The Vault:Fallout 3 dialogue project

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Fallout 3 dialogue project
This article is within the scope of the Fallout 3 dialogue project. This project is the adding of all dialogue and all relevant audio files for every character in Fallout 3. If you want to participate, please check the project page.
 
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This is the home page of a Vault project. A project is a collaboration of editors improving articles and other content related to a particular subject. For more information, see The Vault:Projects.

The Fallout 3 dialogue project is a project which aims to create pages that contain information from the dialogue files of NPCs that can then be referenced from other articles.

Scope[edit source]

This project should affect any existing articles by expanding and verifying upon said articles content and context.

Guidelines[edit source]

Every dialogue article must include the following:

An infobox which contains:

  • which game or DLC the dialogue appears in
  • the NPC that uses this dialogue
  • the vioce actor of the dialogue
  • the writer of the dialogue
  • the data file the dialogue is contained in
  • the name of the dialogue file
  • the total number of lines in the original files (not including the column title line)
For Example:
{{Fallout 3 dialogue project}}
{{Infobox dialogue gamebryo
|game           =FO3
|npc            =[[Willow]]
|actor          =FemaleGenericGhoul <!-- Need real name -->
|writer         =[[]] <!-- Need writer's name -->
|data file      =Fallout3.esm
|editor ID      =Willow
|lines          =631
}}{{Games|FO3}}

__TOC__
{{clear}}

The order of each page will be as follows:

  1. Infobox dialogue gamebryo
  2. Dialogue file table
Dialogue file table
==Dialogue file table==
{| class="va-table"
! colspan="7" | Dialogue file

|-
! CATEGORY
! TOPIC
! TOPIC TEXT
! PROMPT
! RESPONSE TEXT
! FILENAME
! SCRIPT NOTES

|}

Multiple files[edit source]

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Cleanup
To meet The Vault's quality standards, this article or section may require cleanup. Please help by improving the article.

If a character has multiple files, each file must be separate. For example;

Infobox example
|editor ID      =CG03MrBrotch<br/>MrBrotch
|lines          =## (CG03MrBrotch)<br/>## (MrBrotch)
Dialogue file table example
==Dialogue file table==
===CG03MrBrotch===
===MrBrotch===

Audio files[edit source]

Every dialogue article must include all relevant audio files, especially those that can be referenced.

Audio file example[edit source]

John Henry Eden's dialogue

|-
|Radio
|RadioEnclaveInspirationalQuotes
|RadioEnclaveInspirationalQuotes
|
|Arbitrary power is most easily established on the ruins of liberty abused to licentiousness.
|RadioEncla_RadioEnclaveIns_0004590E_1 [[File:Radioencla radioenclaveins 0004590e 1.ogg|noicon]]
|

Audio file format[edit source]

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Section needed
This section is needed but has not been written yet. You can help The Vault by writing it.
This is how an audio file needs to me formatted.
==Summary:===
{{Quotation|Arbitrary power is most easily established on the ruins of liberty abused to licentiousness.|[[George Washington]]}}

===Licencing:===
{{Copyright FO3}}

[[Category:Fallout 3 audio dialogues]]

Examples[edit source]

Important quotes are quotes which can be used to establish the authenticity of the lore. Important quotes are to be grouped together by dialogue line. When adding the quotation to the page(s) it must be in the standard reference format.

Examples
Important quote:
<ref>The [[Lone Wanderer]]: ''"So what's your long-term plan for dealing with the Brotherhood?"''<br/>[[Henry Casdin]]: ''"The Brotherhood came out here to recover technology from the eastern cities and bases. If Lyons won't do it, then we will. {{Tooltip|And when we resume contact with the Western Elders, Lyons is going to be put in his place. Even if that place is in front of a firing squad."''|very dark and foreboding. This WILL happen.}}"''<br/>([[Henry Casdin's dialogue]])</ref>

Result:

The Lone Wanderer: "So what's your long-term plan for dealing with the Brotherhood?"
Henry Casdin: "The Brotherhood came out here to recover technology from the eastern cities and bases. If Lyons won't do it, then we will. And when we resume contact with the Western Elders, Lyons is going to be put in his place. Even if that place is in front of a firing squad."
(Henry Casdin's dialogue)
Note: Please note the context of the "Script notes" section of the table. These developer notes helps to clarify the context of the individual dialogue lines. Use Template:Tooltip to add them to the text, as in the example above.

Non-notable quotes are dialogue lines that would prove useless in verifying the authenticity of any particular Lore or notes. These quotes at are useful for the "Notable quotes" section in articles or as the opening quote of an article.

Unimportant quote:
Henry Casdin: "You'd better explain yourself, before I have to ask again, with lead."
Henry Casdin: "I suggest you get going now, before I start shooting."
The Lone Wanderer: "You've got a laser. Technically, you'd be asking "with highly focused light.""
Henry Casdin: "<grumble> You've either got a death wish, or a pair of stones bigger than hand grenades. Say, you seem to have some smarts in you, and with your sort of guts, maybe you can help us out. Interested in collecting technology for us?"
(Henry Casdin's dialogue)</small>

Participants[edit source]

To participate, simply add your name below using {{userlink|your user name}}. Place every participant on a new line.


Progress[edit source]

This is a list of events involving the completion of the Fallout 3 dialogue project. If a file or character is not mentioned here, then progress has not yet started.

Base Fallout 3 characters[edit source]

Operation Anchorage[edit source]

The Pitt[edit source]

Broken Steel[edit source]

Point Lookout[edit source]

Mothership Zeta[edit source]

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Cleanup (Needs Unnamed Holo characters & Unique Rivet City Guard)
To meet The Vault's quality standards, this article or section may require cleanup. Please help by improving the article.

Creatures, Robots &/or Other[edit source]

Promotional Content