules. DLC03FarHarborFF03a_100_Intro
Scene SceneDialogue Custom But when the island pushed them onto my dock, one-by-one, the ungrateful bastards expect me to look after "my land." Starting to get worked up / Irritated DLC03FarHarborFF03a_100_Intro
Scene SceneDialogue Custom Even though they're squatting on it, like wretches. Player Default: The town's lucky you're here. Irritated DLC03FarHarborFF03a_100_Intro
Scene SceneDialogue Custom Player Default: Why doesn't anyone help you? I couldn't very well toss them back into the Fog, could I? Bad luck, that. She's hiding something - can be a little obvious, her excuse here is intentionally weak and not really believed by her / Nervous DLC03FarHarborFF03a_100_Intro
Scene SceneDialogue Custom Surely their spirits would haunt me to my grave, and that's a fact. Player Default: The town's lucky you're here. Still making an excuse / Nervous DLC03FarHarborFF03a_100_Intro
Scene SceneDialogue Custom Player Default: You blowing smoke up my sails? Bah. But there is... I don't suppose you'd be willing to lend a hand? In order to do proper repairs I need tools. Specialized tools. Mariner: And they won't be easy to come by. 450 caps if you can, though. Uncomfortable asking / Nervous DLC03FarHarborFF03a_100_Intro
Scene SceneDialogue Custom Mariner: I don't suppose you'd be willing to lend a hand? In order to do proper repairs I need tools. Specialized tools. And they won't be easy to come by. 450 caps if you can, though. Player Default: Sign me up, I'll help. Trying to stumble through an offer / Nervous DLC03FarHarborFF03a_100_Intro
Scene SceneDialogue Custom Player Default: Sign me up, I'll help. Eagle's Cove Tannery. Tools are certain to be there. Now git. Brusque but vaguely friendly / Stern DLC03FarHarborFF03a_100_Intro
Scene SceneDialogue Custom Player Default: I'll take a pass. If the bleeding Harbormen won't lift a finger, too much to hope a Mainlander would. Sighing, resigned - but doesn't blame the PC one bit / Depressed DLC03FarHarborFF03a_100_Intro
Scene SceneDialogue Custom Fair journeys to you, though. Resigned / Depressed DLC03FarHarborFF03a_100_Intro
Scene SceneDialogue Custom Player Default: So I'd be risking my life for only 450 caps? *sigh* I'm a bit short on caps... But I have Old Jimmy's shotgun, I can give you. Not very used to this, being sincere - but unsteady / Nervous DLC03FarHarborFF03a_100_Intro
Scene SceneDialogue Custom Heavens know he can't use it any more. Player Default: Sign me up, I'll help. Old Jimmy is dead, which is sad / Somber DLC03FarHarborFF03a_100_Intro
Scene SceneDialogue Custom Player Default: So I'd be risking my life for only 450 caps? The pay is what the pay is. Are you in or out? Player Default: Sign me up, I'll help. Implacable / Confident DLC03FarHarborFF03a_100_Intro
Scene SceneDialogue Custom Player Default: You've kept the walls together this long, why do you need special tools now? I want to build the Hull up proper. Make it strong. A hint of urgency here (more urgent than the player might guess) / Stern DLC03FarHarborFF03a_100_Intro
Scene SceneDialogue Custom And keep those blasted crabs out for good. Player Default: Sign me up, I'll help. This is here Mission(tm) / Stern DLC03FarHarborFF03a_100_Intro
Miscellaneous Miscellaneous Greeting You been to the tannery? You find my tools yet? Player Default: I sold those tools to Machete Mike. Anxious / Nervous DLC03FarHarborFF03a_300_TurnIn
Miscellaneous Miscellaneous Greeting I could still use those power tools by the tannery. 450 caps. Player Default: Sign me up, I'll help. Stern DLC03FarHarborFF03a_100_Intro
Miscellaneous Miscellaneous Greeting Everyone's always ripping into me about the Hull. Mariner: But without my walls, all of us would've been killed long ago. Tired / Irritated DLC03FarHarborFF03a_100_Intro
Miscellaneous Miscellaneous Greeting The Hull took a battering, to be sure. Mariner: But without my walls, all of us would've been killed long ago. Worried, the Hull protects the whole town - so if it breaks people die / Worried DLC03FarHarborFF03a_100_Intro
Miscellaneous Miscellaneous Hello All manner of good I can do with those tools.
Miscellaneous Miscellaneous Hello Be careful by the Tannery. It's dangerous.
Scene SceneDialogue Custom Mariner: We're done. If your offer of help is still open, I could use some advice. Mariner: I'm... thinking of casting off once the Hull's done. Slip out in the middle of the night. Unsteady, but appreciative / Grateful DLC03FarHarborFF03b_300_TurnIn
Scene SceneDialogue Custom Doc Teddy... Well, I have a condition. Terminal. No cure. Mariner: *sigh* Hard to get that out. When... I take the Long Walk, I can't count on anyone else keeping the Hull in good repair. Unsteady - first time she's shared this with anyone, raw / Nervous DLC03FarHarborFF03b_100a_MarinersStory
Scene SceneDialogue Custom Mariner: Doc Teddy... Well, I have a condition. Terminal. No cure. *sigh* Hard to get that out. When... I take the Long Walk, I can't count on anyone else keeping the Hull in good repair. Mariner: So it's best to get her ready before then. Urgency, sadness - but DUTY above all / Sad DLC03FarHarborFF03b_100a_MarinersStory
Scene SceneDialogue Custom Mariner: *sigh* Hard to get that out. When... I take the Long Walk, I can't count on anyone else keeping the Hull in good repair. So it's best to get her ready before then. Player Default: I have no idea what you're going through. If there's any way I can help. Grim / Sad DLC03FarHarborFF03b_100a_MarinersStory
Scene SceneDialogue Custom Player Default: I have no idea what you're going through. If there's any way I can help. I... I've shed my fill of tears on this. Awkwardly grateful, not wanting to break down / Grateful DLC03FarHarborFF03b_100a_MarinersStory
Scene SceneDialogue Custom But we've got business to be about. Mariner: The ship's the MS Azalea. Expect Trappers, mean ones. Maybe a throat clear, getting back to something else DLC03FarHarborFF03b_100a_MarinersStory
Scene SceneDialogue Custom Player Default: That's more than I wanted to know. Well, you won't hear anything about it again. So let's keep it all business-like. Mariner: The ship's the MS Azalea. Expect Trappers, mean ones. Uncomfortable, wishes she could take it back / Nervous DLC03FarHarborFF03b_100a_MarinersStory
Scene SceneDialogue Custom Player Default: I don't know what to say. Nothing to be said. But there's things to do. Mariner: The ship's the MS Azalea. Expect Trappers, mean ones. Muscling past the depression - complete tone shift next line, maybe even with a throat clear / Depressed DLC03FarHarborFF03b_100a_MarinersStory
Scene SceneDialogue Custom Player Default: Is there really no cure? Even in the old days, plenty of diseases were never beat. And this... well... Absolutely no hope, not yet firmly resigned to it / Sad DLC03FarHarborFF03b_100a_MarinersStory
Scene SceneDialogue Custom Teddy sent word to some mainland doctors, with my charts and all. Only heard back regrets. Player Default: I have no idea what you're going through. If there's any way I can help. Maybe said quietly, she has a death sentence / Depressed DLC03FarHarborFF03b_100a_MarinersStory
Scene SceneDialogue Custom Mariner: I'll send the work crew over. And about that... personal matter. Don't breathe a word of it to no one. Awkward, wishes the player didn't know something so personal about her / Nervous DLC03FarHarborFF03b_300_TurnIn
Scene SceneDialogue Custom We're done. Mariner: If your offer of help is still open, I could use some advice. Grateful, but also close to saying "Goodbye" to everything / Grateful DLC03FarHarborFF03b_300_TurnIn
Scene SceneDialogue Custom Mariner: I'll send the work crew over. And once we haul a piece of the ship here, the Hull will be a sight to see. Mariner: If your offer of help is still open, I could use some advice. Bitter sweet / Happy DLC03FarHarborFF03b_300_TurnIn
Scene SceneDialogue Custom Mariner: I'll send the work crew over. Listen... I haven't told no one except the doc... About my condition. Mariner: If your offer of help is still open, I could use some advice. Been thinking a LOT about this, maybe quiet / Nervous DLC03FarHarborFF03b_300_TurnIn
Scene SceneDialogue Custom Mariner: I'm... thinking of casting off once the Hull's done. Slip out in the middle of the night. But as much as these ingrates drive me to distraction... *sigh* She both hates and loves the other people here / Irritated DLC03FarHarborFF03b_300_TurnIn
Scene SceneDialogue Custom For the life of me, I don't know why I even told you in the first place. Player Default: Your friends would want to help you. Spend time with you before the end. More to herself / Puzzled DLC03FarHarborFF03b_300_TurnIn
Scene SceneDialogue Custom Player Default: Your friends would want to help you. Spend time with you before the end. *chuckle* You don't know my "friends" very well. Grim humor, she's dying and trying to come to terms with it / Amused DLC03FarHarborFF03b_300_TurnIn
Scene SceneDialogue Custom You've been of help. I won't forget it. Mariner: Off with you now. I've work to do. Maybe quiet / Grateful DLC03FarHarborFF03b_300_TurnIn
Scene SceneDialogue Custom Player Default: Many diseases are brutal in the final stages. Before it gets bad... It might be best to end it. I've... thought of that. Figured throwing myself on one last adventure. Contemplated suicide A LOT (an alternative to agonizing death from cancer) - wishing she could have one last sailing trip / Depressed DLC03FarHarborFF03b_300_TurnIn
Scene SceneDialogue Custom One I wouldn't come back from... Mariner: Off with you now. I've work to do. Starting to give up on a last dream / Depressed DLC03FarHarborFF03b_300_TurnIn
Scene SceneDialogue Custom Player Default: Leaving might be best. Let the Harbor remember you as you were... Not like you'll become. Yes. It's why I want to leave one last thing for them. Before I sail away. Mariner: Off with you now. I've work to do. Appreciates the player agreeing with her / Grateful DLC03FarHarborFF03b_300_TurnIn
Scene SceneDialogue Custom Player Default: It's a big decision. I'm sure if you listen to your heart, you'll know what to do. When you're staring at the certainty of end of days. Clarity... Quietly sharing raw thoughts of a cancer patient / Depressed DLC03FarHarborFF03b_300_TurnIn
Scene SceneDialogue Custom Well, I haven't found it yet. Guess I'll keep looking for it. Mariner: Off with you now. I've work to do. Sigh maybe, she's grappling with terrible things / Depressed DLC03FarHarborFF03b_300_TurnIn
Scene SceneDialogue Custom Player Default: You've been of help. I won't forget it. Off with you now. I've work to do. Tone change, embarrassed sharing so much / Stern DLC03FarHarborFF03b_300_TurnIn
Scene SceneDialogue Custom DLC03FemaleMariner: The Hull's in sad shape. If it ain't tended to in a major way, one good attack and... But there's some hope. Mariner: A cargo freighter foundered ages ago. To the south. Things are potentially dire / Worried DLC03FarHarborFF03b_100_QuestAccepted
Scene SceneDialogue Custom DLC03FemaleMariner: The Hull's in sad shape. It gave me this idea... Mariner: A cargo freighter foundered ages ago. To the south. DLC03FarHarborFF03b_100_QuestAccepted
Scene SceneDialogue Custom Mariner: If it ain't tended to in a major way, one good attack and... But there's some hope. A cargo freighter foundered ages ago. To the south. Mariner: With a bit of arc welding and some elbow grease the Hull could be reinforced to be sturdy. Fierce. Neutral DLC03FarHarborFF03b_100_QuestAccepted
Scene SceneDialogue Custom Mariner: A cargo freighter foundered ages ago. To the south. With a bit of arc welding and some elbow grease the Hull could be reinforced to be sturdy. Fierce. Thinking of the engineering, 90% sure this'll work / Thinking DLC03FarHarborFF03b_100_QuestAccepted
Scene SceneDialogue Custom Best to do it soon... Before... Well, soon. Player Default: Those Trappers at the Azalea have already been dealt with. She's hiding something, something's very much on her mind. The player should be wondering loudly, "Why soon?" So soon needs to be punched hard. / Worried DLC03FarHarborFF03b_100_QuestAccepted
Scene SceneDialogue Custom Player Default: Those Trappers at the Azalea have already been dealt with. What? Well, of course you have. Why not? Ha. Mariner: I'll send the work crew over. Surprised and very pleased / Surprised DLC03FarHarborFF03b_100_QuestAccepted
Scene SceneDialogue Custom Player Default: Those Trappers at the Azalea have already been dealt with. I'd say be careful, but after that Captain's Dance... How about: have fun. Ha. Mariner: The ship's the MS Azalea. Expect Trappers, mean ones. Trying to downplay being in awe of the player / Impressed DLC03FarHarborFF03b_100_QuestAccepted
Scene SceneDialogue Custom Player Default: Those Trappers at the Azalea have already been dealt with. The island should never be underestimated. Mariner: The ship's the MS Azalea. Expect Trappers, mean ones. Stern DLC03FarHarborFF03b_100_QuestAccepted
Scene SceneDialogue Custom Player Default: Just a little bit of overkill. A charging Fog Crawler packs a lot of force. A thick sheet of reinforced steel still may not be enough, but it's a good start. Mariner: The ship's the MS Azalea. Expect Trappers, mean ones. 100% certain, expert in her area of expertise / Confident DLC03FarHarborFF03b_100_QuestAccepted
Scene SceneDialogue Custom Player Default: Why does it need to be soon? I... That's not a matter for you. Just... The Hull needs fixing. Player Default: Those Trappers at the Azalea have already been dealt with. Obviously hiding something very, very important / Nervous DLC03FarHarborFF03b_100_QuestAccepted
Scene SceneDialogue Custom Player Default: Why does it need to be soon? Fine. Fine. *sigh* Mariner: Doc Teddy... Well, I have a condition. Terminal. No cure. Big big sigh, about to share something very personal / Sad DLC03FarHarborFF03b_100_QuestAccepted
Scene SceneDialogue Custom Player Default: Why does it need to be soon? My business is my own. Either help me with the cargo freighter or not. Player Default: Those Trappers at the Azalea have already been dealt with. Irritation and even a touch of suspicion directed to the player / Irritated DLC03FarHarborFF03b_100_QuestAccepted
Scene SceneDialogue Custom Player Default: I'd say be careful, but after that Captain's Dance... How about: have fun. Ha. The ship's the MS Azalea. Expect Trappers, mean ones. Mariner: Once you mop the decks with them, I'll send my crew over. Best of luck! DLC03FarHarborFF03b_100_QuestAccepted
Scene SceneDialogue Custom Mariner: The ship's the MS Azalea. Expect Trappers, mean ones. Once you mop the decks with them, I'll send my crew over. Best of luck! Friendly DLC03FarHarborFF03b_100_QuestAccepted
Scene SceneDialogue Custom PlayerVoiceFemale01: The MS Azalea is good to go. I'll send the work crew over. Mariner: And about that... personal matter. Don't breathe a word of it to no one. Pleased / Grateful DLC03FarHarborFF03b_300_TurnIn
Scene SceneDialogue Custom Mariner: If your offer of help is still open, I could use some advice. I'm... thinking of casting off once the Hull's done. Slip out in the middle of the night. Mariner: But as much as these ingrates drive me to distraction... *sigh* Deep breath before sharing something no one knows / Nervous DLC03FarHarborFF03b_300_TurnIn
Miscellaneous Miscellaneous Greeting The Hull's in sad shape. Mariner: If it ain't tended to in a major way, one good attack and... But there's some hope. Really worried / Worried DLC03FarHarborFF03b_100_QuestAccepted
Miscellaneous Miscellaneous Greeting Those tools you found are a joy to work with. Mariner: If it ain't tended to in a major way, one good attack and... But there's some hope. Happy / Happy DLC03FarHarborFF03b_100_QuestAccepted
Miscellaneous Miscellaneous Hello Single-handedly you wiped out all those trappers.
Miscellaneous Miscellaneous Hello Don't underestimate those Trappers by the Azalea.
Scene SceneDialogue Custom Listen, I'm... sorry for chewing your head off about asking about my condition. Mariner: Not used to talking about any of this... The whole island's falling apart. Apologizing for being a bitch earlier, feels genuinely bad / Apologetic DLC03FarHarborFF03c_300b_TrueMarinerEnding
Scene SceneDialogue Custom It might be time... Soon. For some big decisions. Hell. Mariner: Not used to talking about any of this... The whole island's falling apart. Awkward, stumbling, sad / Sad DLC03FarHarborFF03c_300b_TrueMarinerEnding
Scene SceneDialogue Custom Mariner: Listen, I'm... sorry for chewing your head off about asking about my condition. Not used to talking about any of this... The whole island's falling apart. Mariner: So many dead from the Fog, the crabs, or whatever. And I just keep wonderin' how many good weeks I have left. Three? Four? Two? Compassion, but worries about being selfish / Sad DLC03FarHarborFF03c_300b_TrueMarinerEnding
Scene SceneDialogue Custom Mariner: Not used to talking about any of this... The whole island's falling apart. So many dead from the Fog, the crabs, or whatever. And I just keep wonderin' how many good weeks I have left. Three? Four? Two? Player Default: You should take it easy. Feels guilty, wracked with deep emotions / Sad DLC03FarHarborFF03c_300b_TrueMarinerEnding
Scene SceneDialogue Custom Player Default: You should take it easy. As long as I got the strength, I can't waste it. And to think... Mariner: Before the news I was powerful close to tossing the whole lot off my docks. Solemn / Somber DLC03FarHarborFF03c_300b_TrueMarinerEnding
Scene SceneDialogue Custom Player Default: I just want to stay out of this. I feel a fool for burdening you after you've helped so much. Deeply embarrassed / Apologetic DLC03FarHarborFF03c_300b_TrueMarinerEnding
Scene SceneDialogue Custom I'll get the carapaces installed, and you don't worry about me. Mariner: Before the news I was powerful close to tossing the whole lot off my docks. Quickly changes subject - she will never bring this topic up again / Apologetic DLC03FarHarborFF03c_300b_TrueMarinerEnding
Scene SceneDialogue Custom Player Default: You should treasure every minute. Leave it all on the table. It's hard. Things that used to bring me joy... Taste like ash. I remember the way things were. Mariner: Before the news I was powerful close to tossing the whole lot off my docks. Cancer preoccupies her / Sad DLC03FarHarborFF03c_300b_TrueMarinerEnding
Scene SceneDialogue Custom Player Default: Are you in any pain? Doc's given me somethin' to treat most of the symptoms. Stoic, she's in genuine physical pain - but is muscling through / Stern DLC03FarHarborFF03c_300b_TrueMarinerEnding
Scene SceneDialogue Custom Having a hard time keeping everything down, though. My energy level's not quite what it used to be. Unsteady to admit this... But wants to be honest / Sad DLC03FarHarborFF03c_300b_TrueMarinerEnding
Scene SceneDialogue Custom And it's only going to get worse. Player Default: You should take it easy. Grim grim grim / Depressed DLC03FarHarborFF03c_300b_TrueMarinerEnding
Scene SceneDialogue Custom Player Default: As long as I got the strength, I can't waste it. And to think... Before the news I was powerful close to tossing the whole lot off my docks. Mariner: But afterward... There weren't no point in defending my land. Let 'em come, I guess. Some satisfaction thinking about this - GET OFF MY LAWN / Amused DLC03FarHarborFF03c_300b_TrueMarinerEnding
Scene SceneDialogue Custom Mariner: Before the news I was powerful close to tossing the whole lot off my docks. But afterward... There weren't no point in defending my land. Let 'em come, I guess. Mariner: And now watching them all squabble instead of lending a hand, hell, a single finger to help. Raw, uncertain as to her own motives / Depressed DLC03FarHarborFF03c_300b_TrueMarinerEnding
Scene SceneDialogue Custom Mariner: But afterward... There weren't no point in defending my land. Let 'em come, I guess. And now watching them all squabble instead of lending a hand, hell, a single finger to help. Wisdom of the dying / Irritated DLC03FarHarborFF03c_300b_TrueMarinerEnding
Scene SceneDialogue Custom Don't they realize that all the bickering for just a little bit more is a waste of breath? Player Default: When times get tough, a community should come together. Irritated DLC03FarHarborFF03c_300b_TrueMarinerEnding
Scene SceneDialogue Custom Player Default: When times get tough, a community should come together. I used to think the Captain was an idealistic fool. But on this side of the road... Mariner: After I get the carapaces installed. There's one last thing I want to do. Thinking deep thoughts / Thinking DLC03FarHarborFF03c_300b_TrueMarinerEnding
Scene SceneDialogue Custom Player Default: There's nothing inherently wrong with protecting your own interests. It's all a jumble for me. You might be right. *sigh* Mariner: After I get the carapaces installed. There's one last thing I want to do. Players words leave a deep impact, thinking about it / Thinking DLC03FarHarborFF03c_300b_TrueMarinerEnding
Scene SceneDialogue Custom Player Default: I don't think it's that black and white. Nothing ever is. *sigh* Mariner: After I get the carapaces installed. There's one last thing I want to do. Sad DLC03FarHarborFF03c_300b_TrueMarinerEnding
Scene SceneDialogue Custom Player Default: Isn't there some way we could make things better? Figured I'd bequeath my land to everyone. I think we've lived alone on this island too long. A little uncomfortable about being noble / Thinking DLC03FarHarborFF03c_300b_TrueMarinerEnding
Scene SceneDialogue Custom With some common land maybe a real community can be formed. Even if they have to be drug into it. Player Default: When times get tough, a community should come together. Hoping against hope her people grow / Sad DLC03FarHarborFF03c_300b_TrueMarinerEnding
Scene SceneDialogue Custom Player Default: I used to think the Captain was an idealistic fool. But on this side of the road... After I get the carapaces installed. There's one last thing I want to do. Mariner: You've been a real... friend... through this. If you're willing to see it to the end... Quiet, death wish here / Sad DLC03FarHarborFF03c_300b_TrueMarinerEnding
Scene SceneDialogue Custom Mariner: After I get the carapaces installed. There's one last thing I want to do. You've been a real... friend... through this. If you're willing to see it to the end... Mariner: Well, got to get to work. Grateful, hates to ask for one last thing / Grateful DLC03FarHarborFF03c_300b_TrueMarinerEnding
Scene SceneDialogue Custom Mariner: You've been a real... friend... through this. If you're willing to see it to the end... Well, got to get to work. Maybe a sniff, closing this off before the emotions become too much / Grateful DLC03FarHarborFF03c_300b_TrueMarinerEnding
Scene SceneDialogue Custom PlayerVoiceFemale01: I got your Mirelurk carapaces. Finally, it's done. Everything that can be welded, duct taped, or super glued to the damn dock's all there. Mariner: Feels like I can finally sit a spell and relax. Take this. It's well earned. Tired, this has been a long road - tinged with more finality than the task as hand / Tired DLC03FarHarborFF03c_300_QuestTurnIn
Scene SceneDialogue Custom Mariner: Finally, it's done. Everything that can be welded, duct taped, or super glued to the damn dock's all there. Feels like I can finally sit a spell and relax. Take this. It's well earned. Player Default: Enjoy the break, Mariner. Sighing in tone, resigned / Tired DLC03FarHarborFF03c_300_QuestTurnIn
Scene SceneDialogue Custom Player Default: Enjoy the break, Mariner. I wonder how long before some sad sap gets a splinter in their wee toe and it's up to me to fix it. Wry sarcastic humor / Amused DLC03FarHarborFF03c_300_QuestTurnIn
Scene SceneDialogue Custom Take care, mainlander. Sincere / Grateful DLC03FarHarborFF03c_300_QuestTurnIn
Scene SceneDialogue Custom Player Default: Good. I'm sick of repairing the damned Hull. *chuckle* You and me both, mainlander. Take care. Genuinely friendly / Amused DLC03FarHarborFF03c_300_QuestTurnIn
Scene SceneDialogue Custom Player Default: You sure you're done? It could use a moat. Some alligators. Maybe an orbital defense laser. Oh, aren't we just a riot. We're done, mainlander. Appreciates the humor, though she tries to hide it / Amused DLC03FarHarborFF03c_300_QuestTurnIn
Scene SceneDialogue Custom Player Default: So what're you planning next? Been far too long since I've taken to the sea... It calls me. Hiding something deeper / Depressed DLC03FarHarborFF03c_300_QuestTurnIn
Scene SceneDialogue Custom But that's for another day. Mainlander. Bitter sweet / Sad DLC03FarHarborFF03c_300_QuestTurnIn
Scene SceneDialogue Custom DLC03FemaleMariner: Mainlander. I got one last idea. Crazier than a box of radroaches, but that hasn't stopped you before. Mariner: Hull's got plenty of stopping power now. But if a Mirelurk Queen went for a frontal assault... Impressed by the player, a little devil may care / Grateful DLC03FarHarborFF03c_100_QuestAccept
Scene SceneDialogue Custom Mariner: I got one last idea. Crazier than a box of radroaches, but that hasn't stopped you before. Hull's got plenty of stopping power now. But if a Mirelurk Queen went for a frontal assault... Player Default: I'd like to help if I can. Doing the math in her head, wants to protect everyone / Thinking DLC03FarHarborFF03c_100_QuestAccept
Scene SceneDialogue Custom Player Default: I'd like to help if I can. I had a feeling I could count on you. Mariner: Thicker walls can beat the whole mass, velocity, force issue but the bigger problem is acid. Appreciated the player / Grateful DLC03FarHarborFF03c_100_QuestAccept
Scene SceneDialogue Custom Player Default: Jeez. When's the wall going to be strong enough for you? Defense is one of those things you don't need until you do. Mariner: Thicker walls can beat the whole mass, velocity, force issue but the bigger problem is acid. Appreciates the straight talk, reciprocated / Stern DLC03FarHarborFF03c_100_QuestAccept
Scene SceneDialogue Custom Player Default: I'm not sure anything could stop a Queen on a rampage. Might be right, that, but I had an idea... Mariner: Thicker walls can beat the whole mass, velocity, force issue but the bigger problem is acid. Thinking DLC03FarHarborFF03c_100_QuestAccept
Scene SceneDialogue Custom Player Default: How are you doing? Are you feeling well? For the love of... This is why I didn't want to tell no one. The player asked a simple question - but the Mariner is so emotionally raw she vents. This isn't fair to the PC, but she shouldn't be too bitchy / Irritated DLC03FarHarborFF03c_100_QuestAccept
Scene SceneDialogue Custom I ain't some porcelain doll, mainlander. I plan on going down fighting. Raw, feisty / Irritated DLC03FarHarborFF03c_100_QuestAccept
Scene SceneDialogue Custom So can we talk about the damned job? Player Default: I'd like to help if I can. Angry DLC03FarHarborFF03c_100_QuestAccept
Scene SceneDialogue Custom Player Default: How are you doing? Are you feeling well? Well, not yet. But I'm telling you the island's bubbling over with menace. Paranoid about the island / Worried DLC03FarHarborFF03c_100_QuestAccept
Scene SceneDialogue Custom Only a matter of time, I reckon. Player Default: I'd like to help if I can. A certain grimness (misplaced) / Stern DLC03FarHarborFF03c_100_QuestAccept
Scene SceneDialogue Custom Player Default: I had a feeling I could count on you. Thicker walls can beat the whole mass, velocity, force issue but the bigger problem is acid. Mariner: Only thing I've ever seen survive a Queen's acid are other Mirelurks. The Mirelurks on our islands have carapaces that are extra tough. Expert talking / Confident DLC03FarHarborFF03c_100_QuestAccept
Scene SceneDialogue Custom Mariner: Thicker walls can beat the whole mass, velocity, force issue but the bigger problem is acid. Only thing I've ever seen survive a Queen's acid are other Mirelurks. The Mirelurks on our islands have carapaces that are extra tough. Mariner: So you gather up a bunch of the carapaces and lug them back here. Confident DLC03FarHarborFF03c_100_QuestAccept
Scene SceneDialogue Custom Mariner: Only thing I've ever seen survive a Queen's acid are other Mirelurks. The Mirelurks on our islands have carapaces that are extra tough. So you gather up a bunch of the carapaces and lug them back here. Mariner: Then I'll reinforce the town as best as I'm able. Stern DLC03FarHarborFF03c_100_QuestAccept
Scene SceneDialogue Custom Mariner: So you gather up a bunch of the carapaces and lug them back here. Then I'll reinforce the town as best as I'm able. Player Default: Far Harbor really owes you for all this. Stern DLC03FarHarborFF03c_100_QuestAccept
Scene SceneDialogue Custom Player Default: Far Harbor really owes you for all this. Yes and no. It's my dock people are squatting on. Irritated and thinks the player is buttering her up (which annoys her) / Irritated DLC03FarHarborFF03c_100_QuestAccept
Scene SceneDialogue Custom So I got a personal stake in it. Good luck. Stern DLC03FarHarborFF03c_100_QuestAccept
Scene SceneDialogue Custom Player Default: I'm not going to make any promises. Well, if you get around to it - all the better. If not, understood. Good luck either way. Understood, appreciates the candor / Grateful DLC03FarHarborFF03c_100_QuestAccept
Scene SceneDialogue Custom Player Default: Mirelurk Carapaces. Got it. Best of luck to you. Appreciative / Grateful DLC03FarHarborFF03c_100_QuestAccept
Scene SceneDialogue Custom Player Default: Where's a good hunting spot for Mirelurks? Crabs are crawling all over the island along the coast. Considering / Thinking DLC03FarHarborFF03c_100_QuestAccept
Scene SceneDialogue Custom But you might want to check around Haddock Cove. Player Default: Far Harbor really owes you for all this. Trying to be helpful / Neutral DLC03FarHarborFF03c_100_QuestAccept
Miscellaneous Miscellaneous Greeting Mainlander. Mariner: I got one last idea. Crazier than a box of radroaches, but that hasn't stopped you before. DLC03FarHarborFF03c_100_QuestAccept
Miscellaneous Miscellaneous Hello Shouldn't take too long to work the carapaces into the Harbor.
Miscellaneous Miscellaneous Hello Cutting carapaces is a dirty job. The pay'll be worth it.
Scene SceneDialogue Custom You read me, mainlander? BoatSpeaker: I plotted a safe course for your boat, don't tamper with it. Over the radio ("Is this thing on?" vibe) DLC03FarHarborS03_200a_LeavingDocks
Scene SceneDialogue Custom BoatSpeaker: You read me, mainlander? I plotted a safe course for your boat, don't tamper with it. Caution DLC03FarHarborS03_200a_LeavingDocks
Scene SceneDialogue Custom The shoals near where we're headed can easily capsize a boat of your size. BoatSpeaker: I'll catch up to you. More warning DLC03FarHarborS03_200a_LeavingDocks
Scene SceneDialogue Custom BoatSpeaker: The shoals near where we're headed can easily capsize a boat of your size. I'll catch up to you. Said distractedly as she's getting her boat ready DLC03FarHarborS03_200a_LeavingDocks
Scene SceneDialogue Custom Not much further, mainlander. BoatSpeaker: When Aunty Stacey told others of her brush with the Red Death, they laughed at her. Hyper alert DLC03FarHarborS03_200b_ShipScene
Scene SceneDialogue Custom DLC03FemaleMariner: Seems like the end of the road. Every time we've talked you've given me a lot to think about. Mariner: Might be time to come clean. Tell the others about my condition. On the cliff of a big decision / Depressed DLC03FarHarborS03_600_EndOfTheRoad
Scene SceneDialogue Custom Mariner: Every time we've talked you've given me a lot to think about. Might be time to come clean. Tell the others about my condition. Mariner: But after the lies... It makes the decision even harder. Steeling herself / Defiant DLC03FarHarborS03_600_EndOfTheRoad
Scene SceneDialogue Custom Mariner: Every time we've talked you've given me a lot to think about. Maybe I was hoping for a noble end. A grand fight with the Red Death. Depressed, she wanted to die in a blaze of glory / Depressed DLC03FarHarborS03_600_EndOfTheRoad
Scene SceneDialogue Custom Instead of ending things... another way. Mariner: But after the lies... It makes the decision even harder. Instead she's a fool / Depressed DLC03FarHarborS03_600_EndOfTheRoad
Scene SceneDialogue Custom Mariner: Every time we've talked you've given me a lot to think about. I been stowing away gear and supplies for a final journey into the deep. Mariner: But after the lies... It makes the decision even harder. To die alone at sea / Depressed DLC03FarHarborS03_600_EndOfTheRoad
Scene SceneDialogue Custom Mariner: Might be time to come clean. Tell the others about my condition. But after the lies... It makes the decision even harder. Player Default: Just concentrate on what you think's the right thing to do. Ashamed to her core, very honorable / Depressed DLC03FarHarborS03_600_EndOfTheRoad
Scene SceneDialogue Custom Mariner: Might be time to come clean. Tell the others about my condition. But now all they'll say is what a fool I am. After all I've done. Player Default: Just concentrate on what you think's the right thing to do. Ashamed / Depressed DLC03FarHarborS03_600_EndOfTheRoad
Scene SceneDialogue Custom Mariner: Might be time to come clean. Tell the others about my condition. But after all that... I just don't know. Player Default: Just concentrate on what you think's the right thing to do. Deeply sad and uncertain / Sad DLC03FarHarborS03_600_EndOfTheRoad
Scene SceneDialogue Custom Player Default: Just concentrate on what you think's the right thing to do. This was meant to be a final gesture while I still have strength. Mariner: I mean, at the end of it all, what's worth doing in your final days? Proud, being humbled by cancer / Defiant DLC03FarHarborS03_600_EndOfTheRoad
Scene SceneDialogue Custom Player Default: What happened with the Red Death shouldn't change anything. Well, I hope not. What's done is done. Mariner: I mean, at the end of it all, what's worth doing in your final days? Not so certain / Nervous DLC03FarHarborS03_600_EndOfTheRoad
Scene SceneDialogue Custom Player Default: It's never easy, is it? And that's the truth. Mariner: I mean, at the end of it all, what's worth doing in your final days? Appreciates the player's words / Grateful DLC03FarHarborS03_600_EndOfTheRoad
Scene SceneDialogue Custom Player Default: So what's your plan? I'm working on it. Mariner: I mean, at the end of it all, what's worth doing in your final days? Nervous DLC03FarHarborS03_600_EndOfTheRoad
Scene SceneDialogue Custom Player Default: This was meant to be a final gesture while I still have strength. I mean, at the end of it all, what's worth doing in your final days? The heart of it all - deep thoughts at the end of your life / Defiant DLC03FarHarborS03_600_EndOfTheRoad
Scene SceneDialogue Custom What's worth leaving behind? Player Default: You can never go wrong helping your friends and family. More deep thoughts / Defiant DLC03FarHarborS03_600_EndOfTheRoad
Scene SceneDialogue Custom Player Default: You can never go wrong helping your friends and family. Certainly seems like the Harbor would still fall into the sea without me. But... *sigh* Mariner: No matter what happens, or what goes down. You were a true friend. Literal gallows humor / Amused DLC03FarHarborS03_600_EndOfTheRoad
Scene SceneDialogue Custom Player Default: You're entitled to be a little selfish in the end. I've given everything I have left to this town. It's got to be enough, right? Mariner: No matter what happens, or what goes down. You were a true friend. Trying to convince herself / Irritated DLC03FarHarborS03_600_EndOfTheRoad
Scene SceneDialogue Custom Player Default: Do what you can to leave a legacy. Something to be remembered by. I like the sound of that. *sigh* Mariner: No matter what happens, or what goes down. You were a true friend. Complex emotions here - leaving a legacy sounds good / Sad DLC03FarHarborS03_600_EndOfTheRoad
Scene SceneDialogue Custom Player Default: Certainly seems like the Harbor would still fall into the sea without me. But... *sigh* No matter what happens, or what goes down. You were a true friend. Could very well be the last words she says - real weight behind them / Grateful DLC03FarHarborS03_600_EndOfTheRoad
Scene SceneDialogue Custom You'll never change my mind on this. So don't you go getting cold feet on me now, mainlander. Mariner: You pledged to help me, so let's be about it. Stern / Irritated DLC03FarHarborS03_150b_SecondThoughts
Scene SceneDialogue Custom Mariner: You'll never change my mind on this. So don't you go getting cold feet on me now, mainlander. You pledged to help me, so let's be about it. Honor means a ton to her / Irritated DLC03FarHarborS03_150b_SecondThoughts
Scene SceneDialogue Custom DLC03FemaleMariner: Harbor's safe as it's going to get... You ever get a gnawing in your belly to do something crazy? But reason and sense keep steering you clear? Player Default: I like playing it safe. She's considering something genuinely suicidal / Worried DLC03FarHarborS03_100_QuestAccept
Scene SceneDialogue Custom Player Default: I like playing it safe. Well, hear me out before you make your judgments, then. Mariner: The Red Death. May have heard of it. The big monster lives beneath the waves. Only strikes when the Fog is thick. Approves of the player's attitude, trying to be persuasive / Somber DLC03FarHarborS03_100_QuestAccept
Scene SceneDialogue Custom Player Default: The craziest ideas are usually the best. *chuckle* Fortune favors the bold, and unbalanced, right? Mariner: You're the only mainlander I'd ever tell of this, so hear me out. Very approving of the player's attitude / Amused DLC03FarHarborS03_100_QuestAccept
Scene SceneDialogue Custom Player Default: If you abandon your common sense it rarely turns out well. That's good advice, but I don't think I can take it. Mariner: You're the only mainlander I'd ever tell of this, so hear me out. A little annoyed / Irritated DLC03FarHarborS03_100_QuestAccept
Scene SceneDialogue Custom Player Default: Are you alright? People with serious medical conditions sometimes make rash decisions. It's nothing like that. I've been steeling myself to do this for years. Can't go putting it off any more, can I? Mariner: The Red Death. May have heard of it. The big monster lives beneath the waves. Only strikes when the Fog is thick. DLC03FarHarborS03_100_QuestAccept
Scene SceneDialogue Custom Player Default: *chuckle* Fortune favors the bold, and unbalanced, right? You're the only mainlander I'd ever tell of this, so hear me out. Mariner: The Red Death. May have heard of it. The big monster lives beneath the waves. Only strikes when the Fog is thick. Deep breath - sharing something she may get mocked about / Defiant DLC03FarHarborS03_100_QuestAccept
Scene SceneDialogue Custom Mariner: You're the only mainlander I'd ever tell of this, so hear me out. The Red Death. May have heard of it. The big monster lives beneath the waves. Only strikes when the Fog is thick. Mariner: People think it's some drunken sailor's tale. But no one goes sailing when there's a Fog on. Knows this sounds crazy - but you got to BELIEVE ME (can't help have a bit of a tall tale vibe) / Defiant DLC03FarHarborS03_100_QuestAccept
Scene SceneDialogue Custom Mariner: The Red Death. May have heard of it. The big monster lives beneath the waves. Only strikes when the Fog is thick. People think it's some drunken sailor's tale. But no one goes sailing when there's a Fog on. Mariner: In their bones, they know there's something out there. Conspiracy theory defending the crazy theory / Defiant DLC03FarHarborS03_100_QuestAccept
Scene SceneDialogue Custom Mariner: People think it's some drunken sailor's tale. But no one goes sailing when there's a Fog on. In their bones, they know there's something out there. Player Default: For whatever it's worth, I believe you. She's genuinely frightened / Concerned DLC03FarHarborS03_100_QuestAccept
Scene SceneDialogue Custom Player Default: For whatever it's worth, I believe you. *sigh* Thank you. Mariner: With my business here done, and knowing someone like yourself... Relief / Relieved DLC03FarHarborS03_100_QuestAccept
Scene SceneDialogue Custom Player Default: This whole "Red Death" sounds like bullshit to me. Then there's no danger in looking for it, then. Mariner: With my business here done, and knowing someone like yourself... Been told this all her life, stubborn / Irritated DLC03FarHarborS03_100_QuestAccept
Scene SceneDialogue Custom Player Default: I suppose the Red Death could exist. Good. An open mind. Mariner: With my business here done, and knowing someone like yourself... DLC03FarHarborS03_100_QuestAccept
Scene SceneDialogue Custom Player Default: Is there any evidence the Red Death is real? When I was a little one, I went sailing with my aunt. Fog rolled in thick and fast. Sharing a traumatic story, this really haunts her / Somber DLC03FarHarborS03_100_QuestAccept
Scene SceneDialogue Custom And we saw it. Glowing red, crimson. An unholy light that stretched to the sky! Haunted by this memory / Somber DLC03FarHarborS03_100_QuestAccept
Scene SceneDialogue Custom My aunt was no fool, we rowed to shore with all our might. Tide made it hard, but we hit landfall. Player Default: For whatever it's worth, I believe you. Urgent, the day she avoided death / Defiant DLC03FarHarborS03_100_QuestAccept
Scene SceneDialogue Custom Player Default: *sigh* Thank you. With my business here done, and knowing someone like yourself... Mariner: I seek to end this unholy terror. Dozens of boats over the long years been claimed by it. Double meaning here - the Hull's construction is done, but also she has weeks to live - so fatalistic / Somber DLC03FarHarborS03_100_QuestAccept
Scene SceneDialogue Custom Mariner: With my business here done, and knowing someone like yourself... I seek to end this unholy terror. Dozens of boats over the long years been claimed by it. Mariner: I mean to hunt this Red Death. Are you with me? Plans to spit the Devil in the eye / Defiant DLC03FarHarborS03_100_QuestAccept
Scene SceneDialogue Custom Mariner: I seek to end this unholy terror. Dozens of boats over the long years been claimed by it. I mean to hunt this Red Death. Are you with me? Player Default: Count me in. Full of purpose, punch - rousing / Defiant DLC03FarHarborS03_100_QuestAccept
Scene SceneDialogue Custom Player Default: Count me in. Bring whatever weapons of death and mass destruction you got. Excited, wants to get into action / Happy DLC03FarHarborS03_100_QuestAccept
Scene SceneDialogue Custom Meet by the docks, you take your boat - I'll take mine. Confident DLC03FarHarborS03_100_QuestAccept
Scene SceneDialogue Custom This trip is going to test our mettle more than anything. Defiant - steeling herself / Defiant DLC03FarHarborS03_100_QuestAccept
Scene SceneDialogue Custom Player Default: I'm not interested, Mariner. Well, I'll be here if you change your mind. Doesn't blame the player at all / Somber DLC03FarHarborS03_100_QuestAccept
Scene SceneDialogue Custom Player Default: What's in it for me? Listen, I've thrown every cap I have into the Hull. I'm close to beggared defending the Harbor. Trying to hide the disdain / Disgust DLC03FarHarborS03_100_QuestAccept
Scene SceneDialogue Custom But anything you find on the Red Death is yours, I just want to put it down for good. Player Default: Count me in. Thinks less of the player / Irritated DLC03FarHarborS03_100_QuestAccept
Scene SceneDialogue Custom Player Default: How do we go about this hunt? No one's encountered the Red Death up close and lived. But many folk have seen its glow from afar. Sharing a dangerous plan / Worried DLC03FarHarborS03_100_QuestAccept
Scene SceneDialogue Custom I've been collecting the details of those sightings for years. This has been a lifetime of research - dead ends, false leads, finally has what she needs / Defiant DLC03FarHarborS03_100_QuestAccept
Scene SceneDialogue Custom We take our boats and I can get us there. I know it! I'm 100% sure. Well, maybe 90%. OK, I'm 50% sure. / Confident DLC03FarHarborS03_100_QuestAccept
Scene SceneDialogue Custom But... it could be the deadliest challenge we ever face. So I'll understand if you pass. Player Default: Count me in. Feels obligated to mention how very deadly this is / Somber DLC03FarHarborS03_100_QuestAccept
Scene SceneDialogue Custom BoatSpeaker: Not much further, mainlander. When Aunty Stacey told others of her brush with the Red Death, they laughed at her. BoatSpeaker: Called her a drunk or worse. True, she was known to dip into her cups. Distracted chit chat while driving her boat, solemn DLC03FarHarborS03_200b_ShipScene
Scene SceneDialogue Custom BoatSpeaker: When Aunty Stacey told others of her brush with the Red Death, they laughed at her. Called her a drunk or worse. True, she was known to dip into her cups. BoatSpeaker: Then two weeks after a full fishing boat never came back. Defiant story - she's been chasing Big Foot and being ridiculed for years DLC03FarHarborS03_200b_ShipScene
Scene SceneDialogue Custom BoatSpeaker: Called her a drunk or worse. True, she was known to dip into her cups. Then two weeks after a full fishing boat never came back. BoatSpeaker: From the beach they saw the glow on the horizon. Grim DLC03FarHarborS03_200b_ShipScene
Scene SceneDialogue Custom BoatSpeaker: Then two weeks after a full fishing boat never came back. From the beach they saw the glow on the horizon. BoatSpeaker: I been looking to end the reign of the Red Death's terror my whole life. Haunted by it DLC03FarHarborS03_200b_ShipScene
Scene SceneDialogue Custom BoatSpeaker: From the beach they saw the glow on the horizon. I been looking to end the reign of the Red Death's terror my whole life. BoatSpeaker: Wrecks all around it. Life's mission, steely resolve DLC03FarHarborS03_200b_ShipScene
Scene SceneDialogue Custom BoatSpeaker: I been looking to end the reign of the Red Death's terror my whole life. Wrecks all around it. BoatSpeaker: There... Hyper alert as she's driving DLC03FarHarborS03_200b_ShipScene
Scene SceneDialogue Custom BoatSpeaker: Wrecks all around it. There... BoatSpeaker: You see it, right? Awe, nervous - red glow on the horizon, the boogeyman is there DLC03FarHarborS03_200b_ShipScene
Scene SceneDialogue Custom BoatSpeaker: There... You see it, right? BoatSpeaker: Meet you there. And get prepared... Steeling herself through the fear DLC03FarHarborS03_200b_ShipScene
Scene SceneDialogue Custom BoatSpeaker: You see it, right? Meet you there. And get prepared... Steeling herself more DLC03FarHarborS03_200b_ShipScene
Scene SceneDialogue Custom CaptainAvery: We need you. Please, turn back. I thought you didn't believe, Captain? Well, the mainlander does. Irritated - and some vindication / Irritated DLC03FarHarborS03_150_AveryConfrontation
Scene SceneDialogue Custom And together we're going to put an end to it. CaptainAvery: Mainlander, if the Red Death's real... We can't afford to lose you both. Firm, defiant / Defiant DLC03FarHarborS03_150_AveryConfrontation
Scene SceneDialogue Custom CaptainAvery: We need you. Please, turn back. The Hull's strong. And one more rifle won't make a difference. CaptainAvery: Mainlander, if the Red Death's real... We can't afford to lose you both. Dismissing the Captain's concern, fatalistic / Defiant DLC03FarHarborS03_150_AveryConfrontation
Scene SceneDialogue Custom DLC03FemaleMariner: It can't be. That? That's the Red Death? Player Default: Looks like you achieved your goal. There it is. The "Red Death" is a tiny little crab with glowing eyes / Disbelief DLC03FarHarborS03_300_FoundRedDeath
Scene SceneDialogue Custom Player Default: Looks like you achieved your goal. There it is. My whole life I've been having nightmares about... a little mirelurk? *sigh* Mariner: What do we say to all the folk back home? Feels ridiculous / Disbelief DLC03FarHarborS03_300_FoundRedDeath
Scene SceneDialogue Custom Player Default: Yeah, yeah, let's get on with it. Well, he's a menace... So he's got to be put down. But... Mariner: What do we say to all the folk back home? Uncomfortable, unsteady - depressed / Depressed DLC03FarHarborS03_300_FoundRedDeath
Scene SceneDialogue Custom Player Default: Think we can handle it? We could always call in the Marines. Oh, ha ha. Mariner: What do we say to all the folk back home? Annoyed / Irritated DLC03FarHarborS03_300_FoundRedDeath
Scene SceneDialogue Custom Player Default: Are you sure this is it? It's got to be... The red glowing eyes. Depressed - but confident / Depressed DLC03FarHarborS03_300_FoundRedDeath
Scene SceneDialogue Custom I mean, when the Fog's thick - that little fella is deadly in his own fashion. The shoals around here are treacherous. Trying to defend herself from ridicule / Irritated DLC03FarHarborS03_300_FoundRedDeath
Scene SceneDialogue Custom A middling captain with a mite of curiosity would run aground for certain. And this far from shore, that'll end you. Player Default: Looks like you achieved your goal. There it is. Sheepish, embarrassed / Irritated DLC03FarHarborS03_300_FoundRedDeath
Scene SceneDialogue Custom Player Default: My whole life I've been having nightmares about... a little mirelurk? *sigh* What do we say to all the folk back home? Mariner: I meant this to be my last great adventure. She's going to be a joke from now on, so humiliated / Worried DLC03FarHarborS03_300_FoundRedDeath
Scene SceneDialogue Custom Mariner: What do we say to all the folk back home? I meant this to be my last great adventure. She meant to be a hero... instead this / Worried DLC03FarHarborS03_300_FoundRedDeath
Scene SceneDialogue Custom Instead, if we tell the folk back at town, I'll be a laughing stock. Player Default: It never pays to lie. Humiliated / Depressed DLC03FarHarborS03_300_FoundRedDeath
Scene SceneDialogue Custom Mariner: What do we say to all the folk back home? If we tell them the truth, we'll be a laughing stock. Player Default: It never pays to lie. Humiliated / Depressed DLC03FarHarborS03_300_FoundRedDeath
Scene SceneDialogue Custom Player Default: It never pays to lie. Easy for you to say, you don't have to live with those louts. *sigh* Mariner: Let's go. I thought... I got this for you to celebrate... Still humiliated, but wants to get on with it / Depressed DLC03FarHarborS03_300_FoundRedDeath
Scene SceneDialogue Custom Player Default: Maybe we embellish a little. Or a lot. Make it the stuff of legends. I have little stomach for it... But, it's better than the alternative. Mariner: Let's go. I thought... I got this for you to celebrate... So uncomfortable lying, but resolved to do it / Nervous DLC03FarHarborS03_300_FoundRedDeath
Scene SceneDialogue Custom Player Default: We could just say we didn't find him. If you'll back me up, I'm happy to do that. Mariner: Let's go. I thought... I got this for you to celebrate... Relived - that's a good plan / Relieved DLC03FarHarborS03_300_FoundRedDeath
Scene SceneDialogue Custom Player Default: Would it really be that big of a deal? You've no idea how pig-headed and relentless Harbormen can be. Annoyed at the stupid people back home / Irritated DLC03FarHarborS03_300_FoundRedDeath
Scene SceneDialogue Custom Or maybe you do. The story'll be told for generations. Player Default: It never pays to lie. Humiliated / Depressed DLC03FarHarborS03_300_FoundRedDeath
Scene SceneDialogue Custom Player Default: Easy for you to say, you don't have to live with those louts. *sigh* Let's go. I thought... I got this for you to celebrate... Depressed DLC03FarHarborS03_300_FoundRedDeath
Scene SceneDialogue Custom I didn't think it would turn out like this. Depressed / Depressed DLC03FarHarborS03_300_FoundRedDeath
Scene SceneDialogue Custom So... uh... we set sail. Mariner: And we found. Err. The Red Death. This entire thing should be comedic - Nervous, unsteady - hates to do this / Nervous DLC03FarHarborS03_500b_Truth
Scene SceneDialogue Custom Mariner: So... uh... we set sail. And we found. Err. The Red Death. Mariner: It was a Mirelurk. A bit... uh... smaller than we expected. Embarrassed / Nervous DLC03FarHarborS03_500b_Truth
Scene SceneDialogue Custom Mariner: And we found. Err. The Red Death. It was a Mirelurk. A bit... uh... smaller than we expected. Crowd01: So as big as one of the Queens? Embarrassed / Nervous DLC03FarHarborS03_500b_Truth
Scene SceneDialogue Custom Crowd01: So as big as one of the Queens? Well, smaller than that. Crowd02: What, like a giant Hunter? Them's big, too. With huge claws. Trying to find a way out of everyone laughing at her forever / Nervous DLC03FarHarborS03_500b_Truth
Scene SceneDialogue Custom Crowd02: What, like a giant Hunter? Them's big, too. With huge claws. Well, no. Crowd01: So how big are we talking? Biting out every word / Nervous DLC03FarHarborS03_500b_Truth
Scene SceneDialogue Custom Crowd01: So how big are we talking? A bit bigger than a... dog. Crowd01: A dog? The Red Death is a tiny little crab? Ha! This is the punch line - so hesitate and then invite a belly laugh / Nervous DLC03FarHarborS03_500b_Truth
Scene SceneDialogue Custom Crowd01: You need a mini nuke or three? Big game, ha! I knew it. Deflated / Depressed DLC03FarHarborS03_500b_Truth
Scene SceneDialogue Custom So... uh... we set sail. Mariner: It was a terrible fight. Comedic scene here - The Mariner is desperately trying to avoid lying, but she's so honorable she's deeply uncomfortable / Nervous DLC03FarHarborS03_500c_TallTale
Scene SceneDialogue Custom Mariner: So... uh... we set sail. It was a terrible fight. Crowd01: So you killed it? Double meaning here - but true, careful choice of words / Nervous DLC03FarHarborS03_500c_TallTale
Scene SceneDialogue Custom Crowd01: So you killed it? Oh yes, we did at that. It was... quite the sight. Crowd02: Did you hear? They did it! The Red Death's no more! Picking her words for double meaning, to be technically not lying... nervous / Nervous DLC03FarHarborS03_500c_TallTale
Scene SceneDialogue Custom Crowd01: Did it take long? My gran figured it would take a mini nuke direct center to the eye to do it in. That... would've worked. But we made do. Crowd02: The seas are ours again, we can fish in peace! Taken aback by all the attention, trying to technically not lie / Nervous DLC03FarHarborS03_500c_TallTale
Scene SceneDialogue Custom Crowd01: Tell me. Are you injured, Mariner? Are you OK? No... We managed to get through unscathed. Crowd01: Thank God, I thought for sure you were sailing to your graves. Nervous, unsteady / Nervous DLC03FarHarborS03_500c_TallTale
Scene SceneDialogue Custom We looked for it. But, uh, just didn't find it. Crowd01: What a relief. I figure if you did find the Red Death, you would be goners for sure. Uncomfortable lying / Nervous DLC03FarHarborS03_500d_NoJoy
Scene SceneDialogue Custom Crowd01: What a relief. I figure if you did find the Red Death, you would be goners for sure. Maybe. Uh... Maybe not. Crowd02: Ah well, perhaps you'll find it next time. Hiding embarrassment / Nervous DLC03FarHarborS03_500d_NoJoy
Miscellaneous Miscellaneous Greeting Seems like the end of the road. Mariner: Every time we've talked you've given me a lot to think about. Depressed / Depressed DLC03FarHarborS03_600_EndOfTheRoad
Miscellaneous Miscellaneous Greeting It can't be. Mariner: That? That's the Red Death? Shocked, unsteady / Disbelief DLC03FarHarborS03_300_FoundRedDeath
Miscellaneous Miscellaneous Greeting Change your mind about hunting the Red Death? Player Default: Count me in. Hopeful / Somber DLC03FarHarborS03_100_QuestAccept
Miscellaneous Miscellaneous Greeting Harbor's safe as it's going to get... Mariner: You ever get a gnawing in your belly to do something crazy? But reason and sense keep steering you clear? She's done all she could / Somber DLC03FarHarborS03_100_QuestAccept
Miscellaneous Miscellaneous Hello It wasn't supposed to be like this.
Miscellaneous Miscellaneous Hello I'll meet you there. The Red Death is going down. Grim, determined
Scene SceneDialogue Custom CaptainAvery: Mariner? There's no time. Look to the fog. They're coming. Worried. Something's coming... / Stern DLC03MQ02Fight_35_PreFight
Scene SceneDialogue Custom CaptainAvery: Mariner? Look to the fog. They're coming. Deadpan. Something's coming... / Stern DLC03MQ02Fight_35_PreFight
Scene SceneDialogue Custom AllenLee: It's over. No. Eyes on the fog. Something's coming. AnglerTalkingActivator: *Roar* Deadpan. Stern, cautious. / Stern DLC03MQ02Fight_60_Wave3Start
Scene SceneDialogue Custom We're clear. CaptainAvery: *Sigh...* All right. Stern. It's over. / Stern DLC03MQ02Fight_90_AllClear