|The following is based on the Wild Wasteland trait and has not been confirmed by canon sources.|
Layout[edit | edit source]
You get 1-3 rads when next to the bomb. There are 2-4 super mutant masters in a camp near it. There are also several glowing ones or super mutant masters roaming around the area. Without the trait there is only a small blackened area of ground with a constant +1 rads/sec.
Notable loot[edit | edit source]
The player can salvage components (150 energy cells, 50 microfusion cells and 2 sensor modules) from The One with a science skill of 60.
Appearances[edit | edit source]
The One appears only in Fallout: New Vegas.
Bugs[edit | edit source]
- While the check will say 60, the player will not be able to "disarm" the bomb unless 61 or more.
- Old World Blues without having it prior. Even with the Wild Wasteland trait, The One may not appear. Instead, a large hole where it should have been will appear in its place. A possible cause could be picking the Wild Wasteland trait after