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The Pitt Uprising

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The Pitt Uprising
Ss preview Courtyard.jpg.jpg
Overview
LocationThe Pitt, Pennsylvania
Date2277
Result
  • Ashur is killed and Uptown is overrun with Trogs. All remaining Pitt slaves are set free.
    OR
  • Wernher and his rebellion defeated. The Pitt returns to normal.
Involved parties
Pitt raidersPitt slaves
Leader
Ishmael Ashur
Krenshaw
Wernher
Midea
Forces
Pitt raidersPitt slaves
Casualties
HeavyHeavy
Connected events
Previous:
Scourge
Next:
-
 
Gametitle-FO3 TP.png
Gametitle-FO3 TP.png

Lord Ashur! The slaves are rioting, and someone's armed them! We need you out here, and fast!

Krenshaw

The Pitt Uprising was a slave revolt that occurred around 2277 in The Pitt.

Prelude

Main article: Scourge

In 2255, the Brotherhood of Steel led an expedition to Washington, D.C. to recover ancient technology from the former capital. In their travels, they came across the ruins of Pittsburgh, Pennsylvania, now know as The Pitt. In what later became known as the Scourge, the Brotherhood of Steel swept through the city and slaughtered the raiders, slavers and other undesirables.[1] Although the raid was largely a success, one of their Paladins, Ishmael Ashur, was lost when there was an explosion in The Mill.[2] Sure that he was dead, his Brothers left him in the rubble. He awoke from his unconscious state when someone pulled at his armor, looking to scavenge it. Realizing that a functional steel mill was a chance to start over and build again, Ashur began to rebuild the city with the help of the scavengers who revered him as a god.[3]

From then on, Lord Ashur slowly built the city. Because the Troglodyte Degeneration Contagion made it impossible to expand naturally, The Pitt depended on taking in raider bands in order to grow. After Ashur killed the attacking raider's leader, Ashur would recruit and integrate the remaining raiders into his regime.[4] While Ashur built his army, much to his regret, he also had to forcefully recruit workers to keep the expanding settlement supplied and armed.[4] As he oversaw the development of the sprawling city, Ashur took up residence in Haven and took a scientist, Sandra Kundanika, as his wife. In 2277, she gave birth to a baby girl, Marie, who was naturally immune to the Troglodyte Degeneration Contagion. Ashur and Sandra quickly got to work developing a cure for The Pitt's mutations.

Uprising

In 2277, a man named Wernher escaped slavery from The Pitt in search of help to free his people and turn the tables on their masters. He organized the coup with the help of Midea, but the plan required the assistance of a healthy, able outsider to infiltrate the Pitt raiders without being recognized.[5][6][7] In the Capital Wasteland, he found the Lone Wanderer who agreed to accompany him to The Pitt.

Once there, the Lone Wanderer met with Midea who explained the circumstances of the rebellion. Someone needed to get close enough to Ashur to steal the TDC cure and a slave, Marco, had been supplying the slaves with weapons for some time in preparation of the rebellion. After being ordered out to search for steel ingots in the steelyard, the Lone Wanderer took the opportunity to earn their freedom by fighting in The Hole.[8] When being congratulated by Lord Ashur on their new-found freedom, the slaves revolted in The Pitt Downtown and marched on Uptown, seeking to overtake Haven.[9] If the Lone Wanderer aided in the revolt, they turned off the flood lights in Uptown and trogs overran the district. Alternatively, the Lone Wanderer quelled the rebellion for Ashur and killed Wernher, leaving the cure in the hands of the Pitt raiders.

Aftermath

Should the slaves be assisted in their uprising by the Lone Wanderer, the Lone Wanderer and Wernher would become the de facto rulers of The Pitt, while Midea cared for Marie and continued to research the cure. Should the Pitt raiders stomp out the rebellion, The Pitt would return to normal, albeit with a smaller workforce and work on the cure would continue under Sandra Kundanika.

References

  1. The Lone Wanderer: "How did you end up in the Brotherhood?"
    Kodiak:"Now that's a story... The only reason I'm here is because of Elder Lyons. You see, I grew up in the Pitt. Don't suppose you've ever been there, huh? It's about 500 klicks to the northwest. Place is a nightmare -- three irradiated rivers coming together. People there were... not well. But the Brotherhood of Steel came down on the place with a righteous hammer. They called it "The Scourge.""
    (Kodiak's dialogue)
  2. Ashur's diary, Diary 2: The Scourge: "Marie, the first thing you need to know is that I wasn't always the Lord of The Pitt. Long before I was a king, I was a scholar and a soldier. In fact, I was in the Brotherhood of Steel. You've probably heard about them. But you may not have heard what we did to this city: the Scourge. When we came here, The Pitt was just a breeding ground for Trogs, cannibals, and worse. Commander had us torch the place and take what we could. The Pitt had useful technology, but it was suicide to stay here. So when an explosion left me buried in the Mill, my brothers were sure I was dead. I don't blame them for leaving. I probably would have. We thought nothing could live in The Pitt. We were wrong."
  3. Ashur's diary, Diary 3: The Mill: "Marie, you know those fights in the Mill's arena? Well, its first fight was when I woke up to someone pulling me out from a pile of rubble. At first I thought it was my brothers pulling me to safety. Instead, it was a scavenger trying to steal my armor. She didn't get it. But I learned she had a whole family of scavengers. They'd make raids into the city for gear from the Mill. And that gave me an idea. This was the only working steel mill we'd ever seen. In a world of leftovers, it was a chance to build again. And that was worth any price. The scavengers saw me as a god, so along with my Brotherhood know-how, it was easy to set up the basics. We started to build a city."
  4. 4.0 4.1 Ashur's diary, Diary 4:The Cure: "As word of a new settlement got out, the city started growing, and fast. When Raiders attacked, I'd kill the leader and recruit the rest. I had to. The city's disease meant we couldn't have children, so recruiting was the only way to grow. And as we grew, the Mill needed more workers. And, yes, that meant recruiting workers by force. I'm not proud of it, but it's the only way to keep the city supplied and armed. But it was always a temporary solution, until our best scientist found a way to cure the city's epidemic. Sandra and I worked on it day and night. And after one, particularly late night of work, we were blessed with a cure. It's the cure inside you, Marie. Even now, we're doing everything we can to figure out how to share your gift with the city - while keeping you safe, of course! So by the time you're old enough to hear this, you'll already be a hero. Congratulations, Marie. You've already saved us all. I knew you would."
  5. Wernher's distress signal: "To anyone who can hear me, my name is Wernher; I come from a settlement to the north. I have information of great value to anyone willing to help me free my people. Please! Help us! This message repeats."
  6. The Lone Wanderer: "I came because of the radio message. What's the problem?"
    Wernher: "Well now, a hero! Look at you. I come from a place far to the northwest. It's called The Pitt. It's... well... let's be honest... The place is a nightmare... radiation, mutation, disease. But the worst of it: my people, some of the only survivors, are slaves. No big deal, you're thinking? It's a rough world. But I have the chance to free them. All I need is an outsider's help before that chance is gone."
    (Wernher's dialogue)
  7. The Lone Wanderer: "Wait, slow down. Cure for what?"
    Wernher: "The Pitt is a mess. Nearly everyone who lives there is either sick, dying, or... worse. It's the water. And the air. You can't escape it. You stay there a few years, and no matter what it'll get to you. But the bastards who have my people, they've found the way to cure it. And once they have the cure perfected, we stand no chance. So, we get the cure. With it, we turn the tables on them."
    (Wernher's dialogue)
  8. Events of Unsafe Working Conditions
  9. Events of Free Labor